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authorjohndoe1232018-05-26 06:45:15 +1000
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit565de60234af381862200aef7c57ae3de94bf489 (patch)
tree223ccc5b0183e0ceffab1fc9768033a23a9abdf0 /engines/illusions/actor.h
parent617e9439cfa51cdb7221a388762e0661ccd5f5ad (diff)
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ILLUSIONS: Clean up/fix some TODOs
(cherry picked from commit 66094e4)
Diffstat (limited to 'engines/illusions/actor.h')
-rw-r--r--engines/illusions/actor.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/engines/illusions/actor.h b/engines/illusions/actor.h
index 358ecbdb1e..b52c4a68d8 100644
--- a/engines/illusions/actor.h
+++ b/engines/illusions/actor.h
@@ -153,8 +153,6 @@ public:
uint32 _notifyThreadId2;
byte *_entryTblPtr;
- int _surfaceTextFlag;
-
ActorControlRoutine *_controlRoutine;
uint32 _sequenceId;
@@ -237,9 +235,7 @@ public:
uint32 _sceneId;
uint32 _objectId;
uint32 _actorTypeId;
- // TODO Move points into own struct
- Common::Point _unkPt;
- Common::Point _pt;
+ WRect _bounds;
Common::Point _feetPt;
Common::Point _position;
Common::Point _subobjectsPos[kSubObjectsCount];