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authorArnaud Boutonné2010-10-11 21:41:31 +0000
committerArnaud Boutonné2010-10-11 21:41:31 +0000
commit2978053a0094e5c1ba4ab871b3a27a3707197089 (patch)
tree2794777b9a14e9a12c39ca786088411ed3841d15 /engines/hugo/intro_v2d.cpp
parent576d6429bcf2c7be379c1d3a6d9b916f93b90924 (diff)
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HUGO: Split classes with multiple version in separate files
svn-id: r53152
Diffstat (limited to 'engines/hugo/intro_v2d.cpp')
-rw-r--r--engines/hugo/intro_v2d.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/engines/hugo/intro_v2d.cpp b/engines/hugo/intro_v2d.cpp
new file mode 100644
index 0000000000..bfae11b77e
--- /dev/null
+++ b/engines/hugo/intro_v2d.cpp
@@ -0,0 +1,77 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on original Hugo Trilogy source code
+ *
+ * Copyright (c) 1989-1995 David P. Gray
+ *
+ */
+
+#include "common/system.h"
+
+#include "hugo/hugo.h"
+#include "hugo/intro.h"
+#include "hugo/file.h"
+#include "hugo/display.h"
+
+namespace Hugo {
+
+intro_v2d::intro_v2d(HugoEngine &vm) : IntroHandler(vm) {
+}
+
+intro_v2d::~intro_v2d() {
+}
+
+void intro_v2d::preNewGame() {
+}
+
+void intro_v2d::introInit() {
+ _vm.screen().loadFont(0);
+ _vm.file().readBackground(_vm._numScreens - 1); // display splash screen
+
+ char buffer[128];
+
+ if (_boot.registered)
+ sprintf(buffer, "%s Registered Version", COPYRIGHT);
+ else
+ sprintf(buffer, "%s Shareware Version", COPYRIGHT);
+ _vm.screen().writeStr(CENTER, 186, buffer, _TLIGHTRED);
+
+ if (scumm_stricmp(_boot.distrib, "David P. Gray")) {
+ sprintf(buffer, "Distributed by %s.", _boot.distrib);
+ _vm.screen().writeStr(CENTER, 1, buffer, _TLIGHTRED);
+ }
+
+ _vm.screen().displayBackground();
+ g_system->updateScreen();
+ g_system->delayMillis(5000);
+}
+
+bool intro_v2d::introPlay() {
+ return true;
+}
+
+} // End of namespace Hugo