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author | johndoe123 | 2014-04-11 09:40:54 +0200 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 2e149cf651ee9344ee96ea904c5dce5a444aeaff (patch) | |
tree | 5fb2c760d303a4db0856cbc4de7c94609d8b4238 /engines/illusions/screentext.h | |
parent | 67366aa04b723fadec300cc6ce1d5c6ee9241af7 (diff) | |
download | scummvm-rg350-2e149cf651ee9344ee96ea904c5dce5a444aeaff.tar.gz scummvm-rg350-2e149cf651ee9344ee96ea904c5dce5a444aeaff.tar.bz2 scummvm-rg350-2e149cf651ee9344ee96ea904c5dce5a444aeaff.zip |
ILLUSIONS: More work on Duckman
- Implement Duckman cursor and interaction handling
- Add more script opcodes
- Add TextDrawer and ScreenText (needs minor refactoring for BBDOU)
Diffstat (limited to 'engines/illusions/screentext.h')
-rw-r--r-- | engines/illusions/screentext.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/engines/illusions/screentext.h b/engines/illusions/screentext.h new file mode 100644 index 0000000000..4340224bdb --- /dev/null +++ b/engines/illusions/screentext.h @@ -0,0 +1,77 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ILLUSIONS_SCREENTEXT_H +#define ILLUSIONS_SCREENTEXT_H + +#include "illusions/graphics.h" +#include "common/list.h" +#include "common/rect.h" +#include "graphics/surface.h" + +namespace Illusions { + +class IllusionsEngine; +class FontResource; + +struct ScreenTextInfo { + Common::Point _position; + WidthHeight _dimensions; + Common::Point _offsPt; + uint32 _fontId; + uint16 _color2; + uint16 _color1; + byte _colorR, _colorG, _colorB; + uint _flags; +}; + +struct ScreenTextEntry { + ScreenTextInfo _info; + uint16 _text[1024]; +}; + +class ScreenText { +public: + ScreenText(IllusionsEngine *vm); + ~ScreenText(); + void getTextInfoDimensions(WidthHeight &textInfoDimensions); + void setTextInfoPosition(Common::Point position); + void updateTextInfoPosition(Common::Point position); + void clipTextInfoPosition(Common::Point &position); + bool refreshScreenText(FontResource *font, WidthHeight dimensions, Common::Point offsPt, + uint16 *text, uint textFlags, uint16 color2, uint16 color1, uint16 *&outTextPtr); + bool insertText(uint16 *text, uint32 fontId, WidthHeight dimensions, Common::Point offsPt, uint flags, + uint16 color2, uint16 color1, byte colorR, byte colorG, byte colorB, uint16 *&outTextPtr); + void removeText(); + void clearText(); +public: + IllusionsEngine *_vm; + Common::Point _position; + WidthHeight _dimensions; + Graphics::Surface *_surface; + Common::List<ScreenTextEntry*> _screenTexts; + void freeTextSurface(); +}; + +} // End of namespace Illusions + +#endif // ILLUSIONS_SCREENTEXT_H |