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authorjohndoe1232014-03-13 19:55:25 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit9d35f807ecc0cbc7a98a987c02d58d795706ed1f (patch)
treed92c9e062265b56d2c2797d39f950494b83530ac /engines/illusions/scriptopcodes.h
parent9696eb9a546891bf7ff601d94f7a8a2ff6730349 (diff)
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ILLUSIONS: More work on the script system
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_SCRIPTOPCODES_H
+#define ILLUSIONS_SCRIPTOPCODES_H
+
+#include "common/func.h"
+
+namespace Illusions {
+
+class IllusionsEngine;
+class ScriptThread;
+struct OpCall;
+
+typedef Common::Functor2<ScriptThread*, OpCall&, void> ScriptOpcode;
+
+class ScriptOpcodes {
+public:
+ ScriptOpcodes(IllusionsEngine *vm);
+ ~ScriptOpcodes();
+ void execOpcode(ScriptThread *scriptThread, OpCall &opCall);
+protected:
+ IllusionsEngine *_vm;
+ ScriptOpcode *_opcodes[256];
+ void initOpcodes();
+ void freeOpcodes();
+
+ // Opcodes
+ void opIncBlockCounter(ScriptThread *scriptThread, OpCall &opCall);
+ void opDebug126(ScriptThread *scriptThread, OpCall &opCall);
+
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_SCRIPTOPCODES_H