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authorjohndoe1232014-03-24 11:21:44 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit28cb39eb2b48d8c6e80e35ef6e26e02cc209fc0f (patch)
tree4c41f02644815113d5f15de74b7964c28d29d49b /engines/illusions/specialcode.h
parenta6a4a3dc1cb346afc1f7b0491158d8b00ac063c5 (diff)
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ILLUSIONS: Start with BBDOU special code
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-rw-r--r--engines/illusions/specialcode.h57
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diff --git a/engines/illusions/specialcode.h b/engines/illusions/specialcode.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_SPECIALCODE_H
+#define ILLUSIONS_SPECIALCODE_H
+
+#include "illusions/resourcesystem.h"
+
+namespace Illusions {
+
+class IllusionsEngine;
+struct OpCall;
+
+class SpecialCodeLoader : public BaseResourceLoader {
+public:
+ SpecialCodeLoader(IllusionsEngine *vm) : _vm(vm) {}
+ virtual ~SpecialCodeLoader() {}
+ virtual void load(Resource *resource);
+ virtual void unload(Resource *resource);
+ virtual void buildFilename(Resource *resource);
+ virtual bool isFlag(int flag);
+protected:
+ IllusionsEngine *_vm;
+};
+
+class SpecialCode {
+public:
+ SpecialCode(IllusionsEngine *vm) : _vm(vm) {}
+ virtual ~SpecialCode() {}
+ virtual void init() = 0;
+ virtual void run(uint32 specialCodeId, OpCall &opCall) = 0;
+protected:
+ IllusionsEngine *_vm;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_SPECIALCODE_H