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author | Arnaud Boutonné | 2011-01-01 23:57:50 +0000 |
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committer | Arnaud Boutonné | 2011-01-01 23:57:50 +0000 |
commit | fcf40ad6267a10456351404bea2f488f742fcc6c (patch) | |
tree | 15f0bf4d6e5836bd238b5fbc23760dd4ae28080d /engines/hugo/display.cpp | |
parent | 319fdf40b29d922be0a32a3ad8d4cc3d0bb3380b (diff) | |
download | scummvm-rg350-fcf40ad6267a10456351404bea2f488f742fcc6c.tar.gz scummvm-rg350-fcf40ad6267a10456351404bea2f488f742fcc6c.tar.bz2 scummvm-rg350-fcf40ad6267a10456351404bea2f488f742fcc6c.zip |
HUGO: Some space/tab cleanups
svn-id: r55088
Diffstat (limited to 'engines/hugo/display.cpp')
-rw-r--r-- | engines/hugo/display.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/display.cpp b/engines/hugo/display.cpp index 4500a11fa3..ad0e1f2d4c 100644 --- a/engines/hugo/display.cpp +++ b/engines/hugo/display.cpp @@ -435,7 +435,7 @@ void Screen::shadowStr(int16 sx, int16 sy, const char *s, byte color) { } /** -* Introduce user to the game. In the original games, it was only +* Introduce user to the game. In the original games, it was only * present in the DOS versions */ void Screen::userHelp() { |