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authorEric Fry2018-06-27 22:22:07 +1000
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit9ad048f8a6c6380fe8ca6534afcae30d3b1ada37 (patch)
tree008a086686b2659dbb24e040649159fe21c3e1b2 /engines/illusions/duckman
parentd36eae4c17f15fe05d5a18508dd0b6fddfa1c96f (diff)
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ILLUSIONS: Fix formatting
Remove debug code from bbdou menu item select callback
Diffstat (limited to 'engines/illusions/duckman')
-rw-r--r--engines/illusions/duckman/duckman_specialcode.cpp2
-rw-r--r--engines/illusions/duckman/menusystem_duckman.cpp5
2 files changed, 4 insertions, 3 deletions
diff --git a/engines/illusions/duckman/duckman_specialcode.cpp b/engines/illusions/duckman/duckman_specialcode.cpp
index c420bd500c..dd4e68916a 100644
--- a/engines/illusions/duckman/duckman_specialcode.cpp
+++ b/engines/illusions/duckman/duckman_specialcode.cpp
@@ -72,8 +72,10 @@ void DuckmanSpecialCode::init() {
SPECIAL(0x00160003, spcResetChinesePuzzle);
SPECIAL(0x00160004, spcAddChinesePuzzleAnswer);
SPECIAL(0x00160005, spcOpenInventory);
+
SPECIAL(0x00160007, spcPutBackInventoryItem);
SPECIAL(0x00160008, spcClearInventorySlot);
+
SPECIAL(0x0016000A, spcAddPropertyTimer);
SPECIAL(0x0016000B, spcSetPropertyTimer);
SPECIAL(0x0016000C, spcRemovePropertyTimer);
diff --git a/engines/illusions/duckman/menusystem_duckman.cpp b/engines/illusions/duckman/menusystem_duckman.cpp
index 84f7974d95..b4ccee903d 100644
--- a/engines/illusions/duckman/menusystem_duckman.cpp
+++ b/engines/illusions/duckman/menusystem_duckman.cpp
@@ -222,8 +222,7 @@ typedef struct InventoryMenuItem {
uint32 propertyId;
} InventoryMenuItem;
-static const InventoryMenuItem kDebugInventoryItems[21] =
-{
+static const InventoryMenuItem kDebugInventoryItems[21] = {
{ "Pick-up Book", 262212, 393231, 917519 },
{ "Bucket and Squeegee", 262314, 393233, 917599 },
{ "Cardboard Cut Out", 262219, 393264, 917573 },
@@ -398,7 +397,7 @@ void MenuActionUpdateSlider::setSliderValue(uint8 newValue) {
_menuItem->setText(text);
_menuSystem->redrawMenuText(menu);
- switch(_type) {
+ switch (_type) {
case SFX : _vm->_soundMan->setSfxVolume(newValue * (256/15)); break;
case MUSIC : _vm->_soundMan->setMusicVolume(newValue * (256/15)); break;
case VOICE : _vm->_soundMan->setSpeechVolume(newValue * (256/15)); break;