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authorathrxx2011-12-12 16:14:08 +0100
committerJohannes Schickel2011-12-26 16:18:16 +0100
commit36d85a315fe2d6927f6609ec312f8fea8b9a3c3c (patch)
treeebedadbf7eb6d3a748ab51cc6d581173e26c4fe0 /engines/kyra/darkmoon.h
parent4c6302943b1122703241686a66c1f90b2ee4a209 (diff)
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KYRA: (EOB) - rename some files for a better match with the contained code
Diffstat (limited to 'engines/kyra/darkmoon.h')
-rw-r--r--engines/kyra/darkmoon.h139
1 files changed, 139 insertions, 0 deletions
diff --git a/engines/kyra/darkmoon.h b/engines/kyra/darkmoon.h
new file mode 100644
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+++ b/engines/kyra/darkmoon.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifdef ENABLE_EOB
+
+#ifndef KYRA_EOB2_H
+#define KYRA_EOB2_H
+
+#include "kyra/eobcommon.h"
+
+namespace Kyra {
+
+class DarkmoonSequenceHelper;
+
+struct EobSequenceStep {
+ uint8 command;
+ uint8 obj;
+ int16 x1;
+ uint8 y1;
+ uint8 delay;
+ uint8 pal;
+ uint8 x2;
+ uint8 y2;
+ uint8 w;
+ uint8 h;
+};
+
+class DarkMoonEngine : public EobCoreEngine {
+friend class GUI_Eob;
+friend class DarkmoonSequenceHelper;
+public:
+ DarkMoonEngine(OSystem *system, const GameFlags &flags);
+ ~DarkMoonEngine();
+
+private:
+ // Init / Release
+ Common::Error init();
+ void initStaticResource();
+ void initSpells();
+
+ // Main Menu
+ int mainMenu();
+ int mainMenuLoop();
+
+ int _menuChoiceInit;
+
+ // Main loop
+ void startupNew();
+ void startupLoad() {}
+
+ // Intro/Outro
+ void seq_playIntro();
+ void seq_playFinale();
+ void seq_playCredits(DarkmoonSequenceHelper *sq, const uint8 *data, int sd, int backupPage, int tempPage, int speed);
+
+ const char * const *_introStrings;
+ const char * const *_cpsFilesIntro;
+ const EobSequenceStep **_seqIntro;
+ const EobShapeDef **_shapesIntro;
+
+ const char * const *_finaleStrings;
+ const uint8 *_creditsData;
+ const char * const *_cpsFilesFinale;
+ const EobSequenceStep **_seqFinale;
+ const EobShapeDef **_shapesFinale;
+
+ static const char *_palFilesIntro[];
+ static const char *_palFilesFinale[];
+
+ // Ingame sequence
+ void seq_nightmare();
+ void seq_kheldran();
+ void seq_dranDragonTransformation();
+
+ const int8 *_dreamSteps;
+ const char *const *_kheldranStrings;
+
+ // characters
+ void drawNpcScene(int npcIndex);
+ void runNpcDialogue(int npcIndex);
+
+ const uint8 *_npcShpData;
+ const char *const *_npcStrings[2];
+
+ // items
+ void updateUsedCharacterHandItem(int charIndex, int slot);
+
+ // Monsters
+ void generateMonsterPalettes(const char *file, int16 monsterIndex);
+ void loadMonsterDecoration(const char *file, int16 monsterIndex);
+ void replaceMonster(int unit, uint16 block, int d, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem);
+ bool killMonsterExtra(EobMonsterInPlay *m);
+
+ // Level
+ const uint8 *loadDoorShapes(const char *filename, int doorIndex, const uint8 *shapeDefs);
+ void drawDoorIntern(int type, int, int x, int y, int w, int wall, int mDim, int16, int16);
+
+ const uint8 *_dscDoorType5Offs;
+
+ // Rest party
+ void restParty_npc();
+ bool restParty_extraAbortCondition();
+
+ // misc
+ void useHorn(int charIndex, int weaponSlot);
+ bool checkPartyStatusExtra();
+ void drawLightningColumn();
+ int resurrectionSelectDialogue();
+ int charSelectDialogue();
+ void characterLevelGain(int charIndex);
+
+ const char *const *_hornStrings;
+ const uint8 *_hornSounds;
+};
+
+} // End of namespace Kyra
+
+#endif
+
+#endif // ENABLE_EOB