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authorArnaud Boutonné2011-01-06 07:54:23 +0000
committerArnaud Boutonné2011-01-06 07:54:23 +0000
commitbb9ad6afe44e2411742985dad6d7888a276970fe (patch)
treeba8669084de34efd1dacf6dc8ea50fb054d04d27 /engines/hugo
parentccc3830b49e143943a1b9714236745e5700e7204 (diff)
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HUGO: Improve intro in H3 Dos
After a check on youtube (clone2727), fix the character used in the map during intro in H3 DOS svn-id: r55131
Diffstat (limited to 'engines/hugo')
-rw-r--r--engines/hugo/intro_v3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/intro_v3d.cpp b/engines/hugo/intro_v3d.cpp
index 1f1b1609eb..c56d740c2f 100644
--- a/engines/hugo/intro_v3d.cpp
+++ b/engines/hugo/intro_v3d.cpp
@@ -91,7 +91,7 @@ bool intro_v3d::introPlay() {
//TODO : Add proper check of story mode
//#if STORY
if (introTicks < _vm->getIntroSize()) {
- font.drawString(&surf, "x", _vm->_introX[introTicks], _vm->_introY[introTicks] - DIBOFF_Y, 320, _TBRIGHTWHITE);
+ font.drawString(&surf, ".", _vm->_introX[introTicks], _vm->_introY[introTicks] - DIBOFF_Y, 320, _TBRIGHTWHITE);
_vm->_screen->displayBackground();
// Text boxes at various times