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author | johndoe123 | 2015-11-19 13:16:22 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 61a0b5badbd7098e0b96355a428408654b3705df (patch) | |
tree | ab3ca376ccc5cca11508cd9918a445c2ef8f9bde /engines/illusions/actor.h | |
parent | 41978f466d423e9b5f3c3980666c1beb4219b937 (diff) | |
download | scummvm-rg350-61a0b5badbd7098e0b96355a428408654b3705df.tar.gz scummvm-rg350-61a0b5badbd7098e0b96355a428408654b3705df.tar.bz2 scummvm-rg350-61a0b5badbd7098e0b96355a428408654b3705df.zip |
ILLUSIONS: Rename tag -> sceneId
Diffstat (limited to 'engines/illusions/actor.h')
-rw-r--r-- | engines/illusions/actor.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/illusions/actor.h b/engines/illusions/actor.h index c4ae052b12..295a0b5c9a 100644 --- a/engines/illusions/actor.h +++ b/engines/illusions/actor.h @@ -207,7 +207,7 @@ public: int16 _priority; Actor *_actor; //field_6 dw - uint32 _tag; + uint32 _sceneId; uint32 _objectId; uint32 _actorTypeId; // TODO Move points into own struct @@ -233,13 +233,13 @@ public: void placeDialogItem(uint16 objectNum, uint32 actorTypeId, uint32 sequenceId, Common::Point placePt, int16 choiceJumpOffs); void destroyControls(); void destroyActiveControls(); - void destroyControlsByTag(uint32 tag); + void destroyControlsBySceneId(uint32 sceneId); void destroyDialogItems(); void threadIsDead(uint32 threadId); void pauseControls(); void unpauseControls(); - void pauseControlsByTag(uint32 tag); - void unpauseControlsByTag(uint32 tag); + void pauseControlsBySceneId(uint32 sceneId); + void unpauseControlsBySceneId(uint32 sceneId); bool getOverlappedObject(Control *control, Common::Point pt, Control **outOverlappedControl, int minPriority); bool getDialogItemAtPos(Control *control, Common::Point pt, Control **outOverlappedControl); bool getOverlappedWalkObject(Control *control, Common::Point pt, Control **outOverlappedControl); |