aboutsummaryrefslogtreecommitdiff
path: root/engines/illusions/fileresourcereader.cpp
diff options
context:
space:
mode:
authorjohndoe1232015-11-18 16:25:42 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit41978f466d423e9b5f3c3980666c1beb4219b937 (patch)
treede8cf82e097961a85458f785bee247f0fc05e66f /engines/illusions/fileresourcereader.cpp
parenta5ad1bc1062f37dc383db6c6cecc4dcbf0081bcf (diff)
downloadscummvm-rg350-41978f466d423e9b5f3c3980666c1beb4219b937.tar.gz
scummvm-rg350-41978f466d423e9b5f3c3980666c1beb4219b937.tar.bz2
scummvm-rg350-41978f466d423e9b5f3c3980666c1beb4219b937.zip
ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
Diffstat (limited to 'engines/illusions/fileresourcereader.cpp')
-rw-r--r--engines/illusions/fileresourcereader.cpp79
1 files changed, 79 insertions, 0 deletions
diff --git a/engines/illusions/fileresourcereader.cpp b/engines/illusions/fileresourcereader.cpp
new file mode 100644
index 0000000000..c707c6535a
--- /dev/null
+++ b/engines/illusions/fileresourcereader.cpp
@@ -0,0 +1,79 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/resourcesystem.h"
+#include "illusions/fileresourcereader.h"
+#include "illusions/illusions.h"
+#include "common/file.h"
+#include "common/str.h"
+
+namespace Illusions {
+
+byte *ResourceReaderFileReader::readResource(uint32 sceneId, uint32 resId, uint32 &dataSize) {
+ debug("ResourceReaderFileReader::readResource(%08X, %08X)", sceneId, resId);
+
+ Common::String filename = buildResourceFilename(resId);
+ Common::File fd;
+ if (!fd.open(filename))
+ error("Resource::loadData() Could not open %s for reading", filename.c_str());
+ dataSize = fd.size();
+ byte *data = (byte*)malloc(dataSize);
+ fd.read(data, dataSize);
+ return data;
+}
+
+Common::String ResourceReaderFileReader::buildResourceFilename(uint32 resId) {
+ const char *ext = getResourceExtension(resId);
+ return Common::String::format("%08X%s", resId, ext);
+}
+
+const char *ResourceReaderFileReader::getResourceExtension(uint32 resId) {
+ // TODO Make constants
+ switch (ResourceTypeId(resId)) {
+ case 0x00060000:
+ case 0x00100000:
+ // ActorResource
+ return ".act";
+ case 0x00080000:
+ // SoundGroupResource
+ return ".sg";
+ case 0x000D0000:
+ // ScriptResource
+ return ".scr";
+ case 0x000F0000:
+ // TalkResource
+ return ".tlk";
+ case 0x00110000:
+ // BackgroundResource
+ return ".bg";
+ case 0x00120000:
+ // FontResource
+ return ".fnt";
+ case 0x00170000:
+ // SpecialCode
+ return "";
+ default:
+ return "";
+ }
+}
+
+} // End of namespace Illusions