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authorStrangerke2012-12-14 01:49:22 +0100
committerStrangerke2012-12-14 01:49:22 +0100
commit95025312a7c3b184fef3818ece1f1d55b7fb19d1 (patch)
tree699d2c84ac0bb7eea3dff0720409dd9e67911115 /engines/hopkins/objects.h
parentfb5d1736fa8e0a513e8f9125760412e79d9bbe7a (diff)
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HOPKINS: Janitorial - Remove trailing space and double semi columns
Diffstat (limited to 'engines/hopkins/objects.h')
-rw-r--r--engines/hopkins/objects.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h
index 7b00a2db45..10e0265e20 100644
--- a/engines/hopkins/objects.h
+++ b/engines/hopkins/objects.h
@@ -73,7 +73,7 @@ public:
byte *SL_SPR;
byte *SL_SPR2;
byte *sprite_ptr;
- const byte *S_old_spr;
+ const byte *S_old_spr;
bool PERSO_ON;
bool SL_FLAG;
int SL_MODE;
@@ -112,7 +112,7 @@ public:
int OBSSEUL;
int NVVERBE;
int NVZONE;
- int S_old_ani;
+ int S_old_ani;
int S_old_ret;
int nouveau_x, nouveau_y;
int nouveau_sens;
@@ -188,7 +188,7 @@ public:
void BTGAUCHE();
void PARADISE();
void CLEAR_ECRAN();
-
+
/**
* Change the currently active player
* @param oldCharacter Previously played character
@@ -247,13 +247,13 @@ public:
/**
* Game scene control method
*/
- void PERSONAGE(const Common::String &backgroundFile, const Common::String &linkFile,
+ void PERSONAGE(const Common::String &backgroundFile, const Common::String &linkFile,
const Common::String &animFile, const Common::String &s4, int v);
/**
* Game scene control method
*/
- void PERSONAGE2(const Common::String &backgroundFile, const Common::String &linkFile,
+ void PERSONAGE2(const Common::String &backgroundFile, const Common::String &linkFile,
const Common::String &animFile, const Common::String &s4, int v);
};