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author | johndoe123 | 2015-11-24 00:10:10 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | fa17f684da1da7fded805746b75c454502ffe683 (patch) | |
tree | 1e668515abccf6455299a5b9fbadc2c5b6affd98 /engines/illusions/input.h | |
parent | 09bbb482a8ccdfb8e36128d40364900b99aa2a13 (diff) | |
download | scummvm-rg350-fa17f684da1da7fded805746b75c454502ffe683.tar.gz scummvm-rg350-fa17f684da1da7fded805746b75c454502ffe683.tar.bz2 scummvm-rg350-fa17f684da1da7fded805746b75c454502ffe683.zip |
ILLUSIONS: DUCKMAN: Start implementing the menu system
Still work-in-progress, missing functionality and buggy
Maybe needs some work for BBDOU where this isn't implemented yet.
Diffstat (limited to 'engines/illusions/input.h')
-rw-r--r-- | engines/illusions/input.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/illusions/input.h b/engines/illusions/input.h index 093adad222..7d01ea6eec 100644 --- a/engines/illusions/input.h +++ b/engines/illusions/input.h @@ -79,6 +79,7 @@ public: Input(); void processEvent(Common::Event event); bool pollEvent(uint evt); + bool hasNewEvents(); void discardEvent(uint evt); void discardAllEvents(); void activateButton(uint bitMask); |