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authorjohndoe1232014-04-15 19:35:51 +0200
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit44c566b51e661ef5751b947aed071660cc628547 (patch)
tree4267df6ff7e71347826ae5283279e1789147c58d /engines/illusions/scriptopcodes_duckman.cpp
parent60600191a07fe8e7f4945b5dab63b5b374111ed4 (diff)
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ILLUSIONS: Add screen shaking effect
Diffstat (limited to 'engines/illusions/scriptopcodes_duckman.cpp')
-rw-r--r--engines/illusions/scriptopcodes_duckman.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/illusions/scriptopcodes_duckman.cpp b/engines/illusions/scriptopcodes_duckman.cpp
index 3b90e0c5e3..1caf3b8bca 100644
--- a/engines/illusions/scriptopcodes_duckman.cpp
+++ b/engines/illusions/scriptopcodes_duckman.cpp
@@ -244,7 +244,7 @@ void ScriptOpcodes_Duckman::opEnterScene18(ScriptThread *scriptThread, OpCall &o
//static uint dsceneId = 0, dthreadId = 0;
//static uint dsceneId = 0x00010008, dthreadId = 0x00020029;//Beginning in Jac
-//static uint dsceneId = 0x00010012, dthreadId = 0x0002009D;//Paramount
+static uint dsceneId = 0x00010012, dthreadId = 0x0002009D;//Paramount
//static uint dsceneId = 0x00010039, dthreadId = 0x00020089;//Map
//static uint dsceneId = 0x00010033, dthreadId = 0x000201A4;//Chinese
//static uint dsceneId = 0x00010020, dthreadId = 0x00020112;//Xmas
@@ -253,7 +253,7 @@ void ScriptOpcodes_Duckman::opEnterScene18(ScriptThread *scriptThread, OpCall &o
//static uint dsceneId = 0x0001004B, dthreadId = 0x0002029B;
//static uint dsceneId = 0x00010021, dthreadId = 0x00020113;
//static uint dsceneId = 0x0001000A, dthreadId = 0x00020043;//Home front
-static uint dsceneId = 0x0001000E, dthreadId = 0x0002007C;
+//static uint dsceneId = 0x0001000E, dthreadId = 0x0002007C;
void ScriptOpcodes_Duckman::opChangeScene(ScriptThread *scriptThread, OpCall &opCall) {
ARG_SKIP(2);
@@ -547,8 +547,6 @@ void ScriptOpcodes_Duckman::opRunSpecialCode(ScriptThread *scriptThread, OpCall
ARG_SKIP(2);
ARG_UINT32(specialCodeId);
_vm->runSpecialCode(specialCodeId, opCall);
- //DEBUG Resume calling thread, later done by the special code
- _vm->notifyThreadId(opCall._threadId);
}
void ScriptOpcodes_Duckman::opStartSound(ScriptThread *scriptThread, OpCall &opCall) {