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authorjohndoe1232014-03-20 14:16:48 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit43cd806f17377d5244e575b863519f013e5f033c (patch)
tree089f4367800ac59a51d23cbaeea9958e554b6a23 /engines/illusions/cursor.h
parentf47575ca906682bab942d19a36cc33ea7465a4b2 (diff)
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ILLUSIONS: Add more script opcodes
Diffstat (limited to 'engines/illusions/cursor.h')
-rw-r--r--engines/illusions/cursor.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/illusions/cursor.h b/engines/illusions/cursor.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_CURSOR_H
+#define ILLUSIONS_CURSOR_H
+
+namespace Illusions {
+
+class Control;
+class IllusionsEngine;
+
+class Cursor {
+public:
+ Cursor(IllusionsEngine *vm);
+ void place(Control *control, uint32 sequenceId);
+ void setActorIndex(int a2, int a3, int a4);
+ void setControl(Control *control);
+ void show();
+ void hide();
+ void cursorControlRoutine(Control *control, uint32 deltaTime);
+protected:
+ IllusionsEngine *_vm;
+ Control *_control;
+ uint32 _sequenceId;
+ int _status;
+ int _cursorNum;
+ int _field_10;
+ int _visibleCtr;
+ int16 _x, _y;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_CURSOR_H