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author | Arnaud Boutonné | 2011-02-11 20:27:48 +0000 |
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committer | Arnaud Boutonné | 2011-02-11 20:27:48 +0000 |
commit | 87ab737e6bc4b97950e83d981ef5828665ce9b72 (patch) | |
tree | 46156b2b01f665d9bb0ba5221b069dc76f5e1369 /engines/hugo/inventory.cpp | |
parent | a9b051beff3157e1aa88b8090852850f55440e9b (diff) | |
download | scummvm-rg350-87ab737e6bc4b97950e83d981ef5828665ce9b72.tar.gz scummvm-rg350-87ab737e6bc4b97950e83d981ef5828665ce9b72.tar.bz2 scummvm-rg350-87ab737e6bc4b97950e83d981ef5828665ce9b72.zip |
HUGO: Cleanup: fix style issue in Doxygen comments
svn-id: r55884
Diffstat (limited to 'engines/hugo/inventory.cpp')
-rw-r--r-- | engines/hugo/inventory.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/hugo/inventory.cpp b/engines/hugo/inventory.cpp index 82b8e09d80..4bf107575e 100644 --- a/engines/hugo/inventory.cpp +++ b/engines/hugo/inventory.cpp @@ -54,12 +54,12 @@ InventoryHandler::InventoryHandler(HugoEngine *vm) : _vm(vm) { } /** -* Construct the inventory scrollbar in dib_i -* imageTotNumb is total number of inventory icons -* displayNumb is number requested for display -* scrollFl is TRUE if scroll arrows required -* firstObjId is index of first (scrolled) inventory object to display -*/ + * Construct the inventory scrollbar in dib_i + * imageTotNumb is total number of inventory icons + * displayNumb is number requested for display + * scrollFl is TRUE if scroll arrows required + * firstObjId is index of first (scrolled) inventory object to display + */ void InventoryHandler::constructInventory(const int16 imageTotNumb, int displayNumb, const bool scrollFl, int16 firstObjId) { debugC(1, kDebugInventory, "constructInventory(%d, %d, %d, %d)", imageTotNumb, displayNumb, (scrollFl) ? 0 : 1, firstObjId); @@ -98,9 +98,9 @@ void InventoryHandler::constructInventory(const int16 imageTotNumb, int displayN } /** -* Process required action for inventory -* Returns objId under cursor (or -1) for INV_GET -*/ + * Process required action for inventory + * Returns objId under cursor (or -1) for INV_GET + */ int16 InventoryHandler::processInventory(const invact_t action, ...) { debugC(1, kDebugInventory, "processInventory(invact_t action, ...)"); @@ -169,8 +169,8 @@ int16 InventoryHandler::processInventory(const invact_t action, ...) { } /** -* Process inventory state machine -*/ + * Process inventory state machine + */ void InventoryHandler::runInventory() { status_t &gameStatus = _vm->getGameStatus(); |