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authorjohndoe1232014-03-13 19:55:25 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit9d35f807ecc0cbc7a98a987c02d58d795706ed1f (patch)
treed92c9e062265b56d2c2797d39f950494b83530ac /engines/illusions/scriptthread.cpp
parent9696eb9a546891bf7ff601d94f7a8a2ff6730349 (diff)
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ILLUSIONS: More work on the script system
Diffstat (limited to 'engines/illusions/scriptthread.cpp')
-rw-r--r--engines/illusions/scriptthread.cpp103
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diff --git a/engines/illusions/scriptthread.cpp b/engines/illusions/scriptthread.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions.h"
+#include "illusions/scriptthread.h"
+#include "illusions/scriptman.h"
+#include "illusions/scriptopcodes.h"
+
+namespace Illusions {
+
+// OpCall
+
+void OpCall::skip(uint size) {
+ _scriptCode += size;
+}
+
+byte OpCall::readByte() {
+ return *_scriptCode++;
+}
+
+int16 OpCall::readSint16() {
+ int16 value = READ_LE_UINT16(_scriptCode);
+ _scriptCode += 2;
+ return value;
+}
+
+uint32 OpCall::readUint32() {
+ uint32 value = READ_LE_UINT32(_scriptCode);
+ _scriptCode += 4;
+ return value;
+}
+
+// ScriptThread
+
+ScriptThread::ScriptThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10)
+ : Thread(vm, threadId, callingThreadId, notifyFlags), _scriptCodeIp(scriptCodeIp), _value8(value8),
+ _valueC(valueC), _value10(value10), _sequenceStalled(0) {
+ _type = kTTScriptThread;
+}
+
+int ScriptThread::onUpdate() {
+ OpCall opCall;
+ opCall._result = kTSRun;
+ while (!_terminated && opCall._result == 4) {
+ opCall._op = _scriptCodeIp[0];
+ opCall._opSize = _scriptCodeIp[1] >> 1;
+ opCall._threadId = _scriptCodeIp[1] & 1 ? _threadId : 0;
+ opCall._scriptCode = _scriptCodeIp + 2;
+ opCall._deltaOfs = 0;
+ execOpcode(opCall);
+ _scriptCodeIp += opCall._opSize + opCall._deltaOfs;
+ }
+ if (_terminated)
+ opCall._result = kTSTerminate;
+ return opCall._result;
+}
+
+void ScriptThread::onSuspend() {
+ // TODO
+}
+
+void ScriptThread::onNotify() {
+ // TODO
+}
+
+void ScriptThread::onPause() {
+ // TODO
+}
+
+void ScriptThread::onResume() {
+ // TODO
+}
+
+void ScriptThread::onTerminated() {
+ // TODO
+}
+
+void ScriptThread::execOpcode(OpCall &opCall) {
+ // TODO Clean this up
+ _vm->_scriptMan->_scriptOpcodes->execOpcode(this, opCall);
+}
+
+} // End of namespace Illusions