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authorjohndoe1232014-04-14 13:48:24 +0200
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit097d130e7dd5de95050e800419f4d07aabb7562b (patch)
tree5eb111d454b9e14c7140ac0a8935894600b3dafa /engines/illusions/actor.h
parente131362590a768240454cc2b27f4548ba481ebfb (diff)
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ILLUSIONS: Implement RegionLayer and related code
Diffstat (limited to 'engines/illusions/actor.h')
-rw-r--r--engines/illusions/actor.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/illusions/actor.h b/engines/illusions/actor.h
index cce5a41e9f..e71eebcdb1 100644
--- a/engines/illusions/actor.h
+++ b/engines/illusions/actor.h
@@ -101,6 +101,7 @@ public:
ScaleLayer *_scaleLayer;
PriorityLayer *_priorityLayer;
+ RegionLayer *_regionLayer;
uint _seqStackCount;
int16 _seqStack[5];
@@ -108,6 +109,7 @@ public:
Common::Point _position;
Common::Point _position2;
uint _facing;
+ int _regionIndex;
uint32 _fontId;
int16 _actorIndex;
@@ -129,10 +131,10 @@ public:
ActorControlRoutine *_controlRoutine;
- byte *_seqCodeIp;
uint32 _sequenceId;
- int _seqCodeValue1;
int _seqCodeValue2;
+ byte *_seqCodeIp;
+ int _seqCodeValue1;
int _seqCodeValue3;
int _pathCtrX, _pathCtrY;