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author | johndoe123 | 2014-03-20 14:16:48 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 43cd806f17377d5244e575b863519f013e5f033c (patch) | |
tree | 089f4367800ac59a51d23cbaeea9958e554b6a23 /engines/illusions/cursor.h | |
parent | f47575ca906682bab942d19a36cc33ea7465a4b2 (diff) | |
download | scummvm-rg350-43cd806f17377d5244e575b863519f013e5f033c.tar.gz scummvm-rg350-43cd806f17377d5244e575b863519f013e5f033c.tar.bz2 scummvm-rg350-43cd806f17377d5244e575b863519f013e5f033c.zip |
ILLUSIONS: Add more script opcodes
Diffstat (limited to 'engines/illusions/cursor.h')
-rw-r--r-- | engines/illusions/cursor.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/illusions/cursor.h b/engines/illusions/cursor.h new file mode 100644 index 0000000000..3179b71917 --- /dev/null +++ b/engines/illusions/cursor.h @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ILLUSIONS_CURSOR_H +#define ILLUSIONS_CURSOR_H + +namespace Illusions { + +class Control; +class IllusionsEngine; + +class Cursor { +public: + Cursor(IllusionsEngine *vm); + void place(Control *control, uint32 sequenceId); + void setActorIndex(int a2, int a3, int a4); + void setControl(Control *control); + void show(); + void hide(); + void cursorControlRoutine(Control *control, uint32 deltaTime); +protected: + IllusionsEngine *_vm; + Control *_control; + uint32 _sequenceId; + int _status; + int _cursorNum; + int _field_10; + int _visibleCtr; + int16 _x, _y; +}; + +} // End of namespace Illusions + +#endif // ILLUSIONS_CURSOR_H |