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author | johndoe123 | 2014-12-02 15:43:28 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | a173329ae9ed9c666d998553e6e414a258231436 (patch) | |
tree | 03a3c2265d41c6e1f07ba828c76222c020c5d92d /engines/illusions/resources/fontresource.h | |
parent | faf7b31ff802786ded2bd177da6503e98fca3ebf (diff) | |
download | scummvm-rg350-a173329ae9ed9c666d998553e6e414a258231436.tar.gz scummvm-rg350-a173329ae9ed9c666d998553e6e414a258231436.tar.bz2 scummvm-rg350-a173329ae9ed9c666d998553e6e414a258231436.zip |
ILLUSIONS: Move resource-related files into resources subdirectory
Diffstat (limited to 'engines/illusions/resources/fontresource.h')
-rw-r--r-- | engines/illusions/resources/fontresource.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/engines/illusions/resources/fontresource.h b/engines/illusions/resources/fontresource.h new file mode 100644 index 0000000000..8ea059fa37 --- /dev/null +++ b/engines/illusions/resources/fontresource.h @@ -0,0 +1,94 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ILLUSIONS_FONTRESOURCE_H +#define ILLUSIONS_FONTRESOURCE_H + +#include "illusions/graphics.h" +#include "illusions/resourcesystem.h" + +namespace Illusions { + +class IllusionsEngine; + +class FontResourceLoader : public BaseResourceLoader { +public: + FontResourceLoader(IllusionsEngine *vm) : _vm(vm) {} + virtual ~FontResourceLoader() {} + virtual void load(Resource *resource); + virtual void buildFilename(Resource *resource); + virtual bool isFlag(int flag); +protected: + IllusionsEngine *_vm; +}; + +// TODO + +struct CharInfo { + int16 _width; + int16 _field_2; + byte *_pixels; + void load(byte *dataStart, Common::SeekableReadStream &stream); +}; + +struct CharRange { + uint16 _firstChar; + uint16 _lastChar; + CharInfo *_charInfos; + void load(byte *dataStart, Common::SeekableReadStream &stream); + CharInfo *getCharInfo(uint16 c); + bool containsChar(uint16 c); +}; + +class FontResource { +public: + FontResource(); + ~FontResource(); + void load(Resource *resource); + CharInfo *getCharInfo(uint16 c); + int16 getColorIndex() const { return _colorIndex; } +public: + uint32 _totalSize; + int16 _charHeight; + int16 _field_6; + int16 _colorIndex; + int16 _lineIncr; + int16 _widthC; + uint _charRangesCount; + CharRange *_charRanges; + CharRange *getCharRange(uint16 c); +}; + +class FontInstance : public ResourceInstance { +public: + FontInstance(IllusionsEngine *vm); + virtual void load(Resource *resource); + virtual void unload(); +public: + IllusionsEngine *_vm; + FontResource *_fontResource; + uint32 _resId; +}; + +} // End of namespace Illusions + +#endif // ILLUSIONS_FONTRESOURCE_H |