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authorjohndoe1232015-12-03 16:30:18 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit6b36b750c2567c32d20f8f7868a8b664baac5cde (patch)
treec2e027533b7c86c71871d68a88187525a58318b6 /engines/illusions/actor.cpp
parentd8e86249c7fef61e42dab54df3570b4c8d49c557 (diff)
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ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 and 160021
Diffstat (limited to 'engines/illusions/actor.cpp')
-rw-r--r--engines/illusions/actor.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/illusions/actor.cpp b/engines/illusions/actor.cpp
index 91929466be..29a1e6883c 100644
--- a/engines/illusions/actor.cpp
+++ b/engines/illusions/actor.cpp
@@ -940,7 +940,6 @@ void Control::drawActorRect(const Common::Rect r, byte color) {
}
void Control::fillActor(byte color) {
- debug("FILL %d, %d", _actor->_surface->w, _actor->_surface->h);
Common::Rect r = Common::Rect(_actor->_surface->w, _actor->_surface->h);
_actor->_surface->fillRect(r, color);
_actor->_flags |= 0x4000;