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authorArnaud Boutonné2011-02-02 21:12:51 +0000
committerArnaud Boutonné2011-02-02 21:12:51 +0000
commit426354953618135c0cffd6e9f34caf606066e363 (patch)
treebb7bbf704988282dc04a42704136d24e70b5a53c /engines/hugo/schedule.cpp
parent441c5e02111461e901f1f886f62e63f3afb131e3 (diff)
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HUGO: 'Constify' engine as much as possible
svn-id: r55741
Diffstat (limited to 'engines/hugo/schedule.cpp')
-rw-r--r--engines/hugo/schedule.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/hugo/schedule.cpp b/engines/hugo/schedule.cpp
index 832297e7e5..d255bf93b5 100644
--- a/engines/hugo/schedule.cpp
+++ b/engines/hugo/schedule.cpp
@@ -90,7 +90,7 @@ event_t *Scheduler::getQueue() {
/**
* Call Insert_action for each action in the list supplied
*/
-void Scheduler::insertActionList(uint16 actIndex) {
+void Scheduler::insertActionList(const uint16 actIndex) {
debugC(1, kDebugSchedule, "insertActionList(%d)", actIndex);
if (_actListArr[actIndex]) {
@@ -102,7 +102,7 @@ void Scheduler::insertActionList(uint16 actIndex) {
/**
* Return system time in ticks. A tick is 1/TICKS_PER_SEC mS
*/
-uint32 Scheduler::getWinTicks() {
+uint32 Scheduler::getWinTicks() const {
debugC(5, kDebugSchedule, "getWinTicks()");
return _vm->getGameStatus().tick;
@@ -114,7 +114,7 @@ uint32 Scheduler::getWinTicks() {
* Note that this is real time unless a processing cycle takes longer than
* a real tick, in which case the system tick is simply incremented
*/
-uint32 Scheduler::getDosTicks(bool updateFl) {
+uint32 Scheduler::getDosTicks(const bool updateFl) {
debugC(5, kDebugSchedule, "getDosTicks(%s)", (updateFl) ? "TRUE" : "FALSE");
static uint32 tick = 0; // Current system time in ticks
@@ -140,7 +140,7 @@ uint32 Scheduler::getDosTicks(bool updateFl) {
/**
* Add indecated bonus to score if not added already
*/
-void Scheduler::processBonus(int bonusIndex) {
+void Scheduler::processBonus(const int bonusIndex) {
debugC(1, kDebugSchedule, "processBonus(%d)", bonusIndex);
if (!_vm->_points[bonusIndex].scoredFl) {
@@ -157,7 +157,7 @@ void Scheduler::processBonus(int bonusIndex) {
* 4. Schedule action list for new screen
* 5. Initialise prompt line and status line
*/
-void Scheduler::newScreen(int screenIndex) {
+void Scheduler::newScreen(const int screenIndex) {
debugC(1, kDebugSchedule, "newScreen(%d)", screenIndex);
// Make sure the background file exists!
@@ -199,7 +199,7 @@ void Scheduler::newScreen(int screenIndex) {
* 2. Read in the screen files for the new screen
* 3. Initialise prompt line and status line
*/
-void Scheduler::restoreScreen(int screenIndex) {
+void Scheduler::restoreScreen(const int screenIndex) {
debugC(1, kDebugSchedule, "restoreScreen(%d)", screenIndex);
// 1. Set the new screen in the hero object and any being carried
@@ -218,7 +218,7 @@ void Scheduler::restoreScreen(int screenIndex) {
* at their own speed, not waiting here, but free running.
* Note: DOS Versions only
*/
-void Scheduler::waitForRefresh(void) {
+void Scheduler::waitForRefresh() {
debugC(5, kDebugSchedule, "waitForRefresh()");
static uint32 timeout = 0;
@@ -837,7 +837,7 @@ void Scheduler::freeActListArr() {
* Maze mode is enabled. Check to see whether hero has crossed the maze
* bounding box, if so, go to the next room
*/
-void Scheduler::processMaze(int x1, int x2, int y1, int y2) {
+void Scheduler::processMaze(const int x1, const int x2, const int y1, const int y2) {
debugC(1, kDebugSchedule, "processMaze");
status_t &gameStatus = _vm->getGameStatus();
@@ -943,7 +943,7 @@ void Scheduler::restoreActions(Common::SeekableReadStream *f) {
* Save the action data in the file with handle f
*/
-void Scheduler::saveActions(Common::WriteStream* f) {
+void Scheduler::saveActions(Common::WriteStream* f) const {
for (int i = 0; i < _actListArrSize; i++) {
// write all the sub elems data
@@ -1362,7 +1362,7 @@ void Scheduler::delQueue(event_t *curEvent) {
_freeEvent = curEvent;
}
-void Scheduler::delEventType(action_t actTypeDel) {
+void Scheduler::delEventType(const action_t actTypeDel) {
// Note: actions are not deleted here, simply turned into NOPs!
event_t *wrkEvent = _headEvent; // The earliest event
event_t *saveEvent;
@@ -1381,7 +1381,7 @@ Scheduler_v1d::Scheduler_v1d(HugoEngine *vm) : Scheduler(vm) {
Scheduler_v1d::~Scheduler_v1d() {
}
-const char *Scheduler_v1d::getCypher() {
+const char *Scheduler_v1d::getCypher() const {
return "Copyright (c) 1990, Gray Design Associates";
}
@@ -1450,7 +1450,7 @@ Scheduler_v2d::Scheduler_v2d(HugoEngine *vm) : Scheduler_v1d(vm) {
Scheduler_v2d::~Scheduler_v2d() {
}
-const char *Scheduler_v2d::getCypher() {
+const char *Scheduler_v2d::getCypher() const {
return "Copyright 1991, Gray Design Associates";
}
@@ -1500,7 +1500,7 @@ Scheduler_v3d::Scheduler_v3d(HugoEngine *vm) : Scheduler_v2d(vm) {
Scheduler_v3d::~Scheduler_v3d() {
}
-const char *Scheduler_v3d::getCypher() {
+const char *Scheduler_v3d::getCypher() const {
return "Copyright 1992, Gray Design Associates";
}