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author | Arnaud Boutonné | 2010-10-11 21:41:31 +0000 |
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committer | Arnaud Boutonné | 2010-10-11 21:41:31 +0000 |
commit | 2978053a0094e5c1ba4ab871b3a27a3707197089 (patch) | |
tree | 2794777b9a14e9a12c39ca786088411ed3841d15 /engines/hugo/intro_v1w.cpp | |
parent | 576d6429bcf2c7be379c1d3a6d9b916f93b90924 (diff) | |
download | scummvm-rg350-2978053a0094e5c1ba4ab871b3a27a3707197089.tar.gz scummvm-rg350-2978053a0094e5c1ba4ab871b3a27a3707197089.tar.bz2 scummvm-rg350-2978053a0094e5c1ba4ab871b3a27a3707197089.zip |
HUGO: Split classes with multiple version in separate files
svn-id: r53152
Diffstat (limited to 'engines/hugo/intro_v1w.cpp')
-rw-r--r-- | engines/hugo/intro_v1w.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/engines/hugo/intro_v1w.cpp b/engines/hugo/intro_v1w.cpp new file mode 100644 index 0000000000..38921fd3e4 --- /dev/null +++ b/engines/hugo/intro_v1w.cpp @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* + * This code is based on original Hugo Trilogy source code + * + * Copyright (c) 1989-1995 David P. Gray + * + */ + +#include "common/system.h" + +#include "hugo/hugo.h" +#include "hugo/intro.h" +#include "hugo/file.h" + + + +namespace Hugo { +intro_v1w::intro_v1w(HugoEngine &vm) : IntroHandler(vm) { +} + +intro_v1w::~intro_v1w() { +} + +void intro_v1w::preNewGame() { + // Auto-start a new game + _vm.file().restoreGame(-1); + _vm.getGameStatus().viewState = V_INTROINIT; +} + +void intro_v1w::introInit() { +} + +bool intro_v1w::introPlay() { + return true; +} + +} // End of namespace Hugo |