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author | Arnaud Boutonné | 2010-12-15 20:37:09 +0000 |
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committer | Arnaud Boutonné | 2010-12-15 20:37:09 +0000 |
commit | 76eb9d7f6430a3528ba0688e8c3f8519b23fb8a5 (patch) | |
tree | 1ea586bed4a3f7e50d79a8f0cea14a1d6389b1ac /engines/hugo/parser.cpp | |
parent | ca547118e39fb723d59c96487e3bfc451f0f46b4 (diff) | |
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HUGO: Clean-up, move MidiPlayer class definition to .h file
svn-id: r54923
Diffstat (limited to 'engines/hugo/parser.cpp')
-rw-r--r-- | engines/hugo/parser.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/parser.cpp b/engines/hugo/parser.cpp index 7e2157039b..a07fbff319 100644 --- a/engines/hugo/parser.cpp +++ b/engines/hugo/parser.cpp @@ -62,7 +62,7 @@ void Parser::keyHandler(uint16 nChar, uint16 nFlags) { bool repeatedFl = (nFlags & 0x4000); // TRUE if key is a repeat // Process key down event - called from OnKeyDown() - switch (nChar) { // Set various toggle states + switch (nChar) { // Set various toggle states case Common::KEYCODE_ESCAPE: // Escape key, may want to QUIT if (gameStatus.inventoryState == I_ACTIVE) // Remove inventory, if displayed gameStatus.inventoryState = I_UP; |