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authorStrangerke2012-06-13 11:28:25 +0200
committerStrangerke2012-06-13 11:28:25 +0200
commit2e7b16a8bdb6ad1cf51046d57eb0f5406ee2cc13 (patch)
tree2ac5e685d51b6ab4780fb4cbfaa66576071d9569 /engines/hugo/inventory.cpp
parent04b6af91765ddf9d1c5c5ec6f9722795bf2e4f27 (diff)
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HUGO: Apply coding convention (in progress)
Diffstat (limited to 'engines/hugo/inventory.cpp')
-rw-r--r--engines/hugo/inventory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/inventory.cpp b/engines/hugo/inventory.cpp
index 410c4e715c..151fe0ee13 100644
--- a/engines/hugo/inventory.cpp
+++ b/engines/hugo/inventory.cpp
@@ -231,7 +231,7 @@ void InventoryHandler::runInventory() {
_vm->_screen->moveImage(_vm->_screen->getBackBuffer(), 0, 0, kXPix, kYPix, kXPix, _vm->_screen->getFrontBuffer(), 0, 0, kXPix);
_vm->_object->updateImages(); // Add objects back into display list for restore
_inventoryState = kInventoryOff;
- gameStatus.viewState = kViewPlay;
+ gameStatus._viewState = kViewPlay;
}
break;
case kInventoryDown: // Icon bar moving down