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| author | Willem Jan Palenstijn | 2013-04-18 23:55:01 +0200 | 
|---|---|---|
| committer | Willem Jan Palenstijn | 2013-05-08 20:47:44 +0200 | 
| commit | 102299630901d08a44ef3aec367fcbcae065b9fe (patch) | |
| tree | 98db4bbe0c54176c0a43e2f5076f8b3d63b8065c /engines/hopkins/saveload.h | |
| parent | 583f9abaf98f64895546b75573e9442ca47426e3 (diff) | |
| parent | 78ba3210a57094086d44b25d5a8507c33ce9bef3 (diff) | |
| download | scummvm-rg350-102299630901d08a44ef3aec367fcbcae065b9fe.tar.gz scummvm-rg350-102299630901d08a44ef3aec367fcbcae065b9fe.tar.bz2 scummvm-rg350-102299630901d08a44ef3aec367fcbcae065b9fe.zip | |
Merge branch 'master'
Diffstat (limited to 'engines/hopkins/saveload.h')
| -rw-r--r-- | engines/hopkins/saveload.h | 78 | 
1 files changed, 78 insertions, 0 deletions
| diff --git a/engines/hopkins/saveload.h b/engines/hopkins/saveload.h new file mode 100644 index 0000000000..221a445fd2 --- /dev/null +++ b/engines/hopkins/saveload.h @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef HOPKINS_SAVELOAD_H +#define HOPKINS_SAVELOAD_H + +#include "hopkins/globals.h" +#include "hopkins/graphics.h" + +#include "common/scummsys.h" +#include "common/savefile.h" +#include "common/serializer.h" +#include "common/str.h" + +namespace Hopkins { + +class HopkinsEngine; + +#define HOPKINS_SAVEGAME_VERSION 2 + +struct hopkinsSavegameHeader { +	uint8 _version; +	Common::String _saveName; +	Graphics::Surface *_thumbnail; +	int _year, _month, _day; +	int _hour, _minute; +	int _totalFrames; +}; + +class SaveLoadManager { +private: +	HopkinsEngine *_vm; + +	void createThumbnail(Graphics::Surface *s); +	void syncSavegameData(Common::Serializer &s, int version); +	void syncCharacterLocation(Common::Serializer &s, CharacterLocation &item); +public: +	SaveLoadManager(HopkinsEngine *vm); + +	void initSaves(); +	bool save(const Common::String &file, const void *buf, size_t n); +	bool saveFile(const Common::String &file, const void *buf, size_t n); +	void load(const Common::String &file, byte *buf); + +	static bool readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header); +	void writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header); +	static bool readSavegameHeader(int slot, hopkinsSavegameHeader &header); +	Common::Error saveGame(int slot, const Common::String &saveName); +	Common::Error loadGame(int slot); + +	/** +	 * Converts a 16-bit thumbnail to 8 bit paletted using the currently active palette. +	 */ +	void convertThumb16To8(Graphics::Surface *thumb16, Graphics::Surface *thumb8); +}; + +} // End of namespace Hopkins + +#endif /* HOPKINS_SAVELOAD_H */ | 
