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authorMatthew Hoops2012-06-16 01:37:40 -0400
committerMatthew Hoops2012-06-16 01:43:32 -0400
commit625f6cc71657e95e0361edefa333a38910c1aca5 (patch)
treeae5ef8582ede4d62e56253467ea144db2341b353 /engines/hugo/file.cpp
parentf02b696573fe4281e4890d71b74671804a5ebf41 (diff)
parent5230a0d61795e2855625a43d60dc3bc2ed83fc3d (diff)
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Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'engines/hugo/file.cpp')
-rw-r--r--engines/hugo/file.cpp282
1 files changed, 138 insertions, 144 deletions
diff --git a/engines/hugo/file.cpp b/engines/hugo/file.cpp
index 2217cef92a..5556f5abc0 100644
--- a/engines/hugo/file.cpp
+++ b/engines/hugo/file.cpp
@@ -53,8 +53,8 @@ static const int s_bootCypherLen = sizeof(s_bootCypher) - 1;
FileManager::FileManager(HugoEngine *vm) : _vm(vm) {
- has_read_header = false;
- firstUIFFl = true;
+ _hasReadHeader = false;
+ _firstUIFFl = true;
}
FileManager::~FileManager() {
@@ -91,8 +91,8 @@ const char *FileManager::getUifFilename() const {
* Convert 4 planes (RGBI) data to 8-bit DIB format
* Return original plane data ptr
*/
-byte *FileManager::convertPCC(byte *p, const uint16 y, const uint16 bpl, image_pt dataPtr) const {
- debugC(2, kDebugFile, "convertPCC(byte *p, %d, %d, image_pt data_p)", y, bpl);
+byte *FileManager::convertPCC(byte *p, const uint16 y, const uint16 bpl, ImagePtr dataPtr) const {
+ debugC(2, kDebugFile, "convertPCC(byte *p, %d, %d, ImagePtr dataPtr)", y, bpl);
dataPtr += y * bpl * 8; // Point to correct DIB line
for (int16 r = 0, g = bpl, b = g + bpl, i = b + bpl; r < bpl; r++, g++, b++, i++) { // Each byte in all planes
@@ -107,47 +107,47 @@ byte *FileManager::convertPCC(byte *p, const uint16 y, const uint16 bpl, image_p
}
/**
- * Read a pcx file of length len. Use supplied seq_p and image_p or
- * allocate space if NULL. Name used for errors. Returns address of seq_p
+ * Read a pcx file of length len. Use supplied seqPtr and image_p or
+ * allocate space if NULL. Name used for errors. Returns address of seqPtr
* Set first TRUE to initialize b_index (i.e. not reading a sequential image in file).
*/
-seq_t *FileManager::readPCX(Common::ReadStream &f, seq_t *seqPtr, byte *imagePtr, const bool firstFl, const char *name) {
+Seq *FileManager::readPCX(Common::ReadStream &f, Seq *seqPtr, byte *imagePtr, const bool firstFl, const char *name) {
debugC(1, kDebugFile, "readPCX(..., %s)", name);
// Read in the PCC header and check consistency
- PCC_header.mfctr = f.readByte();
- PCC_header.vers = f.readByte();
- PCC_header.enc = f.readByte();
- PCC_header.bpx = f.readByte();
- PCC_header.x1 = f.readUint16LE();
- PCC_header.y1 = f.readUint16LE();
- PCC_header.x2 = f.readUint16LE();
- PCC_header.y2 = f.readUint16LE();
- PCC_header.xres = f.readUint16LE();
- PCC_header.yres = f.readUint16LE();
- f.read(PCC_header.palette, sizeof(PCC_header.palette));
- PCC_header.vmode = f.readByte();
- PCC_header.planes = f.readByte();
- PCC_header.bytesPerLine = f.readUint16LE();
- f.read(PCC_header.fill2, sizeof(PCC_header.fill2));
-
- if (PCC_header.mfctr != 10)
+ _PCCHeader._mfctr = f.readByte();
+ _PCCHeader._vers = f.readByte();
+ _PCCHeader._enc = f.readByte();
+ _PCCHeader._bpx = f.readByte();
+ _PCCHeader._x1 = f.readUint16LE();
+ _PCCHeader._y1 = f.readUint16LE();
+ _PCCHeader._x2 = f.readUint16LE();
+ _PCCHeader._y2 = f.readUint16LE();
+ _PCCHeader._xres = f.readUint16LE();
+ _PCCHeader._yres = f.readUint16LE();
+ f.read(_PCCHeader._palette, sizeof(_PCCHeader._palette));
+ _PCCHeader._vmode = f.readByte();
+ _PCCHeader._planes = f.readByte();
+ _PCCHeader._bytesPerLine = f.readUint16LE();
+ f.read(_PCCHeader._fill2, sizeof(_PCCHeader._fill2));
+
+ if (_PCCHeader._mfctr != 10)
error("Bad data file format: %s", name);
- // Allocate memory for seq_t if 0
+ // Allocate memory for Seq if 0
if (seqPtr == 0) {
- if ((seqPtr = (seq_t *)malloc(sizeof(seq_t))) == 0)
+ if ((seqPtr = (Seq *)malloc(sizeof(Seq))) == 0)
error("Insufficient memory to run game.");
}
// Find size of image data in 8-bit DIB format
// Note save of x2 - marks end of valid data before garbage
- uint16 bytesPerLine4 = PCC_header.bytesPerLine * 4; // 4-bit bpl
- seqPtr->bytesPerLine8 = bytesPerLine4 * 2; // 8-bit bpl
- seqPtr->lines = PCC_header.y2 - PCC_header.y1 + 1;
- seqPtr->x2 = PCC_header.x2 - PCC_header.x1 + 1;
+ uint16 bytesPerLine4 = _PCCHeader._bytesPerLine * 4; // 4-bit bpl
+ seqPtr->_bytesPerLine8 = bytesPerLine4 * 2; // 8-bit bpl
+ seqPtr->_lines = _PCCHeader._y2 - _PCCHeader._y1 + 1;
+ seqPtr->_x2 = _PCCHeader._x2 - _PCCHeader._x1 + 1;
// Size of the image
- uint16 size = seqPtr->lines * seqPtr->bytesPerLine8;
+ uint16 size = seqPtr->_lines * seqPtr->_bytesPerLine8;
// Allocate memory for image data if NULL
if (imagePtr == 0)
@@ -155,25 +155,25 @@ seq_t *FileManager::readPCX(Common::ReadStream &f, seq_t *seqPtr, byte *imagePtr
assert(imagePtr);
- seqPtr->imagePtr = imagePtr;
+ seqPtr->_imagePtr = imagePtr;
// Process the image data, converting to 8-bit DIB format
uint16 y = 0; // Current line index
byte pline[kXPix]; // Hold 4 planes of data
byte *p = pline; // Ptr to above
- while (y < seqPtr->lines) {
+ while (y < seqPtr->_lines) {
byte c = f.readByte();
if ((c & kRepeatMask) == kRepeatMask) {
byte d = f.readByte(); // Read data byte
for (int i = 0; i < (c & kLengthMask); i++) {
*p++ = d;
if ((uint16)(p - pline) == bytesPerLine4)
- p = convertPCC(pline, y++, PCC_header.bytesPerLine, imagePtr);
+ p = convertPCC(pline, y++, _PCCHeader._bytesPerLine, imagePtr);
}
} else {
*p++ = c;
if ((uint16)(p - pline) == bytesPerLine4)
- p = convertPCC(pline, y++, PCC_header.bytesPerLine, imagePtr);
+ p = convertPCC(pline, y++, _PCCHeader._bytesPerLine, imagePtr);
}
}
return seqPtr;
@@ -182,8 +182,8 @@ seq_t *FileManager::readPCX(Common::ReadStream &f, seq_t *seqPtr, byte *imagePtr
/**
* Read object file of PCC images into object supplied
*/
-void FileManager::readImage(const int objNum, object_t *objPtr) {
- debugC(1, kDebugFile, "readImage(%d, object_t *objPtr)", objNum);
+void FileManager::readImage(const int objNum, Object *objPtr) {
+ debugC(1, kDebugFile, "readImage(%d, Object *objPtr)", objNum);
/**
* Structure of object file lookup entry
@@ -193,7 +193,7 @@ void FileManager::readImage(const int objNum, object_t *objPtr) {
uint32 objLength;
};
- if (!objPtr->seqNumb) // This object has no images
+ if (!objPtr->_seqNumb) // This object has no images
return;
if (_vm->isPacked()) {
@@ -206,72 +206,72 @@ void FileManager::readImage(const int objNum, object_t *objPtr) {
_objectsArchive.seek(objBlock.objOffset, SEEK_SET);
} else {
Common::String buf;
- buf = _vm->_picDir + Common::String(_vm->_text->getNoun(objPtr->nounIndex, 0)) + ".PIX";
+ buf = _vm->_picDir + Common::String(_vm->_text->getNoun(objPtr->_nounIndex, 0)) + ".PIX";
if (!_objectsArchive.open(buf)) {
- buf = Common::String(_vm->_text->getNoun(objPtr->nounIndex, 0)) + ".PIX";
+ buf = Common::String(_vm->_text->getNoun(objPtr->_nounIndex, 0)) + ".PIX";
if (!_objectsArchive.open(buf))
error("File not found: %s", buf.c_str());
}
}
bool firstImgFl = true; // Initializes pcx read function
- seq_t *seqPtr = 0; // Ptr to sequence structure
+ Seq *seqPtr = 0; // Ptr to sequence structure
// Now read the images into an images list
- for (int j = 0; j < objPtr->seqNumb; j++) { // for each sequence
- for (int k = 0; k < objPtr->seqList[j].imageNbr; k++) { // each image
+ for (int j = 0; j < objPtr->_seqNumb; j++) { // for each sequence
+ for (int k = 0; k < objPtr->_seqList[j]._imageNbr; k++) { // each image
if (k == 0) { // First image
// Read this image - allocate both seq and image memory
- seqPtr = readPCX(_objectsArchive, 0, 0, firstImgFl, _vm->_text->getNoun(objPtr->nounIndex, 0));
- objPtr->seqList[j].seqPtr = seqPtr;
+ seqPtr = readPCX(_objectsArchive, 0, 0, firstImgFl, _vm->_text->getNoun(objPtr->_nounIndex, 0));
+ objPtr->_seqList[j]._seqPtr = seqPtr;
firstImgFl = false;
} else { // Subsequent image
// Read this image - allocate both seq and image memory
- seqPtr->nextSeqPtr = readPCX(_objectsArchive, 0, 0, firstImgFl, _vm->_text->getNoun(objPtr->nounIndex, 0));
- seqPtr = seqPtr->nextSeqPtr;
+ seqPtr->_nextSeqPtr = readPCX(_objectsArchive, 0, 0, firstImgFl, _vm->_text->getNoun(objPtr->_nounIndex, 0));
+ seqPtr = seqPtr->_nextSeqPtr;
}
// Compute the bounding box - x1, x2, y1, y2
// Note use of x2 - marks end of valid data in row
- uint16 x2 = seqPtr->x2;
- seqPtr->x1 = seqPtr->x2;
- seqPtr->x2 = 0;
- seqPtr->y1 = seqPtr->lines;
- seqPtr->y2 = 0;
-
- image_pt dibPtr = seqPtr->imagePtr;
- for (int y = 0; y < seqPtr->lines; y++, dibPtr += seqPtr->bytesPerLine8 - x2) {
+ uint16 x2 = seqPtr->_x2;
+ seqPtr->_x1 = seqPtr->_x2;
+ seqPtr->_x2 = 0;
+ seqPtr->_y1 = seqPtr->_lines;
+ seqPtr->_y2 = 0;
+
+ ImagePtr dibPtr = seqPtr->_imagePtr;
+ for (int y = 0; y < seqPtr->_lines; y++, dibPtr += seqPtr->_bytesPerLine8 - x2) {
for (int x = 0; x < x2; x++) {
if (*dibPtr++) { // Some data found
- if (x < seqPtr->x1)
- seqPtr->x1 = x;
- if (x > seqPtr->x2)
- seqPtr->x2 = x;
- if (y < seqPtr->y1)
- seqPtr->y1 = y;
- if (y > seqPtr->y2)
- seqPtr->y2 = y;
+ if (x < seqPtr->_x1)
+ seqPtr->_x1 = x;
+ if (x > seqPtr->_x2)
+ seqPtr->_x2 = x;
+ if (y < seqPtr->_y1)
+ seqPtr->_y1 = y;
+ if (y > seqPtr->_y2)
+ seqPtr->_y2 = y;
}
}
}
}
assert(seqPtr);
- seqPtr->nextSeqPtr = objPtr->seqList[j].seqPtr; // loop linked list to head
+ seqPtr->_nextSeqPtr = objPtr->_seqList[j]._seqPtr; // loop linked list to head
}
// Set the current image sequence to first or last
- switch (objPtr->cycling) {
+ switch (objPtr->_cycling) {
case kCycleInvisible: // (May become visible later)
case kCycleAlmostInvisible:
case kCycleNotCycling:
case kCycleForward:
- objPtr->currImagePtr = objPtr->seqList[0].seqPtr;
+ objPtr->_currImagePtr = objPtr->_seqList[0]._seqPtr;
break;
case kCycleBackward:
- objPtr->currImagePtr = seqPtr;
+ objPtr->_currImagePtr = seqPtr;
break;
default:
- warning("Unexpected cycling: %d", objPtr->cycling);
+ warning("Unexpected cycling: %d", objPtr->_cycling);
}
if (!_vm->isPacked())
@@ -282,7 +282,7 @@ void FileManager::readImage(const int objNum, object_t *objPtr) {
* Read sound (or music) file data. Call with SILENCE to free-up
* any allocated memory. Also returns size of data
*/
-sound_pt FileManager::getSound(const int16 sound, uint16 *size) {
+SoundPtr FileManager::getSound(const int16 sound, uint16 *size) {
debugC(1, kDebugFile, "getSound(%d)", sound);
// No more to do if SILENCE (called for cleanup purposes)
@@ -296,27 +296,27 @@ sound_pt FileManager::getSound(const int16 sound, uint16 *size) {
return 0;
}
- if (!has_read_header) {
+ if (!_hasReadHeader) {
for (int i = 0; i < kMaxSounds; i++) {
- s_hdr[i].size = fp.readUint16LE();
- s_hdr[i].offset = fp.readUint32LE();
+ _soundHdr[i]._size = fp.readUint16LE();
+ _soundHdr[i]._offset = fp.readUint32LE();
}
if (fp.err())
error("Wrong sound file format");
- has_read_header = true;
+ _hasReadHeader = true;
}
- *size = s_hdr[sound].size;
+ *size = _soundHdr[sound]._size;
if (*size == 0)
error("Wrong sound file format or missing sound %d", sound);
// Allocate memory for sound or music, if possible
- sound_pt soundPtr = (byte *)malloc(s_hdr[sound].size); // Ptr to sound data
+ SoundPtr soundPtr = (byte *)malloc(_soundHdr[sound]._size); // Ptr to sound data
assert(soundPtr);
// Seek to data and read it
- fp.seek(s_hdr[sound].offset, SEEK_SET);
- if (fp.read(soundPtr, s_hdr[sound].size) != s_hdr[sound].size)
+ fp.seek(_soundHdr[sound]._offset, SEEK_SET);
+ if (fp.read(soundPtr, _soundHdr[sound]._size) != _soundHdr[sound]._size)
error("Wrong sound file format");
fp.close();
@@ -330,15 +330,12 @@ sound_pt FileManager::getSound(const int16 sound, uint16 *size) {
bool FileManager::saveGame(const int16 slot, const Common::String &descrip) {
debugC(1, kDebugFile, "saveGame(%d, %s)", slot, descrip.c_str());
- const EnginePlugin *plugin = NULL;
int16 savegameId;
Common::String savegameDescription;
- EngineMan.findGame(_vm->getGameId(), &plugin);
if (slot == -1) {
- GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser("Save game:", "Save");
- dialog->setSaveMode(true);
- savegameId = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser("Save game:", "Save", true);
+ savegameId = dialog->runModalWithCurrentTarget();
savegameDescription = dialog->getResultString();
delete dialog;
} else {
@@ -385,7 +382,7 @@ bool FileManager::saveGame(const int16 slot, const Common::String &descrip) {
_vm->_object->saveObjects(out);
- const status_t &gameStatus = _vm->getGameStatus();
+ const Status &gameStatus = _vm->getGameStatus();
// Save whether hero image is swapped
out->writeByte(_vm->_heroImage);
@@ -394,13 +391,13 @@ bool FileManager::saveGame(const int16 slot, const Common::String &descrip) {
out->writeSint16BE(_vm->getScore());
// Save story mode
- out->writeByte((gameStatus.storyModeFl) ? 1 : 0);
+ out->writeByte((gameStatus._storyModeFl) ? 1 : 0);
// Save jumpexit mode
out->writeByte((_vm->_mouse->getJumpExitFl()) ? 1 : 0);
// Save gameover status
- out->writeByte((gameStatus.gameOverFl) ? 1 : 0);
+ out->writeByte((gameStatus._gameOverFl) ? 1 : 0);
// Save screen states
for (int i = 0; i < _vm->_numStates; i++)
@@ -411,17 +408,17 @@ bool FileManager::saveGame(const int16 slot, const Common::String &descrip) {
_vm->_screen->savePal(out);
// Save maze status
- out->writeByte((_vm->_maze.enabledFl) ? 1 : 0);
- out->writeByte(_vm->_maze.size);
- out->writeSint16BE(_vm->_maze.x1);
- out->writeSint16BE(_vm->_maze.y1);
- out->writeSint16BE(_vm->_maze.x2);
- out->writeSint16BE(_vm->_maze.y2);
- out->writeSint16BE(_vm->_maze.x3);
- out->writeSint16BE(_vm->_maze.x4);
- out->writeByte(_vm->_maze.firstScreenIndex);
-
- out->writeByte((byte)_vm->getGameStatus().viewState);
+ out->writeByte((_vm->_maze._enabledFl) ? 1 : 0);
+ out->writeByte(_vm->_maze._size);
+ out->writeSint16BE(_vm->_maze._x1);
+ out->writeSint16BE(_vm->_maze._y1);
+ out->writeSint16BE(_vm->_maze._x2);
+ out->writeSint16BE(_vm->_maze._y2);
+ out->writeSint16BE(_vm->_maze._x3);
+ out->writeSint16BE(_vm->_maze._x4);
+ out->writeByte(_vm->_maze._firstScreenIndex);
+
+ out->writeByte((byte)_vm->getGameStatus()._viewState);
out->finalize();
@@ -436,14 +433,11 @@ bool FileManager::saveGame(const int16 slot, const Common::String &descrip) {
bool FileManager::restoreGame(const int16 slot) {
debugC(1, kDebugFile, "restoreGame(%d)", slot);
- const EnginePlugin *plugin = NULL;
int16 savegameId;
- EngineMan.findGame(_vm->getGameId(), &plugin);
if (slot == -1) {
- GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser("Restore game:", "Restore");
- dialog->setSaveMode(false);
- savegameId = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+ GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser("Restore game:", "Restore", false);
+ savegameId = dialog->runModalWithCurrentTarget();
delete dialog;
} else {
savegameId = slot;
@@ -492,14 +486,14 @@ bool FileManager::restoreGame(const int16 slot) {
_vm->_object->swapImages(kHeroIndex, _vm->_heroImage);
_vm->_heroImage = heroImg;
- status_t &gameStatus = _vm->getGameStatus();
+ Status &gameStatus = _vm->getGameStatus();
int score = in->readSint16BE();
_vm->setScore(score);
- gameStatus.storyModeFl = (in->readByte() == 1);
+ gameStatus._storyModeFl = (in->readByte() == 1);
_vm->_mouse->setJumpExitFl(in->readByte() == 1);
- gameStatus.gameOverFl = (in->readByte() == 1);
+ gameStatus._gameOverFl = (in->readByte() == 1);
for (int i = 0; i < _vm->_numStates; i++)
_vm->_screenStates[i] = in->readByte();
@@ -509,18 +503,18 @@ bool FileManager::restoreGame(const int16 slot) {
_vm->_screen->restorePal(in);
// Restore maze status
- _vm->_maze.enabledFl = (in->readByte() == 1);
- _vm->_maze.size = in->readByte();
- _vm->_maze.x1 = in->readSint16BE();
- _vm->_maze.y1 = in->readSint16BE();
- _vm->_maze.x2 = in->readSint16BE();
- _vm->_maze.y2 = in->readSint16BE();
- _vm->_maze.x3 = in->readSint16BE();
- _vm->_maze.x4 = in->readSint16BE();
- _vm->_maze.firstScreenIndex = in->readByte();
-
- _vm->_scheduler->restoreScreen(*_vm->_screen_p);
- if ((_vm->getGameStatus().viewState = (vstate_t) in->readByte()) != kViewPlay)
+ _vm->_maze._enabledFl = (in->readByte() == 1);
+ _vm->_maze._size = in->readByte();
+ _vm->_maze._x1 = in->readSint16BE();
+ _vm->_maze._y1 = in->readSint16BE();
+ _vm->_maze._x2 = in->readSint16BE();
+ _vm->_maze._y2 = in->readSint16BE();
+ _vm->_maze._x3 = in->readSint16BE();
+ _vm->_maze._x4 = in->readSint16BE();
+ _vm->_maze._firstScreenIndex = in->readByte();
+
+ _vm->_scheduler->restoreScreen(*_vm->_screenPtr);
+ if ((_vm->getGameStatus()._viewState = (Vstate) in->readByte()) != kViewPlay)
_vm->_screen->hideCursor();
@@ -542,25 +536,25 @@ void FileManager::printBootText() {
return;
} else {
Utils::notifyBox(Common::String::format("Missing startup file '%s'", getBootFilename()));
- _vm->getGameStatus().doQuitFl = true;
+ _vm->getGameStatus()._doQuitFl = true;
return;
}
}
// Allocate space for the text and print it
- char *buf = (char *)malloc(_vm->_boot.exit_len + 1);
+ char *buf = (char *)malloc(_vm->_boot._exitLen + 1);
if (buf) {
// Skip over the boot structure (already read) and read exit text
ofp.seek((long)sizeof(_vm->_boot), SEEK_SET);
- if (ofp.read(buf, _vm->_boot.exit_len) != (size_t)_vm->_boot.exit_len) {
+ if (ofp.read(buf, _vm->_boot._exitLen) != (size_t)_vm->_boot._exitLen) {
Utils::notifyBox(Common::String::format("Error while reading startup file '%s'", getBootFilename()));
- _vm->getGameStatus().doQuitFl = true;
+ _vm->getGameStatus()._doQuitFl = true;
return;
}
// Decrypt the exit text, using CRYPT substring
int i;
- for (i = 0; i < _vm->_boot.exit_len; i++)
+ for (i = 0; i < _vm->_boot._exitLen; i++)
buf[i] ^= s_bootCypher[i % s_bootCypherLen];
buf[i] = '\0';
@@ -583,32 +577,32 @@ void FileManager::readBootFile() {
if (_vm->_gameVariant == kGameVariantH1Dos) {
//TODO initialize properly _boot structure
warning("readBootFile - Skipping as H1 Dos may be a freeware");
- memset(_vm->_boot.distrib, '\0', sizeof(_vm->_boot.distrib));
- _vm->_boot.registered = kRegFreeware;
+ memset(_vm->_boot._distrib, '\0', sizeof(_vm->_boot._distrib));
+ _vm->_boot._registered = kRegFreeware;
return;
} else if (_vm->getPlatform() == Common::kPlatformPC) {
warning("readBootFile - Skipping as H2 and H3 Dos may be shareware");
- memset(_vm->_boot.distrib, '\0', sizeof(_vm->_boot.distrib));
- _vm->_boot.registered = kRegShareware;
+ memset(_vm->_boot._distrib, '\0', sizeof(_vm->_boot._distrib));
+ _vm->_boot._registered = kRegShareware;
return;
} else {
Utils::notifyBox(Common::String::format("Missing startup file '%s'", getBootFilename()));
- _vm->getGameStatus().doQuitFl = true;
+ _vm->getGameStatus()._doQuitFl = true;
return;
}
}
if (ofp.size() < (int32)sizeof(_vm->_boot)) {
Utils::notifyBox(Common::String::format("Corrupted startup file '%s'", getBootFilename()));
- _vm->getGameStatus().doQuitFl = true;
+ _vm->getGameStatus()._doQuitFl = true;
return;
}
- _vm->_boot.checksum = ofp.readByte();
- _vm->_boot.registered = ofp.readByte();
- ofp.read(_vm->_boot.pbswitch, sizeof(_vm->_boot.pbswitch));
- ofp.read(_vm->_boot.distrib, sizeof(_vm->_boot.distrib));
- _vm->_boot.exit_len = ofp.readUint16LE();
+ _vm->_boot._checksum = ofp.readByte();
+ _vm->_boot._registered = ofp.readByte();
+ ofp.read(_vm->_boot._pbswitch, sizeof(_vm->_boot._pbswitch));
+ ofp.read(_vm->_boot._distrib, sizeof(_vm->_boot._distrib));
+ _vm->_boot._exitLen = ofp.readUint16LE();
byte *p = (byte *)&_vm->_boot;
@@ -621,7 +615,7 @@ void FileManager::readBootFile() {
if (checksum) {
Utils::notifyBox(Common::String::format("Corrupted startup file '%s'", getBootFilename()));
- _vm->getGameStatus().doQuitFl = true;
+ _vm->getGameStatus()._doQuitFl = true;
}
}
@@ -630,28 +624,28 @@ void FileManager::readBootFile() {
* This file contains, between others, the bitmaps of the fonts used in the application
* UIF means User interface database (Windows Only)
*/
-uif_hdr_t *FileManager::getUIFHeader(const uif_t id) {
+UifHdr *FileManager::getUIFHeader(const Uif id) {
debugC(1, kDebugFile, "getUIFHeader(%d)", id);
// Initialize offset lookup if not read yet
- if (firstUIFFl) {
- firstUIFFl = false;
+ if (_firstUIFFl) {
+ _firstUIFFl = false;
// Open unbuffered to do far read
Common::File ip; // Image data file
if (!ip.open(getUifFilename()))
error("File not found: %s", getUifFilename());
- if (ip.size() < (int32)sizeof(UIFHeader))
+ if (ip.size() < (int32)sizeof(_UIFHeader))
error("Wrong UIF file format");
for (int i = 0; i < kMaxUifs; ++i) {
- UIFHeader[i].size = ip.readUint16LE();
- UIFHeader[i].offset = ip.readUint32LE();
+ _UIFHeader[i]._size = ip.readUint16LE();
+ _UIFHeader[i]._offset = ip.readUint32LE();
}
ip.close();
}
- return &UIFHeader[id];
+ return &_UIFHeader[id];
}
/**
@@ -666,18 +660,18 @@ void FileManager::readUIFItem(const int16 id, byte *buf) {
error("File not found: %s", getUifFilename());
// Seek to data
- uif_hdr_t *UIFHeaderPtr = getUIFHeader((uif_t)id);
- ip.seek(UIFHeaderPtr->offset, SEEK_SET);
+ UifHdr *_UIFHeaderPtr = getUIFHeader((Uif)id);
+ ip.seek(_UIFHeaderPtr->_offset, SEEK_SET);
// We support pcx images and straight data
- seq_t *dummySeq; // Dummy seq_t for image data
+ Seq *dummySeq; // Dummy Seq for image data
switch (id) {
case UIF_IMAGES: // Read uif images file
dummySeq = readPCX(ip, 0, buf, true, getUifFilename());
free(dummySeq);
break;
default: // Read file data into supplied array
- if (ip.read(buf, UIFHeaderPtr->size) != UIFHeaderPtr->size)
+ if (ip.read(buf, _UIFHeaderPtr->_size) != _UIFHeaderPtr->_size)
error("Wrong UIF file format");
break;
}