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authorColin Snover2017-07-22 15:54:05 -0500
committerColin Snover2017-07-23 10:35:13 -0500
commit0beb259278dfd18757bf9484a6123edf4b44864e (patch)
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SCI32: Improve performance when flushing events during video playback
Calling through EventManager::getSciEvent to flush events is pretty inefficient and created stalls that lead to dropped frames during the chapter 7 chase in Phantasmagoria 1. If necessary, performance could be improved further by extending Common::EventManager to expose SDL_FlushEvents, but this seems to finish in 0-1ms so should be OK for now. Refs Trac#9974, Trac#9975.
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