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authorWillem Jan Palenstijn2013-04-18 23:55:01 +0200
committerWillem Jan Palenstijn2013-05-08 20:47:44 +0200
commit102299630901d08a44ef3aec367fcbcae065b9fe (patch)
tree98db4bbe0c54176c0a43e2f5076f8b3d63b8065c /engines/hopkins/saveload.h
parent583f9abaf98f64895546b75573e9442ca47426e3 (diff)
parent78ba3210a57094086d44b25d5a8507c33ce9bef3 (diff)
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef HOPKINS_SAVELOAD_H
+#define HOPKINS_SAVELOAD_H
+
+#include "hopkins/globals.h"
+#include "hopkins/graphics.h"
+
+#include "common/scummsys.h"
+#include "common/savefile.h"
+#include "common/serializer.h"
+#include "common/str.h"
+
+namespace Hopkins {
+
+class HopkinsEngine;
+
+#define HOPKINS_SAVEGAME_VERSION 2
+
+struct hopkinsSavegameHeader {
+ uint8 _version;
+ Common::String _saveName;
+ Graphics::Surface *_thumbnail;
+ int _year, _month, _day;
+ int _hour, _minute;
+ int _totalFrames;
+};
+
+class SaveLoadManager {
+private:
+ HopkinsEngine *_vm;
+
+ void createThumbnail(Graphics::Surface *s);
+ void syncSavegameData(Common::Serializer &s, int version);
+ void syncCharacterLocation(Common::Serializer &s, CharacterLocation &item);
+public:
+ SaveLoadManager(HopkinsEngine *vm);
+
+ void initSaves();
+ bool save(const Common::String &file, const void *buf, size_t n);
+ bool saveFile(const Common::String &file, const void *buf, size_t n);
+ void load(const Common::String &file, byte *buf);
+
+ static bool readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header);
+ void writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header);
+ static bool readSavegameHeader(int slot, hopkinsSavegameHeader &header);
+ Common::Error saveGame(int slot, const Common::String &saveName);
+ Common::Error loadGame(int slot);
+
+ /**
+ * Converts a 16-bit thumbnail to 8 bit paletted using the currently active palette.
+ */
+ void convertThumb16To8(Graphics::Surface *thumb16, Graphics::Surface *thumb8);
+};
+
+} // End of namespace Hopkins
+
+#endif /* HOPKINS_SAVELOAD_H */