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authorEric Fry2018-05-29 22:30:54 +1000
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit423a8ec43351d1cbba84b67ad1c038ea4ca4e108 (patch)
treee929599ecd75feffc8e2bc6cdfc57436985dec20 /engines/illusions/actor.h
parentbdc477bef9d4ec9691e77c4de867a30d08865c46 (diff)
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ILLUSIONS: Replace 0x40004 with CURSOR_OBJECT_ID constant
Fix pan bug in starship enterprise scene Add sequence opcode name to debug log Hack to fix endless loop bug outside the starship enterprise
Diffstat (limited to 'engines/illusions/actor.h')
-rw-r--r--engines/illusions/actor.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/illusions/actor.h b/engines/illusions/actor.h
index 7fb99ced81..51f930be11 100644
--- a/engines/illusions/actor.h
+++ b/engines/illusions/actor.h
@@ -58,6 +58,10 @@ enum ActorFlags {
ACTOR_FLAG_8000 = 0x8000
};
+enum ControlObjectID {
+ CURSOR_OBJECT_ID = 0x40004
+};
+
const uint kSubObjectsCount = 15;
struct DefaultSequence {