aboutsummaryrefslogtreecommitdiff
path: root/engines/hugo/game.h
diff options
context:
space:
mode:
authorArnaud Boutonné2011-01-09 22:42:56 +0000
committerArnaud Boutonné2011-01-09 22:42:56 +0000
commit01e43fa8dc2201247d4a330f75044bfd774b646e (patch)
treee0a6bf451e12242c1b6f877edff326064256100d /engines/hugo/game.h
parent2b7acd6919d6c6321bf170a101c1e51647f9fd6e (diff)
downloadscummvm-rg350-01e43fa8dc2201247d4a330f75044bfd774b646e.tar.gz
scummvm-rg350-01e43fa8dc2201247d4a330f75044bfd774b646e.tar.bz2
scummvm-rg350-01e43fa8dc2201247d4a330f75044bfd774b646e.zip
HUGO: intros are now skippable
svn-id: r55192
Diffstat (limited to 'engines/hugo/game.h')
-rw-r--r--engines/hugo/game.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hugo/game.h b/engines/hugo/game.h
index e7e73edcf0..1479bc4fb9 100644
--- a/engines/hugo/game.h
+++ b/engines/hugo/game.h
@@ -821,6 +821,7 @@ struct status_t { // Game status (not saved)
bool godModeFl; // Allow DEBUG features in live version
bool helpFl; // Calling WinHelp (don't disable music)
bool doQuitFl;
+ bool skipIntroFl;
uint32 tick; // Current time in ticks
vstate_t viewState; // View state machine
istate_t inventoryState; // Inventory icon bar state