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author | johndoe123 | 2014-03-27 18:55:41 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 33d28deb690c79a6aca190c5b1bc998c39d95662 (patch) | |
tree | faf3167dacc8c56a63e455af79cb8d7b2f16e2aa /engines/illusions/sequenceopcodes.h | |
parent | 22e898f7eb1bddc363900f4146696bf6e9d41e2f (diff) | |
download | scummvm-rg350-33d28deb690c79a6aca190c5b1bc998c39d95662.tar.gz scummvm-rg350-33d28deb690c79a6aca190c5b1bc998c39d95662.tar.bz2 scummvm-rg350-33d28deb690c79a6aca190c5b1bc998c39d95662.zip |
ILLUSIONS: Additions in various places
- Add NamedPoint and related code
- Remove some debug output
- Fix right mouse button input
- Add bubble code
- Add BBDOU inventory skeleton
Diffstat (limited to 'engines/illusions/sequenceopcodes.h')
-rw-r--r-- | engines/illusions/sequenceopcodes.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/illusions/sequenceopcodes.h b/engines/illusions/sequenceopcodes.h index dd1302f9e9..849846ffc9 100644 --- a/engines/illusions/sequenceopcodes.h +++ b/engines/illusions/sequenceopcodes.h @@ -50,7 +50,9 @@ protected: void opSetRandomFrameDelay(Control *control, OpCall &opCall); void opSetFrameSpeed(Control *control, OpCall &opCall); void opJump(Control *control, OpCall &opCall); + void opJumpRandom(Control *control, OpCall &opCall); void opGotoSequence(Control *control, OpCall &opCall); + void opStartForeignSequence(Control *control, OpCall &opCall); void opBeginLoop(Control *control, OpCall &opCall); void opNextLoop(Control *control, OpCall &opCall); void opSwitchActorIndex(Control *control, OpCall &opCall); @@ -64,7 +66,8 @@ protected: void opSetPriority(Control *control, OpCall &opCall); void opSetPriorityLayer(Control *control, OpCall &opCall); void opPlaySound(Control *control, OpCall &opCall); - void opStopSound(Control *control, OpCall &opCall); + void opStopSound(Control *control, OpCall &opCall); + void opPlaceSubActor(Control *control, OpCall &opCall); }; |