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authorjohndoe1232014-04-11 09:40:54 +0200
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit2e149cf651ee9344ee96ea904c5dce5a444aeaff (patch)
tree5fb2c760d303a4db0856cbc4de7c94609d8b4238 /engines/illusions/scriptopcodes.h
parent67366aa04b723fadec300cc6ce1d5c6ee9241af7 (diff)
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ILLUSIONS: More work on Duckman
- Implement Duckman cursor and interaction handling - Add more script opcodes - Add TextDrawer and ScreenText (needs minor refactoring for BBDOU)
Diffstat (limited to 'engines/illusions/scriptopcodes.h')
-rw-r--r--engines/illusions/scriptopcodes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/illusions/scriptopcodes.h b/engines/illusions/scriptopcodes.h
index 1020e618a2..cf20380008 100644
--- a/engines/illusions/scriptopcodes.h
+++ b/engines/illusions/scriptopcodes.h
@@ -61,6 +61,7 @@ protected:
// Convenience macros
#define ARG_SKIP(x) opCall.skip(x);
+#define ARG_BYTE(name) byte name = opCall.readByte(); debug(0, "ARG_BYTE(" #name " = %d)", name);
#define ARG_INT16(name) int16 name = opCall.readSint16(); debug(0, "ARG_INT16(" #name " = %d)", name);
#define ARG_UINT32(name) uint32 name = opCall.readUint32(); debug(0, "ARG_UINT32(" #name " = %08X)", name);