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authorjohndoe1232014-03-30 09:31:53 +0200
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commitbabe997295dbadd95ab497bc6b88e7a0021567e5 (patch)
treee61eb739a3d3f92f8d7e731d3684757932f70652 /engines/illusions/actorresource.cpp
parent3b3f84c764f8cab8f54b06bbafc607cfb6899fdd (diff)
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ILLUSIONS: Add more script opcodes
- Add support for duplicate keys to the dictionary - Add trigger functions support - Improve inventory, now items can be clicked
Diffstat (limited to 'engines/illusions/actorresource.cpp')
-rw-r--r--engines/illusions/actorresource.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/illusions/actorresource.cpp b/engines/illusions/actorresource.cpp
index affca78879..058b093ac6 100644
--- a/engines/illusions/actorresource.cpp
+++ b/engines/illusions/actorresource.cpp
@@ -140,7 +140,7 @@ void ActorType::load(byte *dataStart, Common::SeekableReadStream &stream) {
_pathWalkPointsIndex, _scaleLayerIndex, _pathWalkRectIndex);
debug(5, "ActorType::load() _priorityLayerIndex: %d; _regionLayerIndex: %d; _flags: %04X",
_priorityLayerIndex, _regionLayerIndex,_flags);
-
+
}
// ActorResource