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authorjohndoe1232014-12-02 13:27:49 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commitfaf7b31ff802786ded2bd177da6503e98fca3ebf (patch)
treeeff6d9cc366d6ef1d13dce82078a27c102f89efa /engines/illusions/threads
parentace0d042ec9d31956bdbb2c2f2e116a8e9860983 (diff)
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ILLUSIONS: Move thread-related files into threads subdirectory
Diffstat (limited to 'engines/illusions/threads')
-rw-r--r--engines/illusions/threads/abortablethread.cpp69
-rw-r--r--engines/illusions/threads/abortablethread.h50
-rw-r--r--engines/illusions/threads/causethread_duckman.cpp58
-rw-r--r--engines/illusions/threads/causethread_duckman.h45
-rw-r--r--engines/illusions/threads/scriptthread.cpp71
-rw-r--r--engines/illusions/threads/scriptthread.h50
-rw-r--r--engines/illusions/threads/talkthread.cpp329
-rw-r--r--engines/illusions/threads/talkthread.h83
-rw-r--r--engines/illusions/threads/talkthread_duckman.cpp311
-rw-r--r--engines/illusions/threads/talkthread_duckman.h87
-rw-r--r--engines/illusions/threads/timerthread.cpp80
-rw-r--r--engines/illusions/threads/timerthread.h50
12 files changed, 1283 insertions, 0 deletions
diff --git a/engines/illusions/threads/abortablethread.cpp b/engines/illusions/threads/abortablethread.cpp
new file mode 100644
index 0000000000..348bc9c49a
--- /dev/null
+++ b/engines/illusions/threads/abortablethread.cpp
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions.h"
+#include "illusions/threads/abortablethread.h"
+#include "illusions/input.h"
+#include "illusions/time.h"
+
+namespace Illusions {
+
+// AbortableThread
+
+AbortableThread::AbortableThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 scriptThreadId, byte *scriptCodeIp)
+ : Thread(vm, threadId, callingThreadId, notifyFlags), _scriptThreadId(scriptThreadId),
+ _scriptCodeIp(scriptCodeIp), _status(1) {
+ _type = kTTAbortableThread;
+ _tag = _vm->getCurrentScene();
+ _vm->_input->discardButtons(8);
+}
+
+int AbortableThread::onUpdate() {
+ if (_status != 1 || _pauseCtr < 0)
+ return kTSTerminate;
+ if (_vm->_input->pollButton(8)) {
+ _vm->_threads->killThread(_scriptThreadId);
+ ++_pauseCtr;
+ _vm->startTempScriptThread(_scriptCodeIp, _threadId, 0, 0, 0);
+ _status = 2;
+ return kTSSuspend;
+ }
+ return kTSYield;
+}
+
+void AbortableThread::onSuspend() {
+}
+
+void AbortableThread::onNotify() {
+}
+
+void AbortableThread::onPause() {
+}
+
+void AbortableThread::onResume() {
+}
+
+void AbortableThread::onTerminated() {
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/threads/abortablethread.h b/engines/illusions/threads/abortablethread.h
new file mode 100644
index 0000000000..8fc2a47fce
--- /dev/null
+++ b/engines/illusions/threads/abortablethread.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_ABORTABLETHREAD_H
+#define ILLUSIONS_ABORTABLETHREAD_H
+
+#include "illusions/thread.h"
+
+namespace Illusions {
+
+class IllusionsEngine;
+
+class AbortableThread : public Thread {
+public:
+ AbortableThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 scriptThreadId, byte *scriptCodeIp);
+ virtual int onUpdate();
+ virtual void onSuspend();
+ virtual void onNotify();
+ virtual void onPause();
+ virtual void onResume();
+ virtual void onTerminated();
+public:
+ int _status;
+ byte *_scriptCodeIp;
+ uint32 _scriptThreadId;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_ABORTABLETHREAD_H
diff --git a/engines/illusions/threads/causethread_duckman.cpp b/engines/illusions/threads/causethread_duckman.cpp
new file mode 100644
index 0000000000..091b85c78d
--- /dev/null
+++ b/engines/illusions/threads/causethread_duckman.cpp
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions_duckman.h"
+#include "illusions/threads/causethread_duckman.h"
+#include "illusions/actor.h"
+#include "illusions/input.h"
+
+namespace Illusions {
+
+// CauseThread_Duckman
+
+CauseThread_Duckman::CauseThread_Duckman(IllusionsEngine_Duckman *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 triggerThreadId)
+ : Thread(vm, threadId, callingThreadId, notifyFlags), _vm(vm), _triggerThreadId(triggerThreadId), _flag(false) {
+ _type = kTTCauseThread;
+ _tag = _vm->getCurrentScene();
+}
+
+int CauseThread_Duckman::onUpdate() {
+ if (_flag) {
+ if (_vm->getCurrentScene() == _tag) {
+ Control *cursorCursor = _vm->getObjectControl(0x40004);
+ cursorCursor->appearActor();
+ _vm->_input->discardButtons(1);
+ }
+ return kTSTerminate;
+ } else {
+ _tag = _vm->getCurrentScene();
+ Control *cursorCursor = _vm->getObjectControl(0x40004);
+ cursorCursor->disappearActor();
+ _vm->_input->discardButtons(1);
+ _vm->startScriptThread(_triggerThreadId, _threadId);
+ _flag = true;
+ return kTSSuspend;
+ }
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/threads/causethread_duckman.h b/engines/illusions/threads/causethread_duckman.h
new file mode 100644
index 0000000000..97bf00e7cb
--- /dev/null
+++ b/engines/illusions/threads/causethread_duckman.h
@@ -0,0 +1,45 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_CAUSETHREAD_DUCKMAN_H
+#define ILLUSIONS_CAUSETHREAD_DUCKMAN_H
+
+#include "illusions/thread.h"
+
+namespace Illusions {
+
+class IllusionsEngine_Duckman;
+
+class CauseThread_Duckman : public Thread {
+public:
+ CauseThread_Duckman(IllusionsEngine_Duckman *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 triggerThreadId);
+ virtual int onUpdate();
+public:
+ IllusionsEngine_Duckman *_vm;
+ bool _flag;
+ uint32 _triggerThreadId;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_CAUSETHREAD_DUCKMAN_H
diff --git a/engines/illusions/threads/scriptthread.cpp b/engines/illusions/threads/scriptthread.cpp
new file mode 100644
index 0000000000..f8bbae9cb4
--- /dev/null
+++ b/engines/illusions/threads/scriptthread.cpp
@@ -0,0 +1,71 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions.h"
+#include "illusions/threads/scriptthread.h"
+#include "illusions/scriptopcodes.h"
+
+namespace Illusions {
+
+// ScriptThread
+
+ScriptThread::ScriptThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10)
+ : Thread(vm, threadId, callingThreadId, notifyFlags), _scriptCodeIp(scriptCodeIp), _value8(value8),
+ _valueC(valueC), _value10(value10), _sequenceStalled(0) {
+ _type = kTTScriptThread;
+ _tag = _vm->getCurrentScene();
+}
+
+int ScriptThread::onUpdate() {
+ OpCall opCall;
+ opCall._result = kTSRun;
+ opCall._callerThreadId = _threadId;
+ while (!_terminated && opCall._result == kTSRun) {
+ loadOpcode(opCall);
+ execOpcode(opCall);
+ _scriptCodeIp += opCall._deltaOfs;
+ }
+ if (_terminated)
+ opCall._result = kTSTerminate;
+ return opCall._result;
+}
+
+void ScriptThread::loadOpcode(OpCall &opCall) {
+ if (_vm->getGameId() == kGameIdDuckman) {
+ opCall._op = _scriptCodeIp[0] & 0x7F;
+ opCall._opSize = _scriptCodeIp[1];
+ opCall._threadId = _scriptCodeIp[0] & 0x80 ? _threadId : 0;
+ } else {
+ opCall._op = _scriptCodeIp[0];
+ opCall._opSize = _scriptCodeIp[1] >> 1;
+ opCall._threadId = _scriptCodeIp[1] & 1 ? _threadId : 0;
+ }
+ opCall._code = _scriptCodeIp + 2;
+ opCall._deltaOfs = opCall._opSize;
+}
+
+void ScriptThread::execOpcode(OpCall &opCall) {
+ _vm->_scriptOpcodes->execOpcode(this, opCall);
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/threads/scriptthread.h b/engines/illusions/threads/scriptthread.h
new file mode 100644
index 0000000000..0306c4f1cd
--- /dev/null
+++ b/engines/illusions/threads/scriptthread.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_SCRIPTTHREAD_H
+#define ILLUSIONS_SCRIPTTHREAD_H
+
+#include "illusions/thread.h"
+
+namespace Illusions {
+
+class IllusionsEngine;
+struct OpCall;
+
+class ScriptThread : public Thread {
+public:
+ ScriptThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10);
+ virtual int onUpdate();
+public:
+ int16 _sequenceStalled;
+ byte *_scriptCodeIp;
+ uint32 _value8;
+ uint32 _valueC;
+ uint32 _value10;
+ void loadOpcode(OpCall &opCall);
+ void execOpcode(OpCall &opCall);
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_SCRIPTTHREAD_H
diff --git a/engines/illusions/threads/talkthread.cpp b/engines/illusions/threads/talkthread.cpp
new file mode 100644
index 0000000000..3a4d286f66
--- /dev/null
+++ b/engines/illusions/threads/talkthread.cpp
@@ -0,0 +1,329 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions.h"
+#include "illusions/threads/talkthread.h"
+#include "illusions/actor.h"
+#include "illusions/dictionary.h"
+#include "illusions/input.h"
+#include "illusions/sound.h"
+#include "illusions/talkresource.h"
+#include "illusions/time.h"
+
+namespace Illusions {
+
+// TalkThread
+
+TalkThread::TalkThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ int16 duration, uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2,
+ uint32 namedPointId)
+ : Thread(vm, threadId, callingThreadId, notifyFlags), _objectId(objectId), _talkId(talkId),
+ _sequenceId1(0), _sequenceId2(0) {
+ _type = kTTTalkThread;
+
+ if (sequenceId1 && _vm->_dict->getObjectControl(objectId)) {
+ _sequenceId1 = sequenceId1;
+ _sequenceId2 = sequenceId2;
+ }
+
+ if (!callingThreadId)
+ _sequenceId2 = 0;
+
+ _namedPointId = namedPointId;
+
+ if (duration)
+ _status = 1;
+ else if (_vm->checkActiveTalkThreads())
+ _status = 2;
+ else
+ _status = 3;
+
+ _flags = 0x0E;
+
+ _durationMult = _vm->clipTextDuration(_vm->_fieldE);
+ _textDuration = _durationMult;
+ _defDurationMult = _vm->clipTextDuration(240);
+ _textStartTime = 0;
+ _textEndTime = 0;
+ _textDurationElapsed = 0;
+ _entryText = 0;
+ _currEntryText = 0;
+ _voiceDurationElapsed = 0;
+ _voiceDuration = duration;
+ _voiceStartTime = getCurrentTime();
+ _voiceEndTime = _voiceStartTime + duration;
+ _entryTblPtr = 0;
+
+ if (callingThreadId) {
+ Thread *callingThread = _vm->_threads->findThread(callingThreadId);
+ if (callingThread)
+ _tag = callingThread->_tag;
+ }
+
+ //debug("New talk thread: %08X %08X", _threadId, _talkId);
+}
+
+int TalkThread::onUpdate() {
+
+ TalkEntry *talkEntry;
+
+ switch (_status) {
+
+ case 1:
+ if (isTimerExpired(_voiceStartTime, _voiceEndTime)) {
+ if (_vm->checkActiveTalkThreads())
+ _status = 2;
+ else
+ _status = 3;
+ }
+ return kTSYield;
+
+ case 2:
+ if (_vm->checkActiveTalkThreads())
+ return kTSYield;
+ _status = 3;
+ // Fallthrough to status 3
+
+ case 3:
+ talkEntry = getTalkResourceEntry(_talkId);
+ _flags = 0;
+ _currEntryText = 0;
+ _entryText = talkEntry->_text;
+ _entryTblPtr = talkEntry->_tblPtr;
+ if (_sequenceId1) {
+ // TODO _field30 = v6;
+ _pauseCtr = 0;
+ } else {
+ // TODO _field30 = 0;
+ _flags |= 2;
+ _flags |= 1;
+ }
+ if (_vm->isSoundActive()) {
+ if (!_vm->_soundMan->cueVoice((char*)talkEntry->_voiceName) && !_durationMult)
+ _durationMult = _defDurationMult;
+ } else {
+ _flags |= 4;
+ if (_durationMult == 0)
+ _durationMult = _defDurationMult;
+ }
+ if (_objectId == 0 || _durationMult == 0)
+ _flags |= 8;
+ _status = 4;
+ // Fallthrough to status 4
+
+ case 4:
+ if (!(_flags & 4) && !_vm->_soundMan->isVoiceCued())
+ return kTSYield;
+ _status = 5;
+ // Fallthrough to status 5
+
+ case 5:
+ if (!(_flags & 8))
+ refreshText();
+ if (!(_flags & 2)) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->startTalkActor(_sequenceId1, _entryTblPtr, _threadId);
+ }
+ if (!(_flags & 4)) {
+ int16 panX = 0;
+ if (_namedPointId) {
+ // TODO pt.x = (unsigned int)artcntrlGetNamedPointPosition((Point)_namedPointId);
+ // TODO panX = convertPanXCoord(pt.x);
+ }
+ _vm->_soundMan->startVoice(255, panX);
+ }
+ _vm->_input->discardButtons(0x10);
+ _status = 6;
+ return kTSYield;
+
+ case 6:
+ if (!(_flags & 4) && !_vm->_soundMan->isVoicePlaying())
+ _flags |= 4;
+ if (!(_flags & 8) && isTimerExpired(_textStartTime, _textEndTime)) {
+ // TODO _vm->removeText();
+ if (_entryText && *_entryText) {
+ refreshText();
+ _vm->_input->discardButtons(0x10);
+ } else {
+ _flags |= 8;
+ }
+ }
+ if ((_flags & 4) && (_flags & 8)) {
+ if (_sequenceId2) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->startSequenceActor(_sequenceId2, 2, 0);
+ }
+ if (_sequenceId1) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->clearNotifyThreadId2();
+ }
+ _flags |= 2;
+ }
+ if (_objectId && _vm->_input->pollButton(0x10)) {
+ if (!(_flags & 8)) {
+ // TODO _vm->removeText();
+ if (_entryText && *_entryText)
+ refreshText();
+ else
+ _flags |= 8;
+ }
+ if (_flags & 8) {
+ if (!(_flags & 4)) {
+ _vm->_soundMan->stopVoice();
+ _flags |= 4;
+ }
+ if (!(_flags & 2)) {
+ if (_sequenceId2) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->startSequenceActor(_sequenceId2, 2, 0);
+ }
+ if (_sequenceId1) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->clearNotifyThreadId2();
+ }
+ _flags |= 2;
+ }
+ }
+ }
+ if ((_flags & 8) && (_flags & 2) && (_flags & 4)) {
+ _vm->_input->discardButtons(0x10);
+ _status = 7;
+ return kTSTerminate;
+ }
+ return kTSYield;
+
+ case 7:
+ if (!(_flags & 2)) {
+ if (_sequenceId2) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->startSequenceActor(_sequenceId2, 2, 0);
+ }
+ if (_sequenceId1) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->clearNotifyThreadId2();
+ }
+ _flags |= 2;
+ }
+ if (!(_flags & 8)) {
+ // TODO _vm->removeText();
+ _flags |= 8;
+ }
+ if (!(_flags & 4)) {
+ _vm->_soundMan->stopVoice();
+ _flags |= 4;
+ }
+ return kTSTerminate;
+
+ }
+
+ return kTSTerminate;
+
+}
+
+void TalkThread::onSuspend() {
+}
+
+void TalkThread::onNotify() {
+}
+
+void TalkThread::onPause() {
+}
+
+void TalkThread::onResume() {
+}
+
+void TalkThread::onTerminated() {
+}
+
+void TalkThread::onKill() {
+ _callingThreadId = 0;
+ sendMessage(kMsgClearSequenceId1, 0);
+ sendMessage(kMsgClearSequenceId2, 0);
+}
+
+uint32 TalkThread::sendMessage(int msgNum, uint32 msgValue) {
+ // TODO
+ switch (msgNum) {
+ case kMsgQueryTalkThreadActive:
+ if (_status != 1 && _status != 2)
+ return 1;
+ break;
+ case kMsgClearSequenceId1:
+ _sequenceId1 = 0;
+ _flags |= 3;
+ // TODO _field30 = 0;
+ break;
+ case kMsgClearSequenceId2:
+ _sequenceId2 = 0;
+ break;
+ }
+ return 0;
+}
+
+void TalkThread::refreshText() {
+ _currEntryText = _entryText;
+ int charCount = insertText();
+ uint32 duration = _durationMult;
+ if (charCount < 80) {
+ duration = _durationMult * charCount / 80;
+ if (duration < 25 * _durationMult / 100)
+ duration = 25 * _durationMult / 100;
+ if (duration < 60)
+ duration = 60;
+ }
+ _textDuration = duration;
+ _textStartTime = getCurrentTime();
+ _textEndTime = _textStartTime + _textDuration;
+}
+
+static char *debugW2I(byte *wstr) {
+ static char buf[65];
+ char *p = buf;
+ while (*wstr != 0) {
+ *p++ = *wstr;
+ wstr += 2;
+ }
+ *p = 0;
+ return buf;
+}
+
+int TalkThread::insertText() {
+ int charCount = 100;
+
+ debug("%08X %08X [%s]", _threadId, _talkId, debugW2I(_currEntryText));
+ _entryText = 0;
+
+ // TODO _vm->getDimensions1(&dimensions);
+ // TODO _vm->insertText(_currEntryText, _vm->_currFontId, dimensions, 0, 2, 0, 0, 0, 0, 0, 0, &outTextPtr);
+ // TODO _vm->charCount = (char *)outTextPtr - (char *)text;
+ // TODO _entryText = outTextPtr;
+ // TODO _vm->getPoint1(&pt);
+ // TODO _vm->updateTextInfoPosition(pt);
+ return charCount >> 1;
+}
+
+TalkEntry *TalkThread::getTalkResourceEntry(uint32 talkId) {
+ TalkEntry *talkEntry = _vm->_dict->findTalkEntry(talkId);
+ return talkEntry;
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/threads/talkthread.h b/engines/illusions/threads/talkthread.h
new file mode 100644
index 0000000000..ada593b571
--- /dev/null
+++ b/engines/illusions/threads/talkthread.h
@@ -0,0 +1,83 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_TALKTHREAD_H
+#define ILLUSIONS_TALKTHREAD_H
+
+#include "illusions/thread.h"
+
+namespace Illusions {
+
+class IllusionsEngine;
+struct TalkEntry;
+
+enum {
+ kMsgQueryTalkThreadActive = 0,
+ kMsgClearSequenceId1 = 1,
+ kMsgClearSequenceId2 = 2
+};
+
+class TalkThread : public Thread {
+public:
+ TalkThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ int16 duration, uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2,
+ uint32 namedPointId);
+ virtual int onUpdate();
+ virtual void onSuspend();
+ virtual void onNotify();
+ virtual void onPause();
+ virtual void onResume();
+ virtual void onTerminated();
+ virtual void onKill();
+ virtual uint32 sendMessage(int msgNum, uint32 msgValue);
+public:
+ //field0 dw
+ int _status;
+ uint _flags;
+ uint32 _textStartTime;
+ uint32 _textEndTime;
+ uint32 _textDuration;
+ uint32 _defDurationMult;
+ uint32 _textDurationElapsed;
+ uint32 _durationMult;
+ //field12 dw
+ uint32 _objectId;
+ uint32 _talkId;
+ uint32 _sequenceId1;
+ uint32 _sequenceId2;
+ byte *_entryTblPtr;
+ byte *_entryText;
+ byte *_currEntryText;
+ //field30 dd
+ uint32 _namedPointId;
+ uint32 _voiceStartTime;
+ uint32 _voiceEndTime;
+ uint32 _voiceDuration;
+ uint32 _voiceDurationElapsed;
+ void refreshText();
+ int insertText();
+ TalkEntry *getTalkResourceEntry(uint32 talkId);
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_TALKTHREAD_H
diff --git a/engines/illusions/threads/talkthread_duckman.cpp b/engines/illusions/threads/talkthread_duckman.cpp
new file mode 100644
index 0000000000..67c394cd75
--- /dev/null
+++ b/engines/illusions/threads/talkthread_duckman.cpp
@@ -0,0 +1,311 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions_duckman.h"
+#include "illusions/threads/talkthread_duckman.h"
+#include "illusions/actor.h"
+#include "illusions/dictionary.h"
+#include "illusions/input.h"
+#include "illusions/screentext.h"
+#include "illusions/sound.h"
+#include "illusions/talkresource.h"
+#include "illusions/time.h"
+
+namespace Illusions {
+
+// TalkThread_Duckman
+
+TalkThread_Duckman::TalkThread_Duckman(IllusionsEngine_Duckman *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2)
+ : Thread(vm, threadId, callingThreadId, notifyFlags), _vm(vm), _objectId(objectId), _talkId(talkId) {
+ _type = kTTTalkThread;
+
+ if ((sequenceId1 & 0xFFFF0000) == 0x60000) {
+ _sequenceId1 = sequenceId1;
+ _sequenceId2 = sequenceId2;
+ _namedPointId1 = 0;
+ _namedPointId2 = 0;
+ } else {
+ _sequenceId1 = 0;
+ _sequenceId2 = 0;
+ _namedPointId1 = sequenceId1;
+ _namedPointId2 = sequenceId2;
+ }
+
+ if (_vm->checkActiveTalkThreads())
+ _status = 1;
+ else
+ _status = 2;
+
+ _durationMult = _vm->clipTextDuration(_vm->_fieldE);
+ _textDuration = _durationMult;
+ _defDurationMult = _vm->clipTextDuration(240);
+
+ _tag = _vm->getCurrentScene();
+
+}
+
+int TalkThread_Duckman::onUpdate() {
+
+ TalkEntry *talkEntry;
+
+ switch (_status) {
+
+ case 1:
+ if (_vm->checkActiveTalkThreads())
+ return kTSYield;
+ _status = 3;
+ // Fallthrough to status 2
+
+ case 2:
+ talkEntry = getTalkResourceEntry(_talkId);
+ _flags = 0;
+ _currEntryText = 0;
+ _entryText = talkEntry->_text;
+ _entryTblPtr = talkEntry->_tblPtr;
+ if (_sequenceId1) {
+ _pauseCtrPtr = &_pauseCtr;
+ _pauseCtr = 0;
+ } else {
+ _pauseCtrPtr = 0;
+ _flags |= 2;
+ _flags |= 1;
+ }
+ if (_vm->isSoundActive()) {
+ if (!_vm->_soundMan->cueVoice((char*)talkEntry->_voiceName) && !_durationMult)
+ _durationMult = _defDurationMult;
+ } else {
+ _flags |= 4;
+ if (_durationMult == 0)
+ _durationMult = _defDurationMult;
+ }
+ if (_objectId == 0 || _durationMult == 0)
+ _flags |= 8;
+ _status = 3;
+ // Fallthrough to status 3
+
+ case 3:
+ if (!(_flags & 4) && !_vm->_soundMan->isVoiceCued())
+ return kTSYield;
+ _status = 4;
+ // Fallthrough to status 4
+
+ case 4:
+ if (!(_flags & 8) ) {
+ uint32 actorTypeId = _vm->getObjectActorTypeId(_objectId);
+ getActorTypeColor(actorTypeId, _color);
+ refreshText();
+ }
+ if (!(_flags & 2)) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->startTalkActor(_sequenceId1, _entryTblPtr, _threadId);
+ }
+ if (!(_flags & 4)) {
+ int16 panX = 0;
+ if (_flags & 1) {
+ if (_namedPointId2) {
+ panX = _vm->getNamedPointPosition(_namedPointId2).x;
+ panX = _vm->convertPanXCoord(panX);
+ }
+ } else {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ panX = control->getActorPosition().x;
+ panX = _vm->convertPanXCoord(panX);
+ }
+ _vm->_soundMan->startVoice(255, panX);
+ }
+ _vm->_input->discardButtons(0x20);
+ _status = 5;
+ return kTSYield;
+
+ case 5:
+ if (!(_flags & 4) && !_vm->_soundMan->isVoicePlaying())
+ _flags |= 4;
+ if (!(_flags & 8) && isTimerExpired(_textStartTime, _textEndTime)) {
+ _vm->_screenText->removeText();
+ if (_entryText && *_entryText) {
+ refreshText();
+ _vm->_input->discardButtons(0x20);
+ } else {
+ _flags |= 8;
+ }
+ }
+ if (!(_flags & 2)) {
+ if (*_pauseCtrPtr < 0) {
+ ++(*_pauseCtrPtr);
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->startSequenceActor(_sequenceId2, 2, 0);
+ _flags |= 2;
+ }
+ }
+ if (_objectId && _vm->_input->pollButton(0x20)) {
+ if (!(_flags & 8)) {
+ _vm->_screenText->removeText();
+ if (_entryText && *_entryText)
+ refreshText();
+ else
+ _flags |= 8;
+ }
+ if (_flags & 8) {
+ if (!(_flags & 4)) {
+ _vm->_soundMan->stopVoice();
+ _flags |= 4;
+ }
+ if (!(_flags & 2)) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ control->clearNotifyThreadId1();
+ control->startSequenceActor(_sequenceId2, 2, 0);
+ _flags |= 2;
+ }
+ }
+ }
+ if ((_flags & 8) && (_flags & 2) && (_flags & 4)) {
+ _vm->_input->discardButtons(0x20);
+ return kTSTerminate;
+ }
+ return kTSYield;
+
+ case 6:
+ if (!(_flags & 2)) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ if (*_pauseCtrPtr >= 0) {
+ control->clearNotifyThreadId1();
+ } else {
+ ++(*_pauseCtrPtr);
+ }
+ control->startSequenceActor(_sequenceId2, 2, 0);
+ _flags |= 2;
+ }
+ return kTSTerminate;
+
+ }
+
+ return kTSTerminate;
+
+}
+
+void TalkThread_Duckman::onSuspend() {
+}
+
+void TalkThread_Duckman::onNotify() {
+}
+
+void TalkThread_Duckman::onPause() {
+}
+
+void TalkThread_Duckman::onResume() {
+}
+
+void TalkThread_Duckman::onTerminated() {
+ if (_status == 5) {
+ if (!(_flags & 4))
+ _vm->_soundMan->stopVoice();
+ if (!(_flags & 8)) {
+ _vm->_screenText->removeText();
+ }
+ if (!(_flags & 2)) {
+ Control *control = _vm->_dict->getObjectControl(_objectId);
+ if (control) {
+ control->clearNotifyThreadId1();
+ control->startSequenceActor(_sequenceId2, 2, 0);
+ }
+ }
+ }
+}
+
+void TalkThread_Duckman::onKill() {
+ _callingThreadId = 0;
+ sendMessage(kMsgClearSequenceId1, 0);
+ sendMessage(kMsgClearSequenceId2, 0);
+}
+
+uint32 TalkThread_Duckman::sendMessage(int msgNum, uint32 msgValue) {
+ switch (msgNum) {
+ case kMsgQueryTalkThreadActive:
+ if (_status != 1)
+ return 1;
+ break;
+ case kMsgClearSequenceId1:
+ _sequenceId1 = 0;
+ _flags |= 3;
+ // TODO _pauseCtrPtr = 0;
+ break;
+ case kMsgClearSequenceId2:
+ _sequenceId2 = 0;
+ break;
+ }
+ return 0;
+}
+
+void TalkThread_Duckman::refreshText() {
+ _currEntryText = _entryText;
+ int charCount = insertText();
+ uint32 duration = _durationMult;
+ if (charCount < 80) {
+ duration = _durationMult * charCount / 80;
+ if (duration < 25 * _durationMult / 100)
+ duration = 25 * _durationMult / 100;
+ if (duration < 60)
+ duration = 60;
+ }
+ _textDuration = duration;
+ _textStartTime = getCurrentTime();
+ _textEndTime = _textStartTime + _textDuration;
+}
+
+static char *debugW2I(byte *wstr) {
+ static char buf[65];
+ char *p = buf;
+ while (*wstr != 0) {
+ *p++ = *wstr;
+ wstr += 2;
+ }
+ *p = 0;
+ return buf;
+}
+
+int TalkThread_Duckman::insertText() {
+ debug("%08X %08X [%s]", _threadId, _talkId, debugW2I(_currEntryText));
+ WidthHeight dimensions;
+ _vm->getDefaultTextDimensions(dimensions);
+ uint16 *outTextPtr;
+ _vm->_screenText->insertText((uint16*)_currEntryText, 0x120001, dimensions,
+ Common::Point(0, 0), 2, 0, 0, _color.r, _color.r, _color.r, outTextPtr);
+ _entryText = (byte*)outTextPtr;
+ Common::Point pt;
+ _vm->getDefaultTextPosition(pt);
+ _vm->_screenText->updateTextInfoPosition(pt);
+ int charCount = (_entryText - _currEntryText) / 2;
+ return charCount;
+}
+
+TalkEntry *TalkThread_Duckman::getTalkResourceEntry(uint32 talkId) {
+ TalkEntry *talkEntry = _vm->_dict->findTalkEntry(talkId);
+ return talkEntry;
+}
+
+void TalkThread_Duckman::getActorTypeColor(uint32 actorTypeId, RGB &color) {
+ ActorType *actorType = _vm->_dict->findActorType(actorTypeId);
+ color = actorType->_color;
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/threads/talkthread_duckman.h b/engines/illusions/threads/talkthread_duckman.h
new file mode 100644
index 0000000000..b729ad2d8f
--- /dev/null
+++ b/engines/illusions/threads/talkthread_duckman.h
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_TALKTHREAD_DUCKMAN_H
+#define ILLUSIONS_TALKTHREAD_DUCKMAN_H
+
+#include "illusions/thread.h"
+
+namespace Illusions {
+
+class IllusionsEngine_Duckman;
+struct TalkEntry;
+
+enum {
+ kMsgQueryTalkThreadActive = 0,
+ kMsgClearSequenceId1 = 1,
+ kMsgClearSequenceId2 = 2
+};
+
+class TalkThread_Duckman : public Thread {
+public:
+ TalkThread_Duckman(IllusionsEngine_Duckman *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2);
+ virtual int onUpdate();
+ virtual void onSuspend();
+ virtual void onNotify();
+ virtual void onPause();
+ virtual void onResume();
+ virtual void onTerminated();
+ virtual void onKill();
+ virtual uint32 sendMessage(int msgNum, uint32 msgValue);
+public:
+ IllusionsEngine_Duckman *_vm;
+ //field0 dw
+ int _status;
+ uint _flags;
+ uint32 _textStartTime;
+ uint32 _textEndTime;
+ uint32 _textDuration;
+ uint32 _defDurationMult;
+ uint32 _textDurationElapsed;
+ uint32 _durationMult;
+ //field12 dw
+ uint32 _objectId;
+ uint32 _talkId;
+ uint32 _sequenceId1;
+ uint32 _sequenceId2;
+ uint32 _namedPointId1;
+ uint32 _namedPointId2;
+ byte *_entryTblPtr;
+ byte *_entryText;
+ byte *_currEntryText;
+ //field30 dd
+ uint32 _voiceStartTime;
+ uint32 _voiceEndTime;
+ uint32 _voiceDuration;
+ uint32 _voiceDurationElapsed;
+ int *_pauseCtrPtr;
+ RGB _color;
+ void refreshText();
+ int insertText();
+ TalkEntry *getTalkResourceEntry(uint32 talkId);
+ void getActorTypeColor(uint32 actorTypeId, RGB &color);
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_TALKTHREAD_H
diff --git a/engines/illusions/threads/timerthread.cpp b/engines/illusions/threads/timerthread.cpp
new file mode 100644
index 0000000000..714c719bc9
--- /dev/null
+++ b/engines/illusions/threads/timerthread.cpp
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions.h"
+#include "illusions/threads/timerthread.h"
+#include "illusions/input.h"
+#include "illusions/time.h"
+
+namespace Illusions {
+
+// TimerThread
+
+TimerThread::TimerThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 duration, bool isAbortable)
+ : Thread(vm, threadId, callingThreadId, notifyFlags), _duration(duration), _isAbortable(isAbortable) {
+ _type = kTTTimerThread;
+ _startTime = getCurrentTime();
+ _endTime = _startTime + _duration;
+
+ if (callingThreadId) {
+ Thread *callingThread = _vm->_threads->findThread(callingThreadId);
+ if (callingThread)
+ _tag = callingThread->_tag;
+ }
+
+}
+
+int TimerThread::onUpdate() {
+ if (isTimerExpired(_startTime, _endTime) ||
+ (_isAbortable && _vm->_input->pollButton(8)))
+ return kTSTerminate;
+ return kTSYield;
+}
+
+void TimerThread::onSuspend() {
+ _durationElapsed = getDurationElapsed(_startTime, _endTime);
+}
+
+void TimerThread::onNotify() {
+ uint32 currTime = getCurrentTime();
+ _startTime = currTime;
+ if (_duration <= _durationElapsed)
+ _endTime = currTime;
+ else
+ _endTime = currTime + _duration - _durationElapsed;
+ _durationElapsed = 0;
+}
+
+void TimerThread::onPause() {
+ onSuspend();
+}
+
+void TimerThread::onResume() {
+ onNotify();
+}
+
+void TimerThread::onTerminated() {
+ // Empty
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/threads/timerthread.h b/engines/illusions/threads/timerthread.h
new file mode 100644
index 0000000000..d283dc40ba
--- /dev/null
+++ b/engines/illusions/threads/timerthread.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_TIMERTHREAD_H
+#define ILLUSIONS_TIMERTHREAD_H
+
+#include "illusions/thread.h"
+
+namespace Illusions {
+
+class IllusionsEngine;
+
+class TimerThread : public Thread {
+public:
+ TimerThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 duration, bool isAbortable);
+ virtual int onUpdate();
+ virtual void onSuspend();
+ virtual void onNotify();
+ virtual void onPause();
+ virtual void onResume();
+ virtual void onTerminated();
+public:
+ uint32 _startTime, _endTime;
+ uint32 _duration, _durationElapsed;
+ bool _isAbortable;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_TIMERTHREAD_H