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author | johndoe123 | 2014-03-30 09:31:53 +0200 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | babe997295dbadd95ab497bc6b88e7a0021567e5 (patch) | |
tree | e61eb739a3d3f92f8d7e731d3684757932f70652 /engines/illusions/scriptman.cpp | |
parent | 3b3f84c764f8cab8f54b06bbafc607cfb6899fdd (diff) | |
download | scummvm-rg350-babe997295dbadd95ab497bc6b88e7a0021567e5.tar.gz scummvm-rg350-babe997295dbadd95ab497bc6b88e7a0021567e5.tar.bz2 scummvm-rg350-babe997295dbadd95ab497bc6b88e7a0021567e5.zip |
ILLUSIONS: Add more script opcodes
- Add support for duplicate keys to the dictionary
- Add trigger functions support
- Improve inventory, now items can be clicked
Diffstat (limited to 'engines/illusions/scriptman.cpp')
-rw-r--r-- | engines/illusions/scriptman.cpp | 77 |
1 files changed, 72 insertions, 5 deletions
diff --git a/engines/illusions/scriptman.cpp b/engines/illusions/scriptman.cpp index 961ffd4579..20749438d1 100644 --- a/engines/illusions/scriptman.cpp +++ b/engines/illusions/scriptman.cpp @@ -61,15 +61,15 @@ void ActiveScenes::unpauseActiveScene() { --_stack.top()._pauseCtr; } -int ActiveScenes::getActiveScenesCount() { +uint ActiveScenes::getActiveScenesCount() { return _stack.size(); } void ActiveScenes::getActiveSceneInfo(uint index, uint32 *sceneId, int *pauseCtr) { if (sceneId) - *sceneId = _stack[index]._sceneId; + *sceneId = _stack[index - 1]._sceneId; if (pauseCtr) - *pauseCtr = _stack[index]._pauseCtr; + *pauseCtr = _stack[index - 1]._pauseCtr; } uint32 ActiveScenes::getCurrentScene() { @@ -85,6 +85,60 @@ bool ActiveScenes::isSceneActive(uint32 sceneId) { return false; } +// TriggerFunction + +TriggerFunction::TriggerFunction(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback) + : _sceneId(sceneId), _verbId(verbId), _objectId2(objectId2), _objectId(objectId), _callback(callback) { +} + +TriggerFunction::~TriggerFunction() { + delete _callback; +} + +void TriggerFunction::run(uint32 callingThreadId) { + (*_callback)(this, callingThreadId); +} + +// TriggerFunctions + +void TriggerFunctions::add(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback) { + ItemsIterator it = findInternal(sceneId, verbId, objectId2, objectId); + if (it != _triggerFunctions.end()) { + delete *it; + _triggerFunctions.erase(it); + } + _triggerFunctions.push_back(new TriggerFunction(sceneId, verbId, objectId2, objectId, callback)); +} + +TriggerFunction *TriggerFunctions::find(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId) { + ItemsIterator it = findInternal(sceneId, verbId, objectId2, objectId); + if (it != _triggerFunctions.end()) + return (*it); + return 0; +} + +void TriggerFunctions::removeBySceneId(uint32 sceneId) { + ItemsIterator it = _triggerFunctions.begin(); + while (it != _triggerFunctions.end()) { + if ((*it)->_sceneId == sceneId) { + delete *it; + it = _triggerFunctions.erase(it); + } else + ++it; + } +} + +TriggerFunctions::ItemsIterator TriggerFunctions::findInternal(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId) { + ItemsIterator it = _triggerFunctions.begin(); + for (; it != _triggerFunctions.end(); ++it) { + TriggerFunction *triggerFunction = *it; + if (triggerFunction->_sceneId == sceneId && triggerFunction->_verbId == verbId && + triggerFunction->_objectId2 == objectId2 && triggerFunction->_objectId == objectId) + break; + } + return it; +} + // ScriptStack ScriptStack::ScriptStack() { @@ -240,7 +294,7 @@ void ScriptMan::reset() { bool ScriptMan::enterScene(uint32 sceneId, uint32 threadId) { ProgInfo *progInfo = _scriptResource->getProgInfo(sceneId & 0xFFFF); if (!progInfo) { - // TODO dumpActiveScenes(_someSceneId2, threadId); + // TODO dumpActiveScenes(_globalSceneId, threadId); sceneId = _theSceneId; } _activeScenes.push(sceneId); @@ -253,7 +307,7 @@ void ScriptMan::exitScene(uint32 threadId) { // TODO UpdateFunctions_disableByTag__TODO_maybe(sceneId); _threads->terminateThreadsByTag(sceneId, threadId); _vm->_controls->destroyControlsByTag(sceneId); - // TODO causeFunc_removeBySceneId(sceneId); + _vm->_triggerFunctions->removeBySceneId(sceneId); _vm->_resSys->unloadResourcesByTag(sceneId); _activeScenes.pop(); } @@ -278,6 +332,19 @@ void ScriptMan::leavePause(uint32 threadId) { _activeScenes.unpauseActiveScene(); } +void ScriptMan::dumpActiveScenes(uint32 sceneId, uint32 threadId) { + uint activeScenesCount = _activeScenes.getActiveScenesCount(); + while (activeScenesCount > 0) { + uint32 activeSceneId; + _activeScenes.getActiveSceneInfo(activeScenesCount, &activeSceneId, 0); + if (activeSceneId == sceneId) + break; + exitScene(threadId); + --activeScenesCount; + } + _vm->_camera->clearCameraModeStack(); +} + void ScriptMan::newScriptThread(uint32 threadId, uint32 callingThreadId, uint notifyFlags, byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10) { ScriptThread *scriptThread = new ScriptThread(_vm, threadId, callingThreadId, notifyFlags, |