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author | Eric Fry | 2018-06-26 22:35:31 +1000 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 989d8d9b8abecee3f0b72c92a05067e128fc6cdd (patch) | |
tree | 6879c75dccd45e4ae6f2396ee62425f625494f37 /engines/illusions/illusions.h | |
parent | 7cadb7ad0ce7b24c28d3fa9d842f7083ae5b9056 (diff) | |
download | scummvm-rg350-989d8d9b8abecee3f0b72c92a05067e128fc6cdd.tar.gz scummvm-rg350-989d8d9b8abecee3f0b72c92a05067e128fc6cdd.tar.bz2 scummvm-rg350-989d8d9b8abecee3f0b72c92a05067e128fc6cdd.zip |
ILLUSIONS: Formatting, remove trailing whitespace.
Diffstat (limited to 'engines/illusions/illusions.h')
-rw-r--r-- | engines/illusions/illusions.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/illusions/illusions.h b/engines/illusions/illusions.h index 63983e158a..9cf1e0b83f 100644 --- a/engines/illusions/illusions.h +++ b/engines/illusions/illusions.h @@ -98,14 +98,14 @@ private: const IllusionsGameDescription *_gameDescription; Graphics::PixelFormat _pixelFormat; public: - + Common::RandomSource *_random; Dictionary *_dict; ResourceSystem *_resSys; BaseResourceReader *_resReader; UpdateFunctions *_updateFunctions; GameState *_gameState; - + void updateEvents(); Screen *_screen; @@ -121,7 +121,7 @@ public: SpecialCode *_specialCode; ThreadList *_threads; SoundMan *_soundMan; - + uint32 _nextTempThreadId; bool _doScriptThreadInit; ScriptStack *_stack; @@ -199,7 +199,7 @@ public: virtual Control *getObjectControl(uint32 objectId) = 0; virtual Common::Point getNamedPointPosition(uint32 namedPointId) = 0; virtual uint32 getPriorityFromBase(int16 priority) = 0; - virtual uint32 getPrevScene() = 0; + virtual uint32 getPrevScene() = 0; virtual uint32 getCurrentScene() = 0; virtual bool isCursorObject(uint32 actorTypeId, uint32 objectId) = 0; virtual void setCursorControlRoutine(Control *control) = 0; @@ -211,7 +211,7 @@ public: virtual uint32 startTempScriptThread(byte *scriptCodeIp, uint32 callingThreadId, uint32 value8, uint32 valueC, uint32 value10) = 0; virtual void resumeFromSavegame(uint32 callingThreadId) = 0; - + // Savegame API enum kReadSaveHeaderError { |