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author | johndoe123 | 2014-03-27 18:55:41 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 33d28deb690c79a6aca190c5b1bc998c39d95662 (patch) | |
tree | faf3167dacc8c56a63e455af79cb8d7b2f16e2aa /engines/illusions/input.cpp | |
parent | 22e898f7eb1bddc363900f4146696bf6e9d41e2f (diff) | |
download | scummvm-rg350-33d28deb690c79a6aca190c5b1bc998c39d95662.tar.gz scummvm-rg350-33d28deb690c79a6aca190c5b1bc998c39d95662.tar.bz2 scummvm-rg350-33d28deb690c79a6aca190c5b1bc998c39d95662.zip |
ILLUSIONS: Additions in various places
- Add NamedPoint and related code
- Remove some debug output
- Fix right mouse button input
- Add bubble code
- Add BBDOU inventory skeleton
Diffstat (limited to 'engines/illusions/input.cpp')
-rw-r--r-- | engines/illusions/input.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/engines/illusions/input.cpp b/engines/illusions/input.cpp index b9ae53abd1..1a174b1be2 100644 --- a/engines/illusions/input.cpp +++ b/engines/illusions/input.cpp @@ -121,6 +121,7 @@ void Input::initKeys() { // NOTE Skipped debugging keys of the original engine, not sure if used addKeyMapping(Common::KEYCODE_INVALID, MOUSE_BUTTON0, 0x01); addKeyMapping(Common::KEYCODE_RETURN, MOUSE_NONE, 0x01); + addKeyMapping(Common::KEYCODE_INVALID, MOUSE_BUTTON1, 0x02); addKeyMapping(Common::KEYCODE_TAB, MOUSE_NONE, 0x04); addKeyMapping(Common::KEYCODE_INVALID, MOUSE_BUTTON1, 0x04); addKeyMapping(Common::KEYCODE_ESCAPE, MOUSE_NONE, 0x08); @@ -153,15 +154,9 @@ void Input::handleKey(Common::KeyCode key, int mouseButton, bool down) { } } uint prevButtonStates = _buttonStates; - - debug("_newKeys = %08X", _newKeys); - _buttonStates |= _newKeys; _newKeys = 0; _newButtons = ~prevButtonStates & _buttonStates; - - debug("_buttonStates = %08X", _buttonStates); - } void Input::handleMouseButton(int mouseButton, bool down) { |