diff options
| author | Oystein Eftevaag | 2010-08-26 23:41:39 +0000 |
|---|---|---|
| committer | Oystein Eftevaag | 2010-08-26 23:41:39 +0000 |
| commit | a7541810b4c4b991267ce7a63c6c4ad25e79e080 (patch) | |
| tree | 9ac774e07971dc1b9470e585f94202e1cdfb0ea9 /engines/hugo/engine.cpp | |
| parent | 98400327c3d2e497bba04f22dd096fcca4eeb255 (diff) | |
| download | scummvm-rg350-a7541810b4c4b991267ce7a63c6c4ad25e79e080.tar.gz scummvm-rg350-a7541810b4c4b991267ce7a63c6c4ad25e79e080.tar.bz2 scummvm-rg350-a7541810b4c4b991267ce7a63c6c4ad25e79e080.zip | |
HUGO: Removed some dead code and redundant indirection
svn-id: r52404
Diffstat (limited to 'engines/hugo/engine.cpp')
| -rw-r--r-- | engines/hugo/engine.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/engines/hugo/engine.cpp b/engines/hugo/engine.cpp index 1033acbc19..8f8d5cfef2 100644 --- a/engines/hugo/engine.cpp +++ b/engines/hugo/engine.cpp @@ -131,8 +131,8 @@ void HugoEngine::initConfig(inst_t action) { _config.soundVolume = 100; // Sound volume % initPlaylist(_config.playlist); // Initialize default tune playlist - HugoEngine::get().file().readBootFile(); // Read startup structure - HugoEngine::get().file().readConfig(); // Read user's saved config + file().readBootFile(); // Read startup structure + file().readConfig(); // Read user's saved config cx = _config.cx; // Save these around OnFileNew() cy = _config.cy; @@ -152,7 +152,7 @@ void HugoEngine::initConfig(inst_t action) { break; } - HugoEngine::get().file().initSavedGame(); // Initialize saved game + file().initSavedGame(); // Initialize saved game break; case RESTORE: warning("Unhandled action RESTORE"); @@ -163,9 +163,9 @@ void HugoEngine::initialize() { debugC(1, kDebugEngine, "initialize"); sound().initSound(); - HugoEngine::get().scheduler().initEventQueue(); // Init scheduler stuff + scheduler().initEventQueue(); // Init scheduler stuff screen().initDisplay(); // Create Dibs and palette - HugoEngine::get().file().openDatabaseFiles(); // Open database files + file().openDatabaseFiles(); // Open database files calcMaxScore(); // Initialise maxscore _rnd = new Common::RandomSource(); @@ -195,9 +195,9 @@ void HugoEngine::initialize() { void HugoEngine::shutdown() { debugC(1, kDebugEngine, "shutdown"); - HugoEngine::get().file().closeDatabaseFiles(); + file().closeDatabaseFiles(); if (_status.recordFl || _status.playbackFl) - HugoEngine::get().file().closePlaybackFile(); + file().closePlaybackFile(); freeObjects(); } @@ -205,25 +205,25 @@ void HugoEngine::readObjectImages() { debugC(1, kDebugEngine, "readObjectImages"); for (int i = 0; i < _numObj; i++) - HugoEngine::get().file().readImage(i, &_objects[i]); + file().readImage(i, &_objects[i]); } // Read the uif image file (inventory icons) void HugoEngine::readUIFImages() { debugC(1, kDebugEngine, "readUIFImages"); - HugoEngine::get().file().readUIFItem(UIF_IMAGES, screen().getGUIBuffer()); // Read all uif images + file().readUIFItem(UIF_IMAGES, screen().getGUIBuffer()); // Read all uif images } // Read scenery, overlay files for given screen number void HugoEngine::readScreenFiles(int screenNum) { debugC(1, kDebugEngine, "readScreenFiles(%d)", screenNum); - HugoEngine::get().file().readBackground(screenNum); // Scenery file + file().readBackground(screenNum); // Scenery file memcpy(screen().getBackBuffer(), screen().getFrontBuffer(), sizeof(screen().getFrontBuffer()));// Make a copy - HugoEngine::get().file().readOverlay(screenNum, _boundary, BOUNDARY); // Boundary file - HugoEngine::get().file().readOverlay(screenNum, _overlay, OVERLAY); // Overlay file - HugoEngine::get().file().readOverlay(screenNum, _ovlBase, OVLBASE); // Overlay base file + file().readOverlay(screenNum, _boundary, BOUNDARY); // Boundary file + file().readOverlay(screenNum, _overlay, OVERLAY); // Overlay file + file().readOverlay(screenNum, _ovlBase, OVLBASE); // Overlay base file } // Update all object positions. Process object 'local' events @@ -541,7 +541,7 @@ void HugoEngine::processMaze() { // aheroxy.y = _hero_p->y; _actListArr[_alNewscrIndex][0].a2.y = _hero->y; _status.routeIndex = -1; - HugoEngine::get().scheduler().insertActionList(_alNewscrIndex); + scheduler().insertActionList(_alNewscrIndex); } else if (x2 > _maze.x2) { // Exit east // anewscr.screen = *_screen_p + 1; @@ -551,7 +551,7 @@ void HugoEngine::processMaze() { // aheroxy.y = _hero_p->y; _actListArr[_alNewscrIndex][0].a2.y = _hero->y; _status.routeIndex = -1; - HugoEngine::get().scheduler().insertActionList(_alNewscrIndex); + scheduler().insertActionList(_alNewscrIndex); } else if (y1 < _maze.y1 - SHIFT) { // Exit north // anewscr.screen = *_screen_p - _maze.size; @@ -561,7 +561,7 @@ void HugoEngine::processMaze() { // aheroxy.y = _maze.y2 - SHIFT - (y2 - y1); _actListArr[_alNewscrIndex][0].a2.y = _maze.y2 - SHIFT - (y2 - y1); _status.routeIndex = -1; - HugoEngine::get().scheduler().insertActionList(_alNewscrIndex); + scheduler().insertActionList(_alNewscrIndex); } else if (y2 > _maze.y2 - SHIFT / 2) { // Exit south // anewscr.screen = *_screen_p + _maze.size; @@ -571,20 +571,20 @@ void HugoEngine::processMaze() { // aheroxy.y = _maze.y1 + SHIFT; _actListArr[_alNewscrIndex][0].a2.y = _maze.y1 + SHIFT; _status.routeIndex = -1; - HugoEngine::get().scheduler().insertActionList(_alNewscrIndex); + scheduler().insertActionList(_alNewscrIndex); } } // Compare function for the quicksort. The sort is to order the objects in // increasing vertical position, using y+y2 as the baseline // Returns -1 if ay2 < by2 else 1 if ay2 > by2 else 0 -int y2comp(const void *a, const void *b) { +int HugoEngine::y2comp(const void *a, const void *b) { int ay2, by2; debugC(6, kDebugEngine, "y2comp"); - const object_t *p1 = &HugoEngine::get()._objects[*(const byte *)a]; - const object_t *p2 = &HugoEngine::get()._objects[*(const byte *)b]; + const object_t *p1 = &s_Engine->_objects[*(const byte *)a]; + const object_t *p2 = &s_Engine->_objects[*(const byte *)b]; if (p1 == p2) // Why does qsort try the same indexes? @@ -848,7 +848,7 @@ void HugoEngine::useObject(int16 objId) { // Deselect dragged icon if inventory not active if (_status.inventoryState != I_ACTIVE) _status.inventoryObjId = -1; - Utils::Box(BOX_ANY, HugoEngine::get()._textData[use->dataIndex]); + Utils::Box(BOX_ANY, _textData[use->dataIndex]); return; } } @@ -907,7 +907,7 @@ void HugoEngine::screenActions(int screenNum) { if (screenAct) { for (int i = 0; screenAct[i]; i++) - HugoEngine::get().scheduler().insertActionList(screenAct[i]); + scheduler().insertActionList(screenAct[i]); } } @@ -941,7 +941,7 @@ void HugoEngine::boundaryCollision(object_t *obj) { hotspot = &_hotspots[i]; if (hotspot->screenIndex == obj->screenIndex) if ((x >= hotspot->x1) && (x <= hotspot->x2) && (y >= hotspot->y1) && (y <= hotspot->y2)) { - HugoEngine::get().scheduler().insertActionList(hotspot->actIndex); + scheduler().insertActionList(hotspot->actIndex); break; } } @@ -954,7 +954,7 @@ void HugoEngine::boundaryCollision(object_t *obj) { if (radius < 0) radius = DX * 2; if ((abs(dx) <= radius) && (abs(dy) <= radius)) - HugoEngine::get().scheduler().insertActionList(obj->actIndex); + scheduler().insertActionList(obj->actIndex); } } @@ -988,7 +988,7 @@ void HugoEngine::endGame() { debugC(1, kDebugEngine, "endGame"); if (!_boot.registered) - Utils::Box(BOX_ANY, HugoEngine::get()._textEngine[kEsAdvertise]); + Utils::Box(BOX_ANY, _textEngine[kEsAdvertise]); Utils::Box(BOX_ANY, "%s\n%s", _episode, COPYRIGHT); _status.viewState = V_EXIT; } |
