diff options
author | Strangerke | 2011-09-08 07:55:40 +0200 |
---|---|---|
committer | Strangerke | 2011-09-08 07:55:40 +0200 |
commit | b60a706751348433457d1e5f3f39f07c20afa483 (patch) | |
tree | 53cb27a2b578e0f0736e48e3602b2616f62b4e20 /engines/hugo | |
parent | e080594a7be6308f75bd5edac83a8e696d97c0fd (diff) | |
download | scummvm-rg350-b60a706751348433457d1e5f3f39f07c20afa483.tar.gz scummvm-rg350-b60a706751348433457d1e5f3f39f07c20afa483.tar.bz2 scummvm-rg350-b60a706751348433457d1e5f3f39f07c20afa483.zip |
JANITORIAL: Fix some formatting glitches in gob, hugo and toon
Diffstat (limited to 'engines/hugo')
-rw-r--r-- | engines/hugo/object.cpp | 2 | ||||
-rw-r--r-- | engines/hugo/schedule.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/hugo/object.cpp b/engines/hugo/object.cpp index e5c7b4bf90..bc99abf410 100644 --- a/engines/hugo/object.cpp +++ b/engines/hugo/object.cpp @@ -283,7 +283,7 @@ void ObjectHandler::freeObjects() { free(_uses); } - for(int16 i = 0; i < _objCount; i++) { + for (int16 i = 0; i < _objCount; i++) { free(_objects[i].stateDataIndex); _objects[i].stateDataIndex = 0; } diff --git a/engines/hugo/schedule.cpp b/engines/hugo/schedule.cpp index dc20ca117d..384b3ace8f 100644 --- a/engines/hugo/schedule.cpp +++ b/engines/hugo/schedule.cpp @@ -297,7 +297,7 @@ void Scheduler::readAct(Common::ReadStream &in, act &curAct) { curAct.a3.timer = in.readSint16BE(); curAct.a3.promptIndex = in.readSint16BE(); numSubAct = in.readUint16BE(); - curAct.a3.responsePtr = (int *) malloc(sizeof(int) * numSubAct); + curAct.a3.responsePtr = (int *)malloc(sizeof(int) * numSubAct); for (int k = 0; k < numSubAct; k++) curAct.a3.responsePtr[k] = in.readSint16BE(); curAct.a3.actPassIndex = in.readUint16BE(); @@ -566,7 +566,7 @@ void Scheduler::loadActListArr(Common::ReadStream &in) { for (int i = 0; i < numElem; i++) { numSubElem = in.readUint16BE(); if (varnt == _vm->_gameVariant) - _actListArr[i] = (act *) malloc(sizeof(act) * (numSubElem + 1)); + _actListArr[i] = (act *)malloc(sizeof(act) * (numSubElem + 1)); for (int j = 0; j < numSubElem; j++) { if (varnt == _vm->_gameVariant) { readAct(in, _actListArr[i][j]); @@ -1557,7 +1557,7 @@ void Scheduler_v1d::decodeString(char *line) { debugC(1, kDebugSchedule, "decodeString(%s)", line); uint16 linelength = strlen(line); - for(uint16 i = 0; i < linelength; i++) { + for (uint16 i = 0; i < linelength; i++) { line[i] = (line[i] + _cypher.c_str()[i % _cypher.size()]) % '~'; if (line[i] < ' ') line[i] += ' '; |