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author | Matthew Hoops | 2012-03-20 14:18:57 -0400 |
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committer | Matthew Hoops | 2012-03-20 14:49:16 -0400 |
commit | 71756bdf4eae5ba9cc3f329b85e894f04640aaef (patch) | |
tree | 40d464262da107ab5eed82f198685209161ebac1 /engines/kyra/eob.cpp | |
parent | 03eba05b09e5c9e5a351f8111185934b92a3fed3 (diff) | |
parent | 3c3576a224b92c703b4e8ea20008ac8a069980dd (diff) | |
download | scummvm-rg350-71756bdf4eae5ba9cc3f329b85e894f04640aaef.tar.gz scummvm-rg350-71756bdf4eae5ba9cc3f329b85e894f04640aaef.tar.bz2 scummvm-rg350-71756bdf4eae5ba9cc3f329b85e894f04640aaef.zip |
Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'engines/kyra/eob.cpp')
-rw-r--r-- | engines/kyra/eob.cpp | 562 |
1 files changed, 562 insertions, 0 deletions
diff --git a/engines/kyra/eob.cpp b/engines/kyra/eob.cpp new file mode 100644 index 0000000000..a7bde9f1ee --- /dev/null +++ b/engines/kyra/eob.cpp @@ -0,0 +1,562 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifdef ENABLE_EOB + +#include "kyra/eob.h" +#include "kyra/resource.h" +#include "kyra/sound.h" + +namespace Kyra { + +EoBEngine::EoBEngine(OSystem *system, const GameFlags &flags) + : EoBCoreEngine(system, flags) { + _numSpells = 53; + _menuChoiceInit = 4; + + _turnUndeadString = 0; + _finBonusStrings = _npcStrings[1] = _npcStrings[2] = 0; + _npcStrings[3] = _npcStrings[4] = _npcStrings[5] = _npcStrings[6] = 0; + _npcStrings[7] = _npcStrings[8] = _npcStrings[9] = _npcStrings[10] = 0; + _npcShpData = _npcSubShpIndex1 = _npcSubShpIndex2 = _npcSubShpY = 0; + _dscDoorScaleMult4 = _dscDoorScaleMult5 = _dscDoorScaleMult6 = _dscDoorY3 = 0; + _dscDoorY4 = _dscDoorY5 = _dscDoorY6 = _dscDoorY7 = _doorShapeEncodeDefs = 0; + _doorSwitchShapeEncodeDefs = _doorSwitchCoords = 0; + _dscDoorCoordsExt = 0; +} + +EoBEngine::~EoBEngine() { + delete[] _itemsOverlay; +} + +Common::Error EoBEngine::init() { + Common::Error err = EoBCoreEngine::init(); + if (err.getCode() != Common::kNoError) + return err; + + initStaticResource(); + + if (_configRenderMode != Common::kRenderCGA) + _itemsOverlay = _res->fileData((_configRenderMode == Common::kRenderEGA) ? "ITEMRMP.EGA" : "ITEMRMP.VGA", 0); + + _screen->modifyScreenDim(7, 0x01, 0xB3, 0x22, 0x12); + _screen->modifyScreenDim(9, 0x01, 0x7D, 0x26, 0x3F); + _screen->modifyScreenDim(12, 0x01, 0x04, 0x14, 0xA0); + + _scriptTimersCount = 1; + + if (_configRenderMode == Common::kRenderEGA) { + Palette pal(16); + _screen->loadPalette(_egaDefaultPalette, pal, 16); + _screen->setScreenPalette(pal); + } else { + _screen->loadPalette("PALETTE.COL", _screen->getPalette(0)); + } + + return Common::kNoError; +} + +void EoBEngine::startupNew() { + _currentLevel = 1; + _currentSub = 0; + loadLevel(1, 0); + _currentBlock = 490; + _currentDirection = 0; + setHandItem(0); + + EoBCoreEngine::startupNew(); +} + +void EoBEngine::startupLoad() { + _sound->loadSoundFile("ADLIB"); +} + +void EoBEngine::drawNpcScene(int npcIndex) { + _screen->copyRegion(0, 0, 0, 0, 176, 120, 6, 0, Screen::CR_NO_P_CHECK); + switch (npcIndex) { + case 0: + encodeDrawNpcSeqShape(2, 88, 104); + break; + + case 1: + if (_npcSequenceSub == -1) { + encodeDrawNpcSeqShape(0, 88, 104); + } else { + encodeDrawNpcSeqShape(0, 60, 104); + encodeDrawNpcSeqShape(5, 116, 104); + } + break; + + case 2: + if (_npcSequenceSub == -1) { + encodeDrawNpcSeqShape(3, 88, 104); + } else { + encodeDrawNpcSeqShape(3, 60, 104); + encodeDrawNpcSeqShape(_npcSubShpIndex1[_npcSequenceSub], 116, 104); + encodeDrawNpcSeqShape(_npcSubShpIndex2[_npcSequenceSub], 116, _npcSubShpY[_npcSequenceSub]); + } + break; + + case 3: + encodeDrawNpcSeqShape(7, 88, 104); + break; + + case 4: + encodeDrawNpcSeqShape(6, 88, 104); + break; + + case 5: + encodeDrawNpcSeqShape(18, 88, 88); + break; + + case 6: + encodeDrawNpcSeqShape(17, 88, 104); + break; + + case 7: + encodeDrawNpcSeqShape(4, 88, 104); + break; + + default: + break; + } +} + +void EoBEngine::encodeDrawNpcSeqShape(int npcIndex, int drawX, int drawY) { + const uint8 *shpDef = &_npcShpData[npcIndex << 2]; + _screen->_curPage = 2; + const uint8 *shp = _screen->encodeShape(shpDef[0], shpDef[1], shpDef[2], shpDef[3], false, _cgaMappingDefault); + _screen->_curPage = 0; + _screen->drawShape(0, shp, drawX - (shp[2] << 2), drawY - shp[1], 5); + delete[] shp; +} + +#define DLG2(txt, buttonstr) (runDialogue(txt, 2, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1]) - 1) +#define DLG3(txt, buttonstr) (runDialogue(txt, 3, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1], _npcStrings[buttonstr][2]) - 1) +#define DLG2A3(cond, txt, buttonstr1, buttonstr2) ((cond) ? (DLG2(txt, buttonstr1) ? 2 : 0) : DLG3(txt, buttonstr2)) +#define TXT(txt) _txt->printDialogueText(txt, _moreStrings[0]) + +void EoBEngine::runNpcDialogue(int npcIndex) { + int r = 0; + int a = 0; + Item itm = 0; + + switch (npcIndex) { + case 0: + for (r = 1; r == 1;) { + gui_drawDialogueBox(); + r = DLG2A3(checkScriptFlags(0x2000), 8, 2, 1); + if (r == 1) { + TXT(1); + setScriptFlags(0x2000); + } else if (r == 0) { + npcJoinDialogue(6, 12, 23, 2); + setScriptFlags(0x4000); + } + } + break; + + case 1: + if (!checkScriptFlags(0x10000)) { + if (checkScriptFlags(0x8000)) { + a = 1; + } else { + setScriptFlags(0x8000); + r = DLG2(3, 3); + } + if (!r) + r = DLG2(a ? 13 : 4, 4); + + if (!r) { + for (a = 0; a < 6; a++) + createItemOnCurrentBlock(55); + createItemOnCurrentBlock(62); + setScriptFlags(0x10000); + TXT(6); + npcJoinDialogue(7, 7, 29, 30); + } else { + TXT(5); + } + r = 1; + } + + if (!checkScriptFlags(0x80000)) { + for (a = 0; a < 6; a++) { + if (testCharacter(a, 1) && _characters[a].portrait == -9) + break; + } + if (a != 6) { + TXT(25); + TXT(26); + setScriptFlags(0x80000); + r = 1; + } + } + + if (!checkScriptFlags(0x100000)) { + if (deletePartyItems(6, -1)) { + //_npcSequenceSub = 0; + //drawNpcScene(npcIndex); + TXT(28); + createItemOnCurrentBlock(32); + setScriptFlags(0x100000); + r = 1; + } + } + + if (!r) + _txt->printDialogueText(_npcStrings[0][0], true); + + break; + + case 2: + if (checkScriptFlags(0x10000)) { + if (checkScriptFlags(0x20000)) { + TXT(11); + } else { + r = DLG2A3(!countResurrectionCandidates(), 9, 5, 6); + if (r < 2) { + if (r == 0) + healParty(); + else + resurrectionSelectDialogue(); + setScriptFlags(0x20000); + } + } + } else { + TXT(24); + } + break; + + case 3: + if (!DLG2(18, 7)) { + setScriptFlags(0x8400000); + for (a = 0; a < 30; a++) { + if (_monsters[a].mode == 8) + _monsters[a].mode = 5; + } + } else if (deletePartyItems(49, -1)) { + TXT(20); + setScriptFlags(0x400000); + } else { + TXT(19); + } + break; + + case 4: + r = DLG3(14, 8); + if (r == 0) + setScriptFlags(0x200000); + else if (r == 1) + TXT(15); + setScriptFlags(0x800000); + break; + + case 5: + if (!DLG2(16, 9)) { + TXT(17); + for (a = 0; a < 6; a++) { + for (r = 0; r < 2; r++) { + itm = _characters[a].inventory[r]; + if (itm && (_items[itm].type < 51 || _items[itm].type > 56)) { + _characters[a].inventory[r] = 0; + setItemPosition((Item *)&_levelBlockProperties[_currentBlock].drawObjects, _currentBlock, itm, _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]); + } + } + } + } + setScriptFlags(0x2000000); + break; + + case 6: + TXT(21); + setScriptFlags(0x1000000); + break; + + case 7: + r = DLG3(22, 10); + if (r < 2) { + if (r == 0) + npcJoinDialogue(8, 27, 44, 45); + else + TXT(31); + setScriptFlags(0x4000000); + } + break; + + default: + break; + } +} + +#undef TXT +#undef DLG2 +#undef DLG3 +#undef DLG2A3 + +void EoBEngine::updateUsedCharacterHandItem(int charIndex, int slot) { + EoBItem *itm = &_items[_characters[charIndex].inventory[slot]]; + if (itm->type == 48) { + int charges = itm->flags & 0x3f; + if (--charges) + --itm->flags; + else + deleteInventoryItem(charIndex, slot); + } else if (itm->type == 34 || itm->type == 35) { + deleteInventoryItem(charIndex, slot); + } +} + +void EoBEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) { + if (_levelBlockProperties[block].flags & 7) + return; + + for (int i = 0; i < 30; i++) { + if (_monsters[i].hitPointsCur <= 0) { + initMonster(i, unit, block, pos, dir, type, shpIndex, mode, h2, randItem, fixedItem); + break; + } + } +} + +void EoBEngine::updateScriptTimersExtra() { + int cnt = 0; + for (int i = 1; i < 30; i++) { + if (_monsters[i].hitPointsCur <= 0) + cnt++; + } + + if (!cnt) { + for (int i = 1; i < 30; i++) { + if (getBlockDistance(_monsters[i].block, _currentBlock) > 3) { + killMonster(&_monsters[i], true); + break; + } + } + } +} + +void EoBEngine::loadDoorShapes(int doorType1, int shapeId1, int doorType2, int shapeId2) { + _screen->loadShapeSetBitmap("DOOR", 5, 3); + _screen->_curPage = 2; + + if (doorType1 != 0xff) { + for (int i = 0; i < 3; i++) { + const uint8 *enc = &_doorShapeEncodeDefs[(doorType1 * 3 + i) << 2]; + _doorShapes[shapeId1 + i] = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); + enc = &_doorSwitchShapeEncodeDefs[(doorType1 * 3 + i) << 2]; + _doorSwitches[shapeId1 + i].shp = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); + _doorSwitches[shapeId1 + i].x = _doorSwitchCoords[doorType1 * 6 + i * 2]; + _doorSwitches[shapeId1 + i].y = _doorSwitchCoords[doorType1 * 6 + i * 2 + 1]; + } + } + + if (doorType2 != 0xff) { + for (int i = 0; i < 3; i++) { + const uint8 *enc = &_doorShapeEncodeDefs[(doorType2 * 3 + i) << 2]; + _doorShapes[shapeId2 + i] = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); + enc = &_doorSwitchShapeEncodeDefs[(doorType2 * 3 + i) << 2]; + _doorSwitches[shapeId2 + i].shp = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); + _doorSwitches[shapeId2 + i].x = _doorSwitchCoords[doorType2 * 6 + i * 2]; + _doorSwitches[shapeId2 + i].y = _doorSwitchCoords[doorType2 * 6 + i * 2 + 1]; + } + } + + _screen->_curPage = 0; +} + +void EoBEngine::drawDoorIntern(int type, int index, int x, int y, int w, int wall, int mDim, int16 y1, int16 y2) { + int shapeIndex = type + 2 - mDim; + uint8 *shp = _doorShapes[shapeIndex]; + + int d1 = 0; + int d2 = 0; + int v = 0; + const ScreenDim *td = _screen->getScreenDim(5); + + switch (_currentLevel) { + case 4: + case 5: + case 6: + y = _dscDoorY6[mDim] - shp[1]; + d1 = _dscDoorCoordsExt[index << 1] >> 3; + d2 = _dscDoorCoordsExt[(index << 1) + 1] >> 3; + if (_shpDmX1 > d1) + d1 = _shpDmX1; + if (_shpDmX2 < d2) + d2 = _shpDmX2; + _screen->modifyScreenDim(5, d1, td->sy, d2 - d1, td->h); + v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult3[mDim] : _dscDoorScaleMult4[mDim]) * -1; + v -= (shp[2] << 3); + drawBlockObject(0, 2, shp, x + v, y, 5); + v += (shp[2] << 3); + drawBlockObject(1, 2, shp, x - v, y, 5); + if (_wllShapeMap[wall] == -1) + drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w - v, _doorSwitches[shapeIndex].y, 5); + break; + + case 7: + case 8: + case 9: + y = _dscDoorY3[mDim] - _doorShapes[shapeIndex + 3][1]; + d1 = x - (_doorShapes[shapeIndex + 3][2] << 2); + x -= (shp[2] << 2); + drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], d1, y, 5); + setDoorShapeDim(index, y1, y2, 5); + y = _dscDoorY3[mDim] - ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim] : _dscDoorScaleMult2[mDim]); + drawBlockObject(0, 2, shp, x, y, 5); + if (_wllShapeMap[wall] == -1) + drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5); + break; + + case 10: + case 11: + v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult5[mDim] : _dscDoorScaleMult6[mDim]) * -1; + x -= (shp[2] << 2); + y = _dscDoorY4[mDim] + v; + drawBlockObject(0, 2, shp, x, y + v, 5); + v = (v >> 3) + (v >> 2); + y = _dscDoorY5[mDim]; + drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], x, y - v, 5); + if (_wllShapeMap[wall] == -1) + drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5); + break; + + default: + y = (_currentLevel == 12 ? _dscDoorY6[mDim] : _dscDoorY1[mDim]) - shp[1]; + x -= (shp[2] << 2); + y -= (wall >= 30 ? _dscDoorScaleMult2[mDim] : (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim]); + drawBlockObject(0, 2, shp, x, y, 5); + + if (_wllShapeMap[wall] == -1) + drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5); + break; + } +} + +void EoBEngine::turnUndeadAuto() { + if (_currentLevel != 2 && _currentLevel != 7) + return; + + int oc = _openBookChar; + + for (int i = 0; i < 6; i++) { + if (!testCharacter(i, 0x0d)) + continue; + + EoBCharacter *c = &_characters[i]; + + if (_itemTypes[_items[c->inventory[0]].type].extraProperties != 6 && _itemTypes[_items[c->inventory[1]].type].extraProperties != 6) + continue; + + int l = getCharacterLevelIndex(2, c->cClass); + if (l > -1) { + if (c->level[l] > _openBookCasterLevel) { + _openBookCasterLevel = c->level[l]; + _openBookChar = i; + } + } else { + l = getCharacterLevelIndex(4, c->cClass); + if (l > -1) { + if ((c->level[l] - 2) > _openBookCasterLevel) { + _openBookCasterLevel = (c->level[l] - 2); + _openBookChar = i; + } + } + } + } + + if (_openBookCasterLevel) + spellCallback_start_turnUndead(); + + _openBookChar = oc; + _openBookCasterLevel = 0; +} + +void EoBEngine::turnUndeadAutoHit() { + _txt->printMessage(_turnUndeadString[0], -1, _characters[_openBookChar].name); + sparkEffectOffensive(); +} + +bool EoBEngine::checkPartyStatusExtra() { + _screen->copyPage(0, 10); + int cd = _screen->curDimIndex(); + gui_drawBox(0, 121, 320, 80, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill); + _txt->setupField(9, false); + _txt->printMessage(_menuStringsDefeat[0]); + while (!shouldQuit()) { + removeInputTop(); + if (checkInput(0, false, 0) & 0xff) + break; + } + _screen->copyPage(10, 0); + _eventList.clear(); + _screen->setScreenDim(cd); + _txt->removePageBreakFlag(); + return true; +} + +int EoBEngine::resurrectionSelectDialogue() { + gui_drawDialogueBox(); + _txt->printDialogueText(_npcStrings[0][1]); + + int r = _rrId[runDialogue(-1, 9, _rrNames[0], _rrNames[1], _rrNames[2], _rrNames[3], _rrNames[4], _rrNames[5], _rrNames[6], _rrNames[7], _rrNames[8]) - 1]; + + if (r < 0) { + r = -r; + deletePartyItems(33, r); + _npcSequenceSub = r - 1; + drawNpcScene(2); + npcJoinDialogue(_npcSequenceSub, 32 + (_npcSequenceSub << 1), -1, 33 + (_npcSequenceSub << 1)); + } else { + _characters[r].hitPointsCur = _characters[r].hitPointsMax; + } + + return 1; +} + +void EoBEngine::healParty() { + int cnt = rollDice(1, 3, 2); + for (int i = 0; i < 6 && cnt; i++) { + if (testCharacter(i, 3)) + continue; + + _characters[i].flags &= ~4; + neutralizePoison(i); + + if (_characters[i].hitPointsCur >= _characters[i].hitPointsMax) + continue; + + cnt--; + _characters[i].hitPointsCur += rollDice(1, 8, 9); + if (_characters[i].hitPointsCur > _characters[i].hitPointsMax) + _characters[i].hitPointsCur = _characters[i].hitPointsMax; + } +} + +const KyraRpgGUISettings *EoBEngine::guiSettings() { + return (_configRenderMode == Common::kRenderCGA || _configRenderMode == Common::kRenderEGA) ? &_guiSettingsEGA : &_guiSettingsVGA; +} + +} // End of namespace Kyra + +#endif // ENABLE_EOB |