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authorArnaud Boutonné2010-12-15 07:35:20 +0000
committerArnaud Boutonné2010-12-15 07:35:20 +0000
commitf05f5348b7d6da6404a29d6a6f6b4452ffd5735b (patch)
tree7297c1aaf47d0a69413ebcfe6ed34776fc22a439 /engines/hugo/inventory.cpp
parentf2205a5a01805af76d3c85d7870a61eb76c6bbce (diff)
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HUGO: No longer shift down inventory by 8 pixels
svn-id: r54920
Diffstat (limited to 'engines/hugo/inventory.cpp')
-rw-r--r--engines/hugo/inventory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/inventory.cpp b/engines/hugo/inventory.cpp
index 43a05d1d86..19995d3650 100644
--- a/engines/hugo/inventory.cpp
+++ b/engines/hugo/inventory.cpp
@@ -207,7 +207,7 @@ void InventoryHandler::runInventory() {
}
gameStatus.inventoryHeight += STEP_DY; // Move the icon bar down
- if (gameStatus.inventoryHeight >= INV_DY) // Limit travel
+ if (gameStatus.inventoryHeight > INV_DY) // Limit travel
gameStatus.inventoryHeight = INV_DY;
// Move visible portion to _frontBuffer, display results