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authorArnaud Boutonné2010-11-29 17:42:08 +0000
committerArnaud Boutonné2010-11-29 17:42:08 +0000
commit45f55128b1c811bd2824e0acfbd5801fc78a2256 (patch)
treed1cc851ea4b8db2ee0a7fbbb0e3bc40fcd6082af /engines/hugo/game.h
parent4bed2b3ff588452ed754d0758bf9b1b0df0e8c92 (diff)
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HUGO: Add GMM save/load and RTL
svn-id: r54576
Diffstat (limited to 'engines/hugo/game.h')
-rw-r--r--engines/hugo/game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/game.h b/engines/hugo/game.h
index a4f450bfbf..3c88c4cafa 100644
--- a/engines/hugo/game.h
+++ b/engines/hugo/game.h
@@ -836,7 +836,6 @@ struct status_t { // Game status (not saved)
go_t go_for; // Purpose of an automatic route
int16 go_id; // Index of exit of object walking to
fpath_t path; // Alternate path for saved files
- int16 saveSlot; // Current slot to save/restore game
int16 song; // Current song
int16 cx, cy; // Cursor position (dib coords)
@@ -847,6 +846,7 @@ struct status_t { // Game status (not saved)
// bool mmtimeFl; // Multimedia timer supported
// int16 screenWidth; // Desktop screen width
// uint32 saveTick; // Time of last save in ticks
+// int16 saveSlot; // Current slot to save/restore game
};
struct config_t { // User's config (saved)