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authorArnaud Boutonné2010-09-27 20:24:36 +0000
committerArnaud Boutonné2010-09-27 20:24:36 +0000
commit3db60d9e441cbf48701d0a0565ac87f6c69b1d15 (patch)
tree64e3bfcc5723dadddfa226de8944a5a952e4fc66 /engines/hugo/hugo.cpp
parent2e57bcad525cb00d1866b09c2ca2a34877c0fa1f (diff)
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HUGO: Add F3 behavior (recall), little cleanup
- Add F3 behavior - Move drawStatusText() to Screen svn-id: r52920
Diffstat (limited to 'engines/hugo/hugo.cpp')
-rw-r--r--engines/hugo/hugo.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp
index 122022ab8a..f36a195198 100644
--- a/engines/hugo/hugo.cpp
+++ b/engines/hugo/hugo.cpp
@@ -310,7 +310,7 @@ void HugoEngine::runMachine() {
screen().displayList(D_RESTORE); // Restore previous background
updateImages(); // Draw into _frontBuffer, compile display list
mouse().mouseHandler(); // Mouse activity - adds to display list
- parser().drawStatusText();
+ screen().drawStatusText();
screen().displayList(D_DISPLAY); // Blit the display list to screen
break;
case V_INVENT: // Accessing inventory
@@ -629,7 +629,6 @@ bool HugoEngine::loadHugoDat() {
in.readUint16BE();
}
}
-
}
// TODO: For Hugo3, if not in story mode, set _objects[2].state to 3