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authorJohannes Schickel2007-04-15 16:41:20 +0000
committerJohannes Schickel2007-04-15 16:41:20 +0000
commit21b2c7bceb5947e1eaa79890fe24f59def54aef9 (patch)
treed13d67e0c2c2db33651a51eb24679bac867a09d8 /engines/kyra/animator.cpp
parente962db5b6d6856a31e52f7e3c4038a0f8f47e25d (diff)
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Formatting/Cleanup.
svn-id: r26511
Diffstat (limited to 'engines/kyra/animator.cpp')
-rw-r--r--engines/kyra/animator.cpp119
1 files changed, 49 insertions, 70 deletions
diff --git a/engines/kyra/animator.cpp b/engines/kyra/animator.cpp
index 322009bc8c..443287438d 100644
--- a/engines/kyra/animator.cpp
+++ b/engines/kyra/animator.cpp
@@ -196,19 +196,16 @@ void ScreenAnimator::preserveOrRestoreBackground(AnimObject *obj, bool restore)
int temp;
temp = x + width;
- if (temp >= 39) {
+ if (temp >= 39)
x = 39 - width;
- }
temp = y + height;
- if (temp >= 136) {
+ if (temp >= 136)
y = 136 - height;
- }
- if (restore) {
+ if (restore)
_screen->copyBlockToPage(_screen->_curPage, x << 3, y, width << 3, height, obj->background);
- } else {
+ else
_screen->copyRegionToBuffer(_screen->_curPage, x << 3, y, width << 3, height, obj->background);
- }
}
void ScreenAnimator::prepDrawAllObjects() {
@@ -229,13 +226,12 @@ void ScreenAnimator::prepDrawAllObjects() {
int ypos = curObject->y1;
int drawLayer = 0;
- if (!(curObject->flags & 0x800)) {
+ if (!(curObject->flags & 0x800))
drawLayer = 7;
- } else if (curObject->disable) {
+ else if (curObject->disable)
drawLayer = 0;
- } else {
+ else
drawLayer = _vm->_sprites->getDrawLayer(curObject->drawY);
- }
// talking head functionallity
if (_vm->_talkingCharNum != -1 && (_vm->_currentCharacter->currentAnimFrame != 88 || curObject->index != 0)) {
@@ -253,18 +249,16 @@ void ScreenAnimator::prepDrawAllObjects() {
shapesIndex = baseAnimFrameTable2[curObject->index];
int temp2 = 0;
if (curObject->index == 2) {
- if (_vm->_characterList[2].sceneId == 77 || _vm->_characterList[2].sceneId == 86) {
+ if (_vm->_characterList[2].sceneId == 77 || _vm->_characterList[2].sceneId == 86)
temp2 = 1;
- } else {
+ else
temp2 = 0;
- }
} else {
temp2 = 1;
}
- if (!temp2) {
+ if (!temp2)
shapesIndex = -1;
- }
}
xpos = curObject->x1;
@@ -282,16 +276,14 @@ void ScreenAnimator::prepDrawAllObjects() {
xpos += tempX;
ypos += tempY;
- if (_vm->_scaleMode && _brandonScaleX != 256) {
+ if (_vm->_scaleMode && _brandonScaleX != 256)
++xpos;
- }
if (curObject->index == 0 && shapesIndex != -1) {
if (!(_vm->_brandonStatusBit & 2)) {
flagUnk3 = 0x100;
- if ((flagUnk1 & 0x200) || (flagUnk2 & 0x4000)) {
+ if ((flagUnk1 & 0x200) || (flagUnk2 & 0x4000))
flagUnk3 = 0;
- }
int tempFlags = 0;
if (flagUnk3 & 0x100) {
@@ -315,9 +307,8 @@ void ScreenAnimator::prepDrawAllObjects() {
} else {
if (shapesIndex != -1) {
int tempFlags = 0;
- if (curObject->flags & 1) {
+ if (curObject->flags & 1)
tempFlags = 1;
- }
_screen->drawShape(drawPage, _vm->_shapes[4+shapesIndex], xpos, ypos, 2, tempFlags | 0x800, drawLayer);
}
}
@@ -331,37 +322,32 @@ void ScreenAnimator::prepDrawAllObjects() {
if (curObject->index == 0) {
flagUnk3 = 0x100;
- if (flagUnk1 & 0x200 || flagUnk2 & 0x4000) {
+ if (flagUnk1 & 0x200 || flagUnk2 & 0x4000)
flagUnk3 = 0;
- }
- if (_vm->_brandonStatusBit & 2) {
+ if (_vm->_brandonStatusBit & 2)
curObject->flags &= 0xFFFFFFFE;
- }
if (!_vm->_scaleMode) {
- if (flagUnk3 & 0x100) {
+ if (flagUnk3 & 0x100)
_screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x100, (uint8*)_vm->_brandonPoisonFlagsGFX, int(1), drawLayer);
- } else if (flagUnk2 & 0x4000) {
+ else if (flagUnk2 & 0x4000)
_screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4000, int(_vm->_brandonInvFlag), drawLayer);
- } else {
+ else
_screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1, drawLayer);
- }
} else {
- if (flagUnk3 & 0x100) {
+ if (flagUnk3 & 0x100)
_screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x104, (uint8*)_vm->_brandonPoisonFlagsGFX, int(1), drawLayer, _brandonScaleX, _brandonScaleY);
- } else if (flagUnk2 & 0x4000) {
+ else if (flagUnk2 & 0x4000)
_screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4004, int(_vm->_brandonInvFlag), drawLayer, _brandonScaleX, _brandonScaleY);
- } else {
+ else
_screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4, drawLayer, _brandonScaleX, _brandonScaleY);
- }
}
} else {
- if (curObject->index >= 16 && curObject->index <= 27) {
+ if (curObject->index >= 16 && curObject->index <= 27)
_screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | 4, drawLayer, (int)_vm->_scaleTable[curObject->drawY], (int)_vm->_scaleTable[curObject->drawY]);
- } else {
+ else
_screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags, drawLayer);
- }
}
}
curObject = curObject->nextAnimObject;
@@ -380,25 +366,21 @@ void ScreenAnimator::copyChangedObjectsForward(int refreshFlag) {
width = curObject->width + (curObject->width2>>3) + 2;
height = curObject->height + curObject->height2*2;
- if (xpos < 1) {
+ if (xpos < 1)
xpos = 1;
- } else if (xpos > 39) {
+ else if (xpos > 39)
continue;
- }
- if (xpos + width > 39) {
+ if (xpos + width > 39)
width = 39 - xpos;
- }
- if (ypos < 8) {
+ if (ypos < 8)
ypos = 8;
- } else if (ypos > 136) {
+ else if (ypos > 136)
continue;
- }
- if (ypos + height > 136) {
+ if (ypos + height > 136)
height = 136 - ypos;
- }
_screen->copyRegion(xpos << 3, ypos, xpos << 3, ypos, width << 3, height, 2, 0, Screen::CR_CLIPPED);
curObject->refreshFlag = 0;
@@ -475,11 +457,12 @@ void ScreenAnimator::animAddNPC(int character) {
animObj->sceneAnimPtr = _vm->_shapes[4+ch->currentAnimFrame];
animObj->x1 = animObj->x2 = ch->x1 + _vm->_defaultShapeTable[ch->currentAnimFrame-7].xOffset;
animObj->y1 = animObj->y2 = ch->y1 + _vm->_defaultShapeTable[ch->currentAnimFrame-7].yOffset;
- if (ch->facing >= 1 && ch->facing <= 3) {
+
+ if (ch->facing >= 1 && ch->facing <= 3)
animObj->flags |= 1;
- } else if (ch->facing >= 5 && ch->facing <= 7) {
+ else if (ch->facing >= 5 && ch->facing <= 7)
animObj->flags &= 0xFFFFFFFE;
- }
+
_objectQueue = objectQueue(_objectQueue, animObj);
preserveAnyChangedBackgrounds();
animObj->refreshFlag = 1;
@@ -507,16 +490,14 @@ AnimObject *ScreenAnimator::objectRemoveQueue(AnimObject *queue, AnimObject *rem
if (!cur->nextAnimObject) {
if (cur == rem) {
- if (!prev) {
+ if (!prev)
return 0;
- } else {
+ else
prev->nextAnimObject = 0;
- }
}
} else {
- if (cur == rem) {
+ if (cur == rem)
prev->nextAnimObject = rem->nextAnimObject;
- }
}
return queue;
@@ -556,31 +537,28 @@ AnimObject *ScreenAnimator::objectQueue(AnimObject *queue, AnimObject *add) {
void ScreenAnimator::addObjectToQueue(AnimObject *object) {
debugC(9, kDebugLevelAnimator, "ScreenAnimator::addObjectToQueue(%p)", (const void *)object);
- if (!_objectQueue) {
+ if (!_objectQueue)
_objectQueue = objectAddHead(0, object);
- } else {
+ else
_objectQueue = objectQueue(_objectQueue, object);
- }
}
void ScreenAnimator::refreshObject(AnimObject *object) {
debugC(9, kDebugLevelAnimator, "ScreenAnimator::refreshObject(%p)", (const void *)object);
_objectQueue = objectRemoveQueue(_objectQueue, object);
- if (_objectQueue) {
+ if (_objectQueue)
_objectQueue = objectQueue(_objectQueue, object);
- } else {
+ else
_objectQueue = objectAddHead(0, object);
- }
}
void ScreenAnimator::makeBrandonFaceMouse() {
debugC(9, kDebugLevelAnimator, "ScreenAnimator::makeBrandonFaceMouse()");
Common::Point mouse = _vm->getMousePos();
- if (mouse.x >= _vm->_currentCharacter->x1) {
+ if (mouse.x >= _vm->_currentCharacter->x1)
_vm->_currentCharacter->facing = 3;
- } else {
+ else
_vm->_currentCharacter->facing = 5;
- }
animRefreshNPC(0);
updateAllObjectShapes();
}
@@ -625,11 +603,10 @@ void ScreenAnimator::animRefreshNPC(int character) {
animObj->refreshFlag = 1;
animObj->bkgdChangeFlag = 1;
int facing = ch->facing;
- if (facing >= 1 && facing <= 3) {
+ if (facing >= 1 && facing <= 3)
animObj->flags |= 1;
- } else if (facing >= 5 && facing <= 7) {
+ else if (facing >= 5 && facing <= 7)
animObj->flags &= 0xFFFFFFFE;
- }
animObj->drawY = ch->y1;
animObj->sceneAnimPtr = _vm->shapes()[4+ch->currentAnimFrame];
@@ -645,9 +622,11 @@ void ScreenAnimator::animRefreshNPC(int character) {
animObj->sceneAnimPtr = _vm->shapes()[4+_brandonDrawFrame];
if (_vm->_brandonStatusBit0x02Flag) {
++_brandonDrawFrame;
- if (_brandonDrawFrame >= 122)
+ // TODO: check this
+ if (_brandonDrawFrame >= 122) {
_brandonDrawFrame = 113;
_vm->_brandonStatusBit0x02Flag = 0;
+ }
}
}
}
@@ -695,9 +674,9 @@ void ScreenAnimator::setCharactersHeight() {
44, 42, 47, 38, 35,
40
};
- for (int i = 0; i < 11; ++i) {
+ for (int i = 0; i < 11; ++i)
_vm->characterList()[i].height = initHeightTable[i];
- }
}
} // end of namespace Kyra
+