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authorjohndoe1232015-11-24 00:10:10 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commitfa17f684da1da7fded805746b75c454502ffe683 (patch)
tree1e668515abccf6455299a5b9fbadc2c5b6affd98 /engines/illusions/screentext.h
parent09bbb482a8ccdfb8e36128d40364900b99aa2a13 (diff)
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ILLUSIONS: DUCKMAN: Start implementing the menu system
Still work-in-progress, missing functionality and buggy Maybe needs some work for BBDOU where this isn't implemented yet.
Diffstat (limited to 'engines/illusions/screentext.h')
-rw-r--r--engines/illusions/screentext.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/illusions/screentext.h b/engines/illusions/screentext.h
index 4340224bdb..6b365e5f6e 100644
--- a/engines/illusions/screentext.h
+++ b/engines/illusions/screentext.h
@@ -54,6 +54,7 @@ public:
ScreenText(IllusionsEngine *vm);
~ScreenText();
void getTextInfoDimensions(WidthHeight &textInfoDimensions);
+ void getTextInfoPosition(Common::Point &position);
void setTextInfoPosition(Common::Point position);
void updateTextInfoPosition(Common::Point position);
void clipTextInfoPosition(Common::Point &position);