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authorFilippos Karapetis2013-01-07 16:17:27 +0200
committerFilippos Karapetis2013-01-07 16:17:27 +0200
commitbd865d9741878b56a86c1389e66dfdee24ba1e39 (patch)
treec7295b08c88991a57883daa404d87d53f7ea8ecf /engines/hopkins/sound.cpp
parentb270942f6e6aa8a84cf48a0d77a4e822cc26c79e (diff)
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HOPKINS: Remove static game directory configuration options
Also, remove the unused VGA folder. This is the first step to remove constructFilename() and associated functions.
Diffstat (limited to 'engines/hopkins/sound.cpp')
-rw-r--r--engines/hopkins/sound.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/hopkins/sound.cpp b/engines/hopkins/sound.cpp
index cf06046bbe..a55ef4d442 100644
--- a/engines/hopkins/sound.cpp
+++ b/engines/hopkins/sound.cpp
@@ -380,7 +380,7 @@ void SoundManager::PLAY_MOD(const Common::String &file) {
modFile += "2";
}
}
- _vm->_fileManager.constructFilename(_vm->_globals.HOPMUSIC, modFile);
+ _vm->_fileManager.constructFilename("MUSIC", modFile);
if (MOD_FLAG) {
stopMusic();
delMusic();
@@ -520,34 +520,34 @@ bool SoundManager::mixVoice(int voiceId, int voiceMode) {
if (!_vm->_fileManager.searchCat(filename + ".WAV", 9)) {
if (_vm->getPlatform() == Common::kPlatformOS2 || _vm->getPlatform() == Common::kPlatformBeOS)
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, "ENG_VOI.RES");
+ _vm->_fileManager.constructFilename("VOICE", "ENG_VOI.RES");
// Win95 and Linux versions uses another set of names
else if (_vm->_globals._language == LANG_FR)
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, "RES_VFR.RES");
+ _vm->_fileManager.constructFilename("VOICE", "RES_VFR.RES");
else if (_vm->_globals._language == LANG_EN)
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, "RES_VAN.RES");
+ _vm->_fileManager.constructFilename("VOICE", "RES_VAN.RES");
else if (_vm->_globals._language == LANG_SP)
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, "RES_VES.RES");
+ _vm->_fileManager.constructFilename("VOICE", "RES_VES.RES");
catPos = _vm->_globals._catalogPos;
catLen = _vm->_globals._catalogSize;
} else if (!_vm->_fileManager.searchCat(filename + ".APC", 9)) {
if (_vm->getPlatform() == Common::kPlatformOS2 || _vm->getPlatform() == Common::kPlatformBeOS)
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, "ENG_VOI.RES");
+ _vm->_fileManager.constructFilename("VOICE", "ENG_VOI.RES");
// Win95 and Linux versions uses another set of names
else if (_vm->_globals._language == LANG_FR)
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, "RES_VFR.RES");
+ _vm->_fileManager.constructFilename("VOICE", "RES_VFR.RES");
else if (_vm->_globals._language == LANG_EN)
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, "RES_VAN.RES");
+ _vm->_fileManager.constructFilename("VOICE", "RES_VAN.RES");
else if (_vm->_globals._language == LANG_SP)
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, "RES_VES.RES");
+ _vm->_fileManager.constructFilename("VOICE", "RES_VES.RES");
catPos = _vm->_globals._catalogPos;
catLen = _vm->_globals._catalogSize;
} else {
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, filename + ".WAV");
+ _vm->_fileManager.constructFilename("VOICE", filename + ".WAV");
if (!f.exists(_vm->_globals._curFilename)) {
- _vm->_fileManager.constructFilename(_vm->_globals.HOPVOICE, filename + ".APC");
+ _vm->_fileManager.constructFilename("VOICE", filename + ".APC");
if (!f.exists(_vm->_globals._curFilename))
return false;
}
@@ -626,7 +626,7 @@ void SoundManager::MODSetMusicVolume(int volume) {
}
void SoundManager::loadSample(int wavIndex, const Common::String &file) {
- _vm->_fileManager.constructFilename(_vm->_globals.HOPSOUND, file);
+ _vm->_fileManager.constructFilename("SOUND", file);
LOAD_SAMPLE2_SDL(wavIndex, _vm->_globals._curFilename, 0);
SOUND[wavIndex]._active = true;
}
@@ -758,7 +758,7 @@ void SoundManager::LOAD_SAMPLE2_SDL(int wavIndex, const Common::String &filename
}
void SoundManager::LOAD_NWAV(const Common::String &file, int wavIndex) {
- _vm->_fileManager.constructFilename(_vm->_globals.HOPSOUND, file);
+ _vm->_fileManager.constructFilename("SOUND", file);
LOAD_SAMPLE2_SDL(wavIndex, _vm->_globals._curFilename, 1);
}