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author | johndoe123 | 2014-04-15 19:35:51 +0200 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 44c566b51e661ef5751b947aed071660cc628547 (patch) | |
tree | 4267df6ff7e71347826ae5283279e1789147c58d /engines/illusions/scriptopcodes_duckman.cpp | |
parent | 60600191a07fe8e7f4945b5dab63b5b374111ed4 (diff) | |
download | scummvm-rg350-44c566b51e661ef5751b947aed071660cc628547.tar.gz scummvm-rg350-44c566b51e661ef5751b947aed071660cc628547.tar.bz2 scummvm-rg350-44c566b51e661ef5751b947aed071660cc628547.zip |
ILLUSIONS: Add screen shaking effect
Diffstat (limited to 'engines/illusions/scriptopcodes_duckman.cpp')
-rw-r--r-- | engines/illusions/scriptopcodes_duckman.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/illusions/scriptopcodes_duckman.cpp b/engines/illusions/scriptopcodes_duckman.cpp index 3b90e0c5e3..1caf3b8bca 100644 --- a/engines/illusions/scriptopcodes_duckman.cpp +++ b/engines/illusions/scriptopcodes_duckman.cpp @@ -244,7 +244,7 @@ void ScriptOpcodes_Duckman::opEnterScene18(ScriptThread *scriptThread, OpCall &o //static uint dsceneId = 0, dthreadId = 0; //static uint dsceneId = 0x00010008, dthreadId = 0x00020029;//Beginning in Jac -//static uint dsceneId = 0x00010012, dthreadId = 0x0002009D;//Paramount +static uint dsceneId = 0x00010012, dthreadId = 0x0002009D;//Paramount //static uint dsceneId = 0x00010039, dthreadId = 0x00020089;//Map //static uint dsceneId = 0x00010033, dthreadId = 0x000201A4;//Chinese //static uint dsceneId = 0x00010020, dthreadId = 0x00020112;//Xmas @@ -253,7 +253,7 @@ void ScriptOpcodes_Duckman::opEnterScene18(ScriptThread *scriptThread, OpCall &o //static uint dsceneId = 0x0001004B, dthreadId = 0x0002029B; //static uint dsceneId = 0x00010021, dthreadId = 0x00020113; //static uint dsceneId = 0x0001000A, dthreadId = 0x00020043;//Home front -static uint dsceneId = 0x0001000E, dthreadId = 0x0002007C; +//static uint dsceneId = 0x0001000E, dthreadId = 0x0002007C; void ScriptOpcodes_Duckman::opChangeScene(ScriptThread *scriptThread, OpCall &opCall) { ARG_SKIP(2); @@ -547,8 +547,6 @@ void ScriptOpcodes_Duckman::opRunSpecialCode(ScriptThread *scriptThread, OpCall ARG_SKIP(2); ARG_UINT32(specialCodeId); _vm->runSpecialCode(specialCodeId, opCall); - //DEBUG Resume calling thread, later done by the special code - _vm->notifyThreadId(opCall._threadId); } void ScriptOpcodes_Duckman::opStartSound(ScriptThread *scriptThread, OpCall &opCall) { |