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author | strangerke | 2011-02-18 22:24:32 +0100 |
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committer | strangerke | 2011-02-18 22:24:32 +0100 |
commit | ec559360ab48b2c1044dd36ae54e01d9a180055c (patch) | |
tree | 233e89cd8970471b183be4b20a4a3afce17eb097 /engines/hugo/file.h | |
parent | a6593c294efc848460126f3bd0270d96053fab9e (diff) | |
download | scummvm-rg350-ec559360ab48b2c1044dd36ae54e01d9a180055c.tar.gz scummvm-rg350-ec559360ab48b2c1044dd36ae54e01d9a180055c.tar.bz2 scummvm-rg350-ec559360ab48b2c1044dd36ae54e01d9a180055c.zip |
HUGO: Move several short function bodies from headers to cpp files
Diffstat (limited to 'engines/hugo/file.h')
-rw-r--r-- | engines/hugo/file.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/hugo/file.h b/engines/hugo/file.h index f62c78e580..46dcabd108 100644 --- a/engines/hugo/file.h +++ b/engines/hugo/file.h @@ -54,12 +54,12 @@ public: bool saveGame(const int16 slot, const Common::String &descrip); // Name scenery and objects picture databases - const char *getBootFilename() const { return "HUGO.BSF"; } - const char *getObjectFilename() const { return "objects.dat"; } - const char *getSceneryFilename() const { return "scenery.dat"; } - const char *getSoundFilename() const { return "sounds.dat"; } - const char *getStringFilename() const { return "strings.dat"; } - const char *getUifFilename() const { return "uif.dat"; } + const char *getBootFilename() const; + const char *getObjectFilename() const; + const char *getSceneryFilename() const; + const char *getSoundFilename() const; + const char *getStringFilename() const; + const char *getUifFilename() const; virtual void openDatabaseFiles() = 0; virtual void closeDatabaseFiles() = 0; |