diff options
author | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
---|---|---|
committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/hugo/parser_v1d.cpp | |
parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
download | scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.gz scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.bz2 scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.zip |
OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'engines/hugo/parser_v1d.cpp')
-rw-r--r-- | engines/hugo/parser_v1d.cpp | 355 |
1 files changed, 355 insertions, 0 deletions
diff --git a/engines/hugo/parser_v1d.cpp b/engines/hugo/parser_v1d.cpp new file mode 100644 index 0000000000..9364cd9532 --- /dev/null +++ b/engines/hugo/parser_v1d.cpp @@ -0,0 +1,355 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* + * This code is based on original Hugo Trilogy source code + * + * Copyright (c) 1989-1995 David P. Gray + * + */ + +// parser.c - handles all keyboard/command input + +#include "common/system.h" + +#include "hugo/hugo.h" +#include "hugo/parser.h" +#include "hugo/file.h" +#include "hugo/schedule.h" +#include "hugo/util.h" + +namespace Hugo { + +Parser_v1d::Parser_v1d(HugoEngine &vm) : Parser(vm) { +} + +Parser_v1d::~Parser_v1d() { +} + +// Locate word in list of nouns and return ptr to string in noun list +// If n is NULL, start at beginning of list, else with n +char *Parser_v1d::findNextNoun(char *noun) { + debugC(1, kDebugParser, "findNextNoun(%s)", noun); + + int currNounIndex = -1; + if (noun) { // If noun not NULL, find index + for (currNounIndex = 0; _vm._arrayNouns[currNounIndex]; currNounIndex++) { + if (noun == _vm._arrayNouns[currNounIndex][0]) + break; + } + } + for (int i = currNounIndex + 1; _vm._arrayNouns[i]; i++) { + for (int j = 0; strlen(_vm._arrayNouns[i][j]); j++) { + if (strstr(_line, _vm._arrayNouns[i][j])) + return _vm._arrayNouns[i][0]; + } + } + return 0; +} + +// Test whether hero is close to object. Return TRUE or FALSE +// If no noun specified, check context flag in object before other tests. +// If object not near, return suitable string; may be similar object closer +// If radius is -1, treat radius as infinity +bool Parser_v1d::isNear(char *verb, char *noun, object_t *obj, char *comment) { + debugC(1, kDebugParser, "isNear(%s, %s, obj, %s)", verb, noun, comment); + + if (!noun && !obj->verbOnlyFl) { // No noun specified & object not context senesitive + return false; + } else if (noun && (noun != _vm._arrayNouns[obj->nounIndex][0])) { // Noun specified & not same as object + return false; + } else if (obj->carriedFl) { // Object is being carried + return true; + } else if (obj->screenIndex != *_vm._screen_p) { // Not in same screen + if (obj->objValue) + strcpy (comment, _vm._textParser[kCmtAny4]); + return false; + } + + if (obj->cycling == INVISIBLE) { + if (obj->seqNumb) { // There is an image + strcpy(comment, _vm._textParser[kCmtAny5]); + return false; + } else { // No image, assume visible + if ((obj->radius < 0) || + ((abs(obj->x - _vm._hero->x) <= obj->radius) && + (abs(obj->y - _vm._hero->y - _vm._hero->currImagePtr->y2) <= obj->radius))) { + return true; + } else { + // User is either not close enough (stationary, valueless objects) + // or is not carrying it (small, portable objects of value) + if (noun) { // Don't say unless object specified + if (obj->objValue && (verb != _vm._arrayVerbs[_vm._take][0])) + strcpy(comment, _vm._textParser[kCmtAny4]); + else + strcpy(comment, _vm._textParser[kCmtClose]); + } + return false; + } + } + } + + if ((obj->radius < 0) || + ((abs(obj->x - _vm._hero->x) <= obj->radius) && + (abs(obj->y + obj->currImagePtr->y2 - _vm._hero->y - _vm._hero->currImagePtr->y2) <= obj->radius))) { + return true; + } else { + // User is either not close enough (stationary, valueless objects) + // or is not carrying it (small, portable objects of value) + if (noun) { // Don't say unless object specified + if (obj->objValue && (verb != _vm._arrayVerbs[_vm._take][0])) + strcpy(comment, _vm._textParser[kCmtAny4]); + else + strcpy(comment, _vm._textParser[kCmtClose]); + } + return false; + } + + return true; +} + +// Test whether supplied verb is one of the common variety for this object +// say_ok needed for special case of take/drop which may be handled not only +// here but also in a cmd_list with a donestr string simultaneously +bool Parser_v1d::isGenericVerb(char *word, object_t *obj) { + debugC(1, kDebugParser, "isGenericVerb(%s, object_t *obj)", word); + + if (!obj->genericCmd) + return false; + + // Following is equivalent to switch, but couldn't do one + if (word == _vm._arrayVerbs[_vm._look][0]) { + if ((LOOK & obj->genericCmd) == LOOK) + Utils::Box(BOX_ANY, "%s", _vm._textData[obj->dataIndex]); + else + Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBUnusual_1d]); + } else if (word == _vm._arrayVerbs[_vm._take][0]) { + if (obj->carriedFl) + Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBHave]); + else if ((TAKE & obj->genericCmd) == TAKE) + takeObject(obj); + else if (!obj->verbOnlyFl) // Make sure not taking object in context! + Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBNoUse]); + else + return false; + } else if (word == _vm._arrayVerbs[_vm._drop][0]) { + if (!obj->carriedFl) + Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBDontHave]); + else if ((DROP & obj->genericCmd) == DROP) + dropObject(obj); + else + Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBNeed]); + } else { // It was not a generic cmd + return false; + } + + return true; +} + +// Test whether supplied verb is included in the list of allowed verbs for +// this object. If it is, then perform the tests on it from the cmd list +// and if it passes, perform the actions in the action list. If the verb +// is catered for, return TRUE +bool Parser_v1d::isObjectVerb(char *word, object_t *obj) { + debugC(1, kDebugParser, "isObjectVerb(%s, object_t *obj)", word); + + // First, find matching verb in cmd list + uint16 cmdIndex = obj->cmdIndex; // ptr to list of commands + if (!cmdIndex) // No commands for this obj + return false; + + int i; + for (i = 0; _vm._cmdList[cmdIndex][i].verbIndex != 0; i++) { // For each cmd + if (!strcmp(word, _vm._arrayVerbs[_vm._cmdList[cmdIndex][i].verbIndex][0])) // Is this verb catered for? + break; + } + + if (_vm._cmdList[cmdIndex][i].verbIndex == 0) // No + return false; + + // Verb match found, check all required objects are being carried + cmd *cmnd = &_vm._cmdList[cmdIndex][i]; // ptr to struct cmd + if (cmnd->reqIndex) { // At least 1 thing in list + uint16 *reqs = _vm._arrayReqs[cmnd->reqIndex]; // ptr to list of required objects + for (i = 0; reqs[i]; i++) { // for each obj + if (!isCarrying(reqs[i])) { + Utils::Box(BOX_ANY, "%s", _vm._textData[cmnd->textDataNoCarryIndex]); + return true; + } + } + } + + // Required objects are present, now check state is correct + if ((obj->state != cmnd->reqState) && (cmnd->reqState != DONT_CARE)){ + Utils::Box(BOX_ANY, "%s", _vm._textData[cmnd->textDataWrongIndex]); + return true; + } + + // Everything checked. Change the state and carry out any actions + if (cmnd->reqState != DONT_CARE) // Don't change new state if required state didn't care + obj->state = cmnd->newState; + Utils::Box(BOX_ANY, "%s", _vm._textData[cmnd->textDataDoneIndex]); + _vm.scheduler().insertActionList(cmnd->actIndex); + // Special case if verb is Take or Drop. Assume additional generic actions + if ((word == _vm._arrayVerbs[_vm._take][0]) || (word == _vm._arrayVerbs[_vm._drop][0])) + isGenericVerb(word, obj); + return true; +} + +// Print text for possible background object. Return TRUE if match found +// Only match if both verb and noun found. Test_ca will match verb-only +bool Parser_v1d::isBackgroundWord(char *noun, char *verb, objectList_t obj) { + debugC(1, kDebugParser, "isBackgroundWord(%s, %s, object_list_t obj)", noun, verb); + + if (!noun) + return false; + + for (int i = 0; obj[i].verbIndex; i++) { + if ((verb == _vm._arrayVerbs[obj[i].verbIndex][0]) && (noun == _vm._arrayNouns[obj[i].nounIndex][0])) { + Utils::Box(BOX_ANY, "%s", _vm.file().fetchString(obj[i].commentIndex)); + return true; + } + } + return false; +} + +// Do all things necessary to carry an object +void Parser_v1d::takeObject(object_t *obj) { + debugC(1, kDebugParser, "takeObject(object_t *obj)"); + + obj->carriedFl = true; + if (obj->seqNumb) // Don't change if no image to display + obj->cycling = ALMOST_INVISIBLE; + + _vm.adjustScore(obj->objValue); + + Utils::Box(BOX_ANY, TAKE_TEXT, _vm._arrayNouns[obj->nounIndex][TAKE_NAME]); +} + +// Do all necessary things to drop an object +void Parser_v1d::dropObject(object_t *obj) { + debugC(1, kDebugParser, "dropObject(object_t *obj)"); + + obj->carriedFl = false; + obj->screenIndex = *_vm._screen_p; + if (obj->seqNumb) // Don't change if no image to display + obj->cycling = NOT_CYCLING; + obj->x = _vm._hero->x - 1; + obj->y = _vm._hero->y + _vm._hero->currImagePtr->y2 - 1; + _vm.adjustScore(-obj->objValue); + Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBOk]); +} + +// Print text for possible background object. Return TRUE if match found +// If test_noun TRUE, must have a noun given +bool Parser_v1d::isCatchallVerb(bool testNounFl, char *noun, char *verb, objectList_t obj) { + debugC(1, kDebugParser, "isCatchallVerb(%d, %s, %s, object_list_t obj)", (testNounFl) ? 1 : 0, noun, verb); + + if (testNounFl && !noun) + return false; + + for (int i = 0; obj[i].verbIndex; i++) { + if ((verb == _vm._arrayVerbs[obj[i].verbIndex][0]) && ((noun == _vm._arrayNouns[obj[i].nounIndex][0]) || (obj[i].nounIndex == 0))) { + Utils::Box(BOX_ANY, "%s", _vm.file().fetchString(obj[i].commentIndex)); + return true; + } + } + return false; +} + +// Parse the user's line of text input. Generate events as necessary +void Parser_v1d::lineHandler() { + debugC(1, kDebugParser, "lineHandler()"); + + object_t *obj; + status_t &gameStatus = _vm.getGameStatus(); + char farComment[XBYTES * 5] = ""; // hold 5 line comment if object not nearby + +// Reset_prompt_line (); + Utils::strlwr(_line); // Convert to lower case + + if (!strcmp("exit", _line) || strstr(_line, "quit")) { + if (Utils::Box(BOX_YESNO, "%s", _vm._textParser[kTBExit_1d]) != 0) + _vm.endGame(); + return; + } + + // SAVE/RESTORE + if (!strcmp("save", _line)) { + if (gameStatus.gameOverFl) + Utils::gameOverMsg(); + else +// _vm.file().saveOrRestore(true); + warning("STUB: saveOrRestore()"); + return; + } + + if (!strcmp("restore", _line)) { +// _vm.file().saveOrRestore(false); + warning("STUB: saveOrRestore()"); + return; + } + + if (*_line == '\0') // Empty line + return; + + if (strspn(_line, " ") == strlen(_line)) // Nothing but spaces! + return; + + if (gameStatus.gameOverFl) { // No commands allowed! + Utils::gameOverMsg(); + return; + } + + // Find the first verb in the line + char *verb = findVerb(); + char *noun = 0; // Noun not found yet + + if (verb) { // OK, verb found. Try to match with object + do { + noun = findNextNoun(noun); // Find a noun in the line + // Must try at least once for objects allowing verb-context + for (int i = 0; i < _vm._numObj; i++) { + obj = &_vm._objects[i]; + if (isNear(verb, noun, obj, farComment)) { + if (isObjectVerb(verb, obj) // Foreground object + || isGenericVerb(verb, obj)) // Common action type + return; + } + } + if ((*farComment == '\0') && isBackgroundWord(noun, verb, _vm._backgroundObjects[*_vm._screen_p])) + return; + } while (noun); + } + noun = findNextNoun(noun); + if (*farComment != '\0') // An object matched but not near enough + Utils::Box(BOX_ANY, "%s", farComment); + else if (!isCatchallVerb(true, noun, verb, _vm._catchallList) && + !isCatchallVerb(false, noun, verb, _vm._backgroundObjects[*_vm._screen_p]) && + !isCatchallVerb(false, noun, verb, _vm._catchallList)) + Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBEh_1d]); +} + +} // End of namespace Hugo |