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author | Eric Fry | 2018-06-26 22:35:31 +1000 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 989d8d9b8abecee3f0b72c92a05067e128fc6cdd (patch) | |
tree | 6879c75dccd45e4ae6f2396ee62425f625494f37 /engines/illusions/bbdou/illusions_bbdou.h | |
parent | 7cadb7ad0ce7b24c28d3fa9d842f7083ae5b9056 (diff) | |
download | scummvm-rg350-989d8d9b8abecee3f0b72c92a05067e128fc6cdd.tar.gz scummvm-rg350-989d8d9b8abecee3f0b72c92a05067e128fc6cdd.tar.bz2 scummvm-rg350-989d8d9b8abecee3f0b72c92a05067e128fc6cdd.zip |
ILLUSIONS: Formatting, remove trailing whitespace.
Diffstat (limited to 'engines/illusions/bbdou/illusions_bbdou.h')
-rw-r--r-- | engines/illusions/bbdou/illusions_bbdou.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/illusions/bbdou/illusions_bbdou.h b/engines/illusions/bbdou/illusions_bbdou.h index c1bd22b1fd..ddbb8278a4 100644 --- a/engines/illusions/bbdou/illusions_bbdou.h +++ b/engines/illusions/bbdou/illusions_bbdou.h @@ -61,7 +61,7 @@ public: protected: virtual Common::Error run(); virtual bool hasFeature(EngineFeature f) const; -public: +public: ScriptMan *_scriptMan; TriggerFunctions *_triggerFunctions; Cursor *_cursor; @@ -94,8 +94,8 @@ public: Common::Point getNamedPointPosition(uint32 namedPointId); uint32 getPriorityFromBase(int16 priority); uint32 getCurrentScene(); - uint32 getPrevScene(); - + uint32 getPrevScene(); + bool isCursorObject(uint32 actorTypeId, uint32 objectId); void setCursorControlRoutine(Control *control); void placeCursorControl(Control *control, uint32 sequenceId); @@ -117,7 +117,7 @@ public: uint32 startTempScriptThread(byte *scriptCodeIp, uint32 callingThreadId, uint32 value8, uint32 valueC, uint32 value10); void resumeFromSavegame(uint32 callingThreadId); - + void newScriptThread(uint32 threadId, uint32 callingThreadId, uint notifyFlags, byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10); uint32 newTimerThread(uint32 duration, uint32 callingThreadId, bool isAbortable); @@ -135,7 +135,7 @@ public: void setSceneIdThreadId(uint32 theSceneId, uint32 theThreadId); bool findTriggerCause(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &codeOffs); void reset(); - + }; } // End of namespace Illusions |