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author | Eric Fry | 2018-05-11 21:27:52 +1000 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 7c46d891c6acc414e69c5cf624f45b7b297fe584 (patch) | |
tree | dc42fac50ada455f9df19ec698535b08ea6d7840 /engines/illusions/actor.cpp | |
parent | 6e09cd7e0899052a927bb65ba13219a4cd53c814 (diff) | |
download | scummvm-rg350-7c46d891c6acc414e69c5cf624f45b7b297fe584.tar.gz scummvm-rg350-7c46d891c6acc414e69c5cf624f45b7b297fe584.tar.bz2 scummvm-rg350-7c46d891c6acc414e69c5cf624f45b7b297fe584.zip |
ILLUSIONS: Print walk rectangle point on background to aid in debugging
Comment and rename some code in pathfinder to aid in understanding
Diffstat (limited to 'engines/illusions/actor.cpp')
-rw-r--r-- | engines/illusions/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/illusions/actor.cpp b/engines/illusions/actor.cpp index 4ebce4160e..e9aad26ce8 100644 --- a/engines/illusions/actor.cpp +++ b/engines/illusions/actor.cpp @@ -1063,7 +1063,7 @@ void Controls::placeActor(uint32 actorTypeId, Common::Point placePt, uint32 sequ actor->_facing = 64; actor->_scale = actorType->_scale; actor->_namedPoints = &actorType->_namedPoints; - + BackgroundResource *bgRes = _vm->_backgroundInstances->getActiveBgResource(); if (actorType->_pathWalkPointsIndex) { actor->_pathWalkPoints = bgRes->getPathWalkPoints(actorType->_pathWalkPointsIndex - 1); |