diff options
author | Filippos Karapetis | 2016-01-14 23:19:45 +0200 |
---|---|---|
committer | Filippos Karapetis | 2016-01-14 23:41:34 +0200 |
commit | e8d1100fec554377d012da2d21eb88e19156274d (patch) | |
tree | c4a80d07b9c862f30977a8c29df8b953ca2d9d0e /engines/hugo/inventory.cpp | |
parent | 280bd0f7c2d426a1725118067db08ca2ca917e43 (diff) | |
download | scummvm-rg350-e8d1100fec554377d012da2d21eb88e19156274d.tar.gz scummvm-rg350-e8d1100fec554377d012da2d21eb88e19156274d.tar.bz2 scummvm-rg350-e8d1100fec554377d012da2d21eb88e19156274d.zip |
LAB: Allow the game to be launched from the GAME folder
The FONTS folder is pretty much useless, so if a user points ScummVM
to the GAME folder, handle the game files properly
Diffstat (limited to 'engines/hugo/inventory.cpp')
0 files changed, 0 insertions, 0 deletions